Power Gig had a lot of potential to actually get a head start in revolutionizing music games. Had this actually been a game that was comparable to Rock Band 3's Pro mode, but with a real six string guitar, then IGN would be thrilled. But instead it's an overpriced, low budget music game with tacked on power chords. If you want to go learn guitar, you can buy a beginner electric guitar for less than this game bundle costs.
Presentation - 4.0
Graphics - 4.0
Sound - 4.5
Gameplay - 4.0
Lasting Appeal - 5.0
Overall -
GamingExcellence - Functioning guitar brings nothing to the table; poorly-designed interface; half the songs are locked away until you play the campaign mode; dull campaign mode.
PSX Extreme: We believe in celebrating the year's quality rather than laughing at the stinkers. And yet, we also understand the failures and near-misses and "what if...?" titles are often quite popular topics of discussion and so, as a prelude to our GotY extravaganza, we give you a few PSXE Dubious Distinction Awards.
2010 was the year we made contact with a lot of half-assed videogames. While there was much for gamers to celebrate over the past 12 months — and we here at Game|Life will be getting to that later — gamemakers also delivered an inordinate number of flops.
The following list isn't of the worst games of the year (such a list would be made up of Wii shovelware and movie games), but of the most disappointing titles, the ones that had great promise but fell way short.
who didn't see this coming?
enough with these effing music games! it was fun once, maybe twice but jesus christ enough already.