310°

M.A.G. - Beta gameplay video

Eurogamer Portugal published a gameplay video from MAG's beta.

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eurogamer.pt
-Alpha5225d ago (Edited 5225d ago )

I am absolutely sure this game is nothing special. Graphics are terrible (sacrificed for the enormous # of players I assume). The animations look even worse, and the 256 players is just too much. It even seems that Zipper knew that so you end up playing in sections for the majority of the time which dilutes the whole effect. The thing that made MAG unique was the number of players and if it can't even offer gameplay that resembles it then it's pretty disappointing.

Looking back at the premier trailer, MAG isn't going to achieve the level of intensity that it looked to. Killzone 2's trailer was SO intense and it actually delivered that feel with JUST 32 players.

256 players is just unnecessary and I prefer smaller numbers anyway. Apparently MAG seems to agree since you don't actually have the ability to feel like your actually playing against a whole army.

Sorry for being negative, but I'm going with BFBC2.

tgh machines5224d ago

I like the beta, I think it's fun. I really like the leveling system. I actually think the 64 player mode is the best, the 256 was a little hectic, and took a long time to get a game going.

The graphics feel like it's in 480p, everything is really blurred. I think they just put it in 480p for the beta, so that the file size wouldn't be so big.

Saaking5224d ago

It's a good game, but I personally didn't enjoy it as much. I will give it a chance later on, but right now ME2 is my priority (After the heavy December spending I can't spend too much in Jan.)

Godmars2905224d ago

And this was the thought going through everyone's head who wasn't a Halo fan when they saw the Reach trailer. There was no intensity. Certainly nothing that showed what the graphic engine could deliver.

But as for MAG, if you have a PS3, all you have to do is download it to see what it can do.

Anorexorcist5224d ago (Edited 5224d ago )

But is it just me and my television, or is the text shown within the main menus of the game too damn small???!!!

kaveti66165224d ago

Those were my sentiments as well. My whole argument against MAG was the fact that the 128 player team is broken down into a CoC-style squad, which is realistic in the military but defeats the purpose of having 256 players in the match if you can have 8v8 or 16v16 or even 32v32. The PS3 has already proven itself to be a powerful piece of hardware. This game is like a benchmark test for the PS3. It's like saying, "How many frames per second can we get if we put all the graphical settings on low?" And this is what they achieved. In the end, it's impressive but ugly. I'd rather Zipper just made a proper Socom game.

Proxy5224d ago

Just wondering if anyone else realizes that larger maps take up more memory, and thus some compromise has to be made in lowering the textures.

But anyways, hopefully zipper does learn and they'll make good looking grass a top priority in their next time.

-Alpha5224d ago

Ok..not sure how Reach is relevant to this... but I don't think the trailer was trying to show intensity to begin with, so I don't know why you would even bring that up.

mal_tez925224d ago (Edited 5224d ago )

The shooting is even worse than MW2 (which is not fun). It's overly simple and arcadey. Little recoil, guns that feel like they weight 10 grams, and the ability to aim the gun in <1 millisecond.

Zipper... I am dissappoint.

thief5224d ago

The graphics and animations are no worse than Halo3/ODST /L4D2 - funny how those games get away with it while MAG is being criticised

Godmars2905224d ago

Just felt the opportunity was there. MAG is about online play and organization between players. Graphics aren't stellar but they get the job done for what they're suppose to do which is to look decent.

Halo 3 looks decent but wasn't a vast improvement over Halo 2, and the Reach trailer hasn't shown any improvement over either.

And as much as you're complaining about MAG's animations, Halo's aren't any better.

ChozenWoan5224d ago

COD
http://www.psu.com/viewimag...

MAG
http://www.psu.com/viewimag...

To be honest, it's only getting nit picked about graphics due to the fact that there is little else to complain about... especially with it being an exclusive game.

hakis865224d ago

Looks better in MAG than Modern Warfare 2 PS3 version, IMO.
I'll see if I can try the MAG beta, haven't played it yet, but BFBC2 looks awesome :)

kingdavid5224d ago

I tried the demo for a couple of hours and I dont like it very much..

Frankly the ps3 is alot more capable then whats on offer here. Graphics look straight from 2006, the hit detection isnt very satisfying and animations are poor.

Its got some great ideas though. Platoons, squads and captains? Brilliant and the fact you can pick 1 out of 3 armies is also impressive. It just needs far tighter gameplay, especially for a game which offers multiplayer only.

Arnon5224d ago

I just take it you're not being serious and instead you're just trolling? The Halo: Reach trailer was running in-game and in realtime.

http://carnage.bungie.org/h...

Also, how does this:

http://www.games32.com/web4...

Or this:

http://www.ascendantjustice...

Even remotely look like this?:

http://i50.tinypic.com/24bj...
http://i45.tinypic.com/241o...

