Game Revolution writes: "Okay, so Sonic Unleashed was a total fiasco. Sonic as a werewolf?!?! Really?! They must've been smoking some seriously good stuff when they came up with that one. Fortunately for us, it seems as if the buzz has worn off and sanity once again reigns supreme. Sonic Colors takes the franchise back a step in the right direction. Away from lycanthropy and back to being a high-paced, speed-oriented platformer. But there are some new twists and surprises waiting around the corner. (Don't worry, no werewolves or sparkly vampires.)"
The writing duo behind Sonic games like Sonic Colors and Sonic Lost World reveal they have little creative control over their game scripts.
They need to start letting people take inspiration from the comics, there's a ton of great stuff to take inspiration from.
Pretty much confirmed that SEGA controls everything about sonic no derivations fr
Nothing new sonic forces was meant to be far darker then sega got cold feet and they did the same old power of friendship ending
The Wii release of 2010's Sonic Colors received a remake for modern consoles, but what about the Nintendo DS sister title?
Back in the day you would get cases every now and then where the handheld version of a game was better. Chrono Trigger DS comes to mind. Not only did it have the cut-scenes from the PS1 release it also had new content that tied into Chrono Cross.
This week on the Game Deflators Podcast John and Ryan discuss a Dragon Age producer's thoughts regarding the Microsoft Activision acquisition, the detrimental effect Elon Musk's Twitter takeover has had on Twitter Gaming and Nintendo online's current status with subscribers.
Capping off the episode, the guys review Sonic Colors on the Nintendo Wii. Often seen as one of the better later generation Sonic titles, the Game Deflators determine whether or not a re-release was justified.