Kombo: In the grand scheme of gaming, getting an even thousand achievement points for completing a game isn't the be all end all of a game. It is a nice feeling, yet I am not the least disturbed should I not achieve it. The one thing that does annoy me is when a game has been allocated uneven achievement points. Mock me for having a compulsive obsessive disorder when it comes to achievement points, but I can't stand it when a game falls short or just over.
This could be fun as they make great tables. Go big or go extinct. Prime your senses for a neural handshake and step into the cockpit of a Jaeger. It is on you to cancel the apocalypse when Pacific Rim Pinball comes to Pinball FX on May 16.
Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."
Just about every year in the 7th generation was great and something we most likely won't experience again.
2009 for example had Assassin's Creed 2, Batman: Arkham Asylum, Dragon Age: Origins, Uncharted 2, Halo 3: ODST, Killzone 2, Borderlands, Bayonetta, and Demon's Souls to name a few.
While the mainstream media always sees things turning in favor of the hero, here are 6 games that own being a bad guy.
Pretty much all of these games listed are based around a morality system you don't have to be bad and you don't have to be good.
It seems to have left out some real amazing games like red dead redemption 1/2,ass effect and true crime la/ny
Armored Core VI?
Ok, I'm really missing something here. Just beat chapter 3 earlier this evening, unlocked A-rank Arena fights. I'm not seeing or sensing any branching paths or morality system and I've done every side mission and arena fight available to me up to that fight.
Is something big coming soon to branch the story?
No mention of Grand Theft Auto? Saints Row (original trilogy), Manhunt? Also The Suffering (depending on the ending you get).
Retail games should all be 1000G
DLC and Arcade games should vary depending on content size and price.
You know what bugs me?
Achievements that aren't an increment of five or ten or whatever.
I never bought Dishwasher Dead Samurai because it has some messed up achievement values that end in 2 or 3 or some such nonsense.
even with a calculator you can screw your math up if you're stupid
so your crying cuzz sum games have more then 1000 or less then it....why? why do you care? STFU!
I like how they raise the achievement limit for games with big expansions. ives you even more incentive to go back to them.