4Sh0w5224d ago (Edited 5224d ago )

MAG doesn't lokk anywhere near as good as MW2 imo, but that's fine with me, trust me I love great graphics but its always secondary to gameplay, I understand they had to make some sacrifices to do 256 players, but unfortunately at least so far the gameplay isn't really selling the game. Still the game isn't finished yet, just looking at it there's a lot of potential for a great game here and I think people should reserve judgement since the whole point of a *Beta is to tweak gameplay elements so they will work better in the final game. One thing I don't really get though is that if you're really selling the 256 players online as the major feature but then the player ends up in smaller sub-groups, it takes a bit away from the main interest of the game, sure they are still in the same map, but your divided into groups and basicly only see them on the map.

Godmars2905224d ago (Edited 5224d ago )

What's the point of defending any Halo "in-game" engine by using cutscenes? Pics that use in-game assets but aren't actually in-game?

I mean when MAG is compared to MW2 to show how crappy it is, nevermind that it has larger maps and more players, at least actual in-game shots are shown of the two. Yet whenever Halo is compared to anything cutscene shots are almost always used.

-Alpha5224d ago (Edited 5224d ago )

Regardless of Halo, I'm glad u at least agree that animations and graphics are subpar.

But I don't get why your comparing MAG to something 3 years old.

People keep ignoring MAG's issues by bringing up other games, but that doesn't address the issue at all.

And of course, it's just not the graphical issues I am bringing up. In fact, graphics aren't that big of a deal, but it's a little underwhelming how the feel of the game is. Compare it to something like the heaviness of Killzone 2. The animations look stiffer than that of Halo or any other game, the graphics took a dive understandably to support the number of players, but it seems that the 256 players is completely unnecessary to begin with considering the game doesn't emulate that feeling.

What you end up having is a huge game where you just run around a lot looking for the same players in the section that you are playing in.

Either way MAG seems doomed because if it's promising big players, it's not delivering, and if it's delivering the feel of smaller games it's not living up to its 256 player selling point.

I just don't understand why they had to make a FPS.

I know it's a beta, I know it can be improved, and the lack of any big lag is impressive. In fact, it spits on IW's stupid lag that I experience a lot of.

Godmars2905224d ago

I'm saying that MAG looks as good as most FPS. That if it has any shortcomings its that it doesn't have any terrain deformation. Not that you'd expect it.

-Alpha5224d ago

Ah ok. I disagree and consider MAG to look slightly worse than other FPS's. Today's absolute FPS standard is Killzone 2. And since I'm not expecting K2 standards on MAG, it still falls under the average standard.

I think that MAG is simply a standard game that has the unique difference of 256 players. It's clear that the number of players aren't meant to depict a chaotic war even though it should in some way, but rather, the 256 players seems important to support the player hierarchy that exists in MAG.

We'll see how the final product is.

Arnon5224d ago

"What's the point of defending any Halo "in-game" engine by using cutscenes?"

You should probably click on the first link. It would answer your question.

elorm95224d ago (Edited 5224d ago )

I've been in the beta since the first phase and it seems dull in comparison to other shooters I've played. I've also criticised why exactly they needed to fit so many players into one a single match when you'll only be in contact with a fraction of that amount.

I could tell my friend who hasn't played the beta yet that there are 32 players max in each round, and when he gets into a huge game for the first time I'm pretty sure he wouldn't notice that I lied to him. To me, there's a difference between knowing that there are 256 players in the game, and actually being able to tell just by looking at the battlefield. MAG doesn't do a good job of showing this.

I also wish there was more interaction between squads and platoons to make it feel more like we're all in this together instead of being split up into different quadrants on the map. I'm well aware that platoon leaders can communicate with each other and all but who's really gonna use that?

+ Show (18) more repliesLast reply 5224d ago
nogolis5225d ago

Mag was a huge let down for me. Well, not really because I didn't care for it eitherway. In fact, I don't even game online much and was just wanting to check out the hype. Mainly because everyone tells me how great Zipper is or was. Well, they might've been good but if this game is any indication of their past glory count me out.

I don't get where they say 255 players online at once because I've only seen about 16 to 24 in my group play and at most standard 32. I've never seen a massive war take place like was promised and the graphics are flat and bland. The controls are wonkey as hell and above all else, if I want to play another online deathmatch, which I don't, I'll just go play one of the billion other games out there that offer it. Hell, I hear if you open up the Sunday paper developers are now including online deathmatches next to the free box of Tide cupons.

Pork online deathmatches. Pork first person shooters and pork Mag. MASSIVE AGONY GAME.

-Alpha5225d ago (Edited 5225d ago )

I just wished Zipper would make a true Socom sequel instead.

Like, I mean come on, there are so many FPS's out there, the PS3 didn't need another one, especially one that is standard when stripped of its main attraction (256 players).

