Speaking in the House of Commons on Thursday, British Parliamentarian Keith Vaz, a frequent critic of violent video games, called for larger ratings on video game packaging.
Companies, particularly public companies like Microsoft, need to grow.
i mean its pretty simple, they spent close to 30 billion in acquiring activision, they thought they'd make it bk no problem, and that didnt happen.
its just shit that because of MS's miscalculation alot of people lost their jobs.
They are going to use AI for a large portion of the game development process. Upper management need bonuses and the shareholders need more money. So, people will lose their jobs.
They shouldn't have bought any studios. Some is okay...but they went on a shopping spree...stupid
The better question is why did Microsoft buy publishers for a service they were subsidizing they knew couldn't support.
And why are so many websites trying to make people feel sorry for Microsoft instead of truly criticizing the fact they are closing studios and killing jobs that would have been fine if Microsoft themselves hadn't gotten involved.
Quit feeling sorry for Microsoft and start feeling sorry for the industry and the all the gamers who are actually losing out.
THIS IS MICROSOFTS FAULT.
The first thing that happens after any major acquisition or merger is a consolidation of the whole new portfolio, which includes cutting any excess, bloat or portfolios that don't fit the larger MO of the big boy. So far, it's been par for the course with Microsoft and that's why gamers have been so against this acquisition. Tango Gameworks is the beginning. You think Microsoft wants to pay to keep small timers like Ninja Theory in business?
There is absolutely zero evidence to suggest that Microsoft will improve any of these studios, but plenty to suggest that they will get rid of what they don't need and hold onto the IP. The real agenda of the acquisition was always to acquire The Elder Scrolls, Diablo, Fallout, Call of Duty, Candy Crush etc. that will create millions in passive revenue stream for Microsoft regardless of where the games release. Microsoft simply wants their cut.
Because of Games Pass Microsoft has no interest in investing in new IP which is risky and requires creative talent they can neither nurture nor manage. Game Pass has also not grown in the way Microsoft expected it to, even post acquisitions. Therefore the logical thing to do, without serious money makers to release, is to cut as much cost as possible.
"They want you to believe the devs under them are super stoked to work generative AI into their processes," continued Gaider, "but I assure you what they took as excitement was really a veiled wail of despair not unlike the time that team was informed of their new 'really cool' live service mandate.".
I think anyone with some common sense knew this, im glad i don't support their games anymore, what a sh!t company.
I said this yesterday. AI isn't what we want when it comes to crafting artistry. Alas, these soulless corporate morons don't care about their work, only about cutting corners as much as possible.
Has the rapid growth of Xbox made the ship too heavy? Following the closures of Tango Gameworks, Arkane Austin, and Roundhouse, we explore what the future of Xbox could look like.
This ship was never meant to sail, this ship was made from the get go to sink as fast as possible. It almost feels that they want to lower the standards of quality in the industry so that they can fit in
Xbox has no soul and Phil has no confidence, and it's impossible to say either do when they killed Tango and Arkane Austin.
Everything they've said since has only made them look worse to a point that they're actually less competent than Embracer.
Whe you release something like the series S and expect it not to hurt your business model, and developers have to have parity with games. Then you know Microsoft don't care. Series s is the final nail that broke developers,
Now thats dumb. How about using the whole game cover for rating and then add a little tiny box to lower corner, showing game art?
The rating icons on boths sides of the game box are already big enough. If parents cares about type of games their children play, they already know about ratings and pay attention to present ones and if some parents dont care or dont know about the rating system, this new method of rating label enlargment wont get their attention either.
As always, its just another dumb politician trying to bash the games and get attention.
The labels are large enough. What about movie rating labels? Now those are small.
what they gonna do next? Cover the entire game case in a brown plastic covering? I do agree kids should not play games they should not play. And in fact, I would kinda prefer they make the rating bigger. But only if the overly sized rating is part of the protective plastic wrapping covering the game case, and not on the actual case. Now that I will gladly accept without a fuss. I don't want a huge M covering half of the picture on my game case.
While i can see everyone's point here, IMO, it may be good thing - most parents buy their kids any video game they want, without even looking at the cover (this is purely what I have seen in all the various game stores I have been to recently) so if the ratings is a little larger, then perhaps then there is more chance for said parent to see it.
I agree that is is just plain ididotic for the label to overwhelm everything on the cover, but an increase in size would be adventageous IMO.
comment when they wanted to make the warning label on tobacco bigger.
You could make the warning label cover the case and won't change who can and will buy games.