GamerZines writes:
In an exclusive interview with GamerZines, TopWare Interactive's Jake DiGennaro has outlined how many hours of entertainment players can expect from Two Worlds II.
Topware Interactive will deliver the final piece of single-player DLC for its 2010 RPG Two Worlds II early next month.
I enjoyed this game on my X360, much better than the first one. Sucks we have to wait so long for TW3. I hope they port this game to PS4/X1 in the meantime, especially after all these updates and new expansions. Would certainly help build some hype for the third entry, at least a little.
Guess they're officially done milking the only passable game they've released. They can always rename Raven's Cry again and pull a couple more sales from the unknowing public.
Two Worlds II offers adventurers the thrilling experience of a perilous and daring journey throughout a vast magical land. Rich in story, detail and content, 2W2 offers an array of unique approaches to classic game elements that push the envelope for the fantasy RPG genre.
Played this on PS3 it wasn’t bad for a B game but in no way did it “offer an array of unique approaches to classic game elements” and sure as hell didn’t push any envelopes. Why release this multiplayer so many years later ? They should re-release for this gen consoles for 19.99 with the updates
You did read that title right, the game that was released in 2010 for Europe and 2011 for North America now has microtransactions thanks to a recent update by developer Topware Interactive.
lol what ? i thought this 2010/2011 game was dead already and now they are adding micro transactions ?? at least as the article said they are adding dlcs.
From the same people that provided me a review copy of Raven's Cry then, when I gave the game a 1 due to the fact I found it unfinished, threatened me with defamation (nothing ever happened there).
Then, when they re-released the game on Steam as "Vendetta" claimed everything was fixed (even though it wasn't broken in the first place, right), but then refused to give me code for the re-release.
That re-release sits at a highly negative status on Steam, with most claiming they can't even run the game.
Just saying.
as long as there are a lot of appealing side quest I'm fine with 25 hours
From what I read on the PS blog this sounds like a fun game. Not every day you see such an improvement over the first installment. Best of all it comes out one day before my Bday so that is kind of cool.
25 hours for main storyline is always nice, long as it's needed.
I'd rather a short main storyline with a great story then a long main storyline that has been padded to make the game longer. That's what side quests are for.
Though based on the article it looks like Two Worlds 2 will also have quite a few side quests.
I'm not even going to lie, although Two Worlds was a piece of crap from a technical stand point, I enjoyed it.