Through all of these design flaws, there are still some good ideas in play. The destructible environments change up the flow of battle in interesting ways, at least the first time the player experiences them. The game is definitely built to favor more methodical, communicative teams over groups of lone wolves. However, aside from diehard fans of the genre, it's difficult to imagine someone convincing enough of his friends to buy Breach to form a cohesive team. It's even more difficult to imagine that as a multiplayer-only title, a purchase now will be any more than worthless a year down the road.
Heritage Global Patents & Trademarks is conducting an auction for QC Games' ARPG Breach IP, including the underlying engine technology.
Lots of video games get canceled due to studio closures, lack of resources, and other issues, but we would have loved to play these 10 canceled games.
Not only was P.T. an awesome demo, but just the way it was dropped on us and eventually revealed as Silent Hills was one of those really special moments in gaming. I don't even want to be reminded of it now.
I just want a Getaway 3. I mean Sony has nailed the cinematic, open world genre for a while now. A return to the Getaway with the tech they got now would be so good
Six Days in Fallujah was a game I would have been interested to see how it would have turned out. SOCOM like tactical shooter with destructive environments. Lots of work on it and then it was just scrapped.
On April 3, 2019, QC Games unexpectedly announced that both the studio and Breach were being shut down. As of this writing, Breach is still technically playable, but QC Games’ accompanying FAQ makes it clear the game’s servers will eventually be turned off for good.
Once More, Unto the Breach, Dear Friends!!!