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3.0

Gamekult: Kinect Joy Ride

The grip is one thing for improvement, weak gameplay is another. KINECTS Joy Ride in vain to control himself with nothing in his hands, he would have deserved a real play background to exploit this performance. The acceleration and braking automated condemn all players more than five or six years of frustration and the system of aerial tricks, has been exploited in a dedicated mode, resembles nothing if not a big bug when the car starts spinning in all directions. The various circuits lack variety and ultimately the whole of this arcade racing game that does not hold water.

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