CNN writes: "The holiday season is always a win for video gamers, as software makers jockey to one-up each other with slicker graphics, deeper play and more expansive 3-D worlds.
But the larger and more complex modern-day epics like "Fable III" and "Fallout: New Vegas" become, the more it often pays to keep things simple."
It's time to add two more games to your library for free from the Epic Games Store.
GSC Game World has shared a new gorgeous trailer of STALKER 2: Heart of Chornobyl, as well as a few screenshots.
Thank you Xbox for saving this game from development Hell.
This is what contributing to gaming looks like.
Keep doing this. THIS is good for competition. *This* is good for all gamers, regardless of platform.
"The Jyväskylä-based (Finland) indie games developer Act Normal Games today announced with great delight and thrill that their isometric post-apocalyptic point-and-click adventure “Rauniot“, is now available PC (via Steam, GOG, and GMG." - Jonas Ek, TGG.
Nice article. I've realised that over the past few years gaming has become a big hobby of mine instead of something to do casually if I have free time. But like the writer of this says, with that I'm expecting a lot more from my games and from game developers because I'm now venturing into different genres that I never would have done so before, such as JRPGs/RPGs, and realising how brilliant some of the more complex and lengthy games can be.
But still, casual games such as FIFA (well, not this year's version because it's barely anything different from the previous game) still get my vote too because they're easy to play and are fun, and if it wasn't for MW2 being so similar to CoD4, and Black Ops not looking like it's incredibly different either I'd still be buying those too.
I feel like simpler games have more potential to offer a higher replay value. Usually, brilliance is found in the form of simplicity, and that's why all the older games like Mario, Zelda, Donkey Kong, Sonic, Mega Man, etc. are considered classics: they were brilliant, yet simple.
Sure, a complex story is nice, and that's one of the main reasons I play games, but don't think for a SECOND that simpler games aren't just as important, if not more so. We need simpler games on PSN/XBLA. That's the perfect marketplace for them. Cheaper titles ($15 max), but ones that offer a lot more replay value. While I'm not a fan of episodic content, it's a step in the right direction.
The bottom line is, simpler games are just as important as complex games. Not everyone has $60 to shell out for an 8 hour game that has little to no replay value. If it's in the right marketplace, it'll sell just as well as the bigger budget, more complex titles.
I've regressed to my teens, I'm playing little else but platformers these days,I even went and bought the Sega genesis collection for 360.
I'm probably going to pass on New Vegas and Vanquish in favour of Super Meat Boy.
I think It's because I'm fed up with burning through these dumbed down games, shooters and such, a man needs a challenge and old school platformers are hard.