Arjan Brussee, director of production in the game, revealed that Killzone 2 was using 60% of available power in the GPU and SPU console. Killzone 3, on the power used, reaches 100%.
As PlayStation celebrates its 30th anniversary, let's explore the best PlayStation games Sony has to offer.
There's too many games to choose from
No Metal geat solid 1,2,3,4?
No Resident evil?
No Silent hill?
No Midnight club 3?
No NfS Underground 2?
No Final Fantasy?
No Burnout 3?
No Dragon quest 8?
No Days gone?
No Ace combat?
No Tekken/Soul calibur?......
just from the top of my head
PS1 era was full of great RPGs, PS2 was racing generation i would pick top 200 and even that would be just a fraction.
The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.
Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.
32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III
Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.
I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.
Such a wonderful studio. They deserve all their success.
The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.
DSOGaming writes: "While Sony does not plan to release Killzone 3 on the PC, Yahfz shared a video that gives us a glimpse at what such a PC version could look like."
PC almost always ends up the best place to play games, even if it takes a while.
What would you rather play decades down the line? A game at a fixed resolution and frame, considering you have a working disc, and the hardware?
Or run it on an emulator that can update the experience all around, and let you use whatever control input you prefer?
If you insist on the former, it's really only for the sake of nostalgia.
The RPCS3 devs are doing great work. And Kami works nicely with it too it seems.
Very neat.
Let the game speak for itself. We'll see if it really harness the power of the PS3 in the upcoming beta.
If true then it is practically impossible for Crysis 2 or Rage or any of the other 3rd party games that claim they are graphical powerhouses to look better. It's taken Guerrilla 2 games, over 5 years of dedicated PS3 development, and a shitload of Sony funding and resources to get there so stock up on TP and have an extra pair of undies handy for when you play it..
"The game runs in 720p. It was explained that 1080p was not possible due to the amount of things in place" :(
almost every Console game uses 100% of both consoles power in effect
Both consoles have been "maxed" since day one!
Now it is up to devs to get creative in their programming to work around the limitations of the consoles, that's why games still continue to impress, it's called working with what you got.
thats why 99% of games are 720p or less
killzone 2, uncharted 2, god of war 3 would all be freakin slideshows if they were 1080p, they would be unplayable.
if they had 16x anti aliasing, they would be unplayable
@720p most games only run at 25-30 frames per second