Sunny_D5224d ago

Damn it! SOCOM 4! Why Zipper?!!!

kaveti66165224d ago

MAG is not a standard deathmatch game. I'm not a fan of the game, but if you're going to criticize it, at least have some valid points to make. It's objective-based. You earn experience points if your cooperate and follow your CO's orders.

ChozenWoan5224d ago

It's not as quick and cheap as MW,it's not as intense as KZ2, and it's not as tactical as SOCOM:C, but it still has a nice feel to it.

iceman065224d ago

MAG is NOT for everybody. MW players will probably not enjoy the experience because of it's inherent nature to force cooperative gameplay. It takes SO MUCH longer to level up if you try to run and gun and do your own thing. It is not as tactical as SOCOM. Mostly because it is supposed to represent a fluid battlefield, whereas SOCOM represents more of a battlefront.
People complain about not being able to confront all 128 members of the opposing team...but that would just be more chaos than the Radec Academy level in KZ2. That is a design decision to keep the chaos to a minimum and encourage the gameplay that MAG was meant for.
However, if you have been in a MAG battle during the end of the 256 player battles you WILL see enough enemies to keep you busy.
As ChozenWoan said...well put I must add...MAG has a feel all it's own. Some will hate it...some will like it. But, I would say try it for yourself. Get rid of this graphic bias (not as good as X or Y) and just play.

+ Show (2) more repliesLast reply 5224d ago
Killzonegamer845225d ago

I bet the people that bash this game either havent played it or went into it thinking they could run around and dual wield shotguns and kill people from miles away..

MAG is awesome and honestly the deepest FPS on consoles to date.. It actually takes skill and patience.. Going from MW2 is almost like going from a party game to a real deal simulator FPS.

The only complaint i hear from fanboys about MAG is "teh grafix" but nothing about how deep the actual gameplay is.

the Graphics arent bad all, they are on par with Rainbow six vegas and Halo 3.. Dont let the blind fanboyism against this game misguide you, MAG Is awesome.

-Alpha5225d ago (Edited 5225d ago )

You assume that people who don't like MAG are COD players? Why would you even make that assumption? Has it occurred to you that MAG is simply average? I mean, you may think otherwise, but why slander a critic and accuse them for being a COD fan? At least criticize the criticism instead of calling them names.

MAG has an online system that is pretty deep but the actual gameplay is standard.

Also, Halo 3 is like 3 years old-- why compare it with such an old game?

The biggest problem with MAG is that its 256 player is its selling point, but the game does NOT give you that effect. How can you expect people to not be dissapointed with a game that shows such an awesome looking trailer that doesn't actually transpire onto the actual gameplay?

nogolis5225d ago (Edited 5225d ago )

1. I've played it. Extensively now. It sucks.
2. I wasn't expecting shotguns in a war torn game world.
3. The only patients it takes is waiting to see when the 256 players are coming into play. Sadly, I'm still waiting to see it.
4. I hate COD 4, 5 and 6. Now what?
5. The grafix do suck.
6. I play rainbow six vegas on the PC. Mag can't compete. Mag can't even compete with Halo 3's online. That was like 2 years ago, man.

Verdict: MAg blows and sucks. All at once. You can't even pick where you want to go in the start up screen. It boots for you. You can't create your own guy, rather tweak an existing one. Your load outs come with a price of game time. You pick parachute landing and you get caught on something and fall, you die and get a respawn time penalty for it. WTF is that?

qwertyuiopasdfghjkl5225d ago (Edited 5225d ago )

Graphics look ok, it forced 720p which can cause terrible scaling issues. If you uncheck 720p in your PS3 settings, the game renders differently and outputs in 1080p, this completely fixes any issues with aim-lag. Textures are sharp, but nothing really stands out with the game, except the overdone grain effect. WTH is up with that?

Animations are nothing special, kind of expected from Zipper, but at the same time, its not expected from a PS3 game. Some guns don't even eject bullet shells when fired. Very cheesy.

Spawn times are concrete, server based countdowns. Which means every 25 or 30 seconds you can spawn. If you miss that window, you HAVE to wait all over again. I've found myself switching my loadout and spawn point while I wait, only to have to wait longer because I missed the spawn. LAME.

The bullet direction arrows is the smartest, yet dumbest thing I have ever seen in a game. During smaller battles it might help you out, but at the same time, everyone knows where you are when you shoot. This must help with 256 player servers you ask? I answer with NO. Because then your screen is completely cluttered with arrows. I believe this was a feature in Socom, but it does not translate well in an FPS.

Other small things like the Crouch/Prone feature working some of the time, while at the same time, you can't go from prone or crouch to standing by jumping, which is a given really in this day and age.

Last issue is actually something dear to me, the game has excellent sound, that can output in both Dolby and DTS, but its completely RUINED by the bullet whiz sound effects. Its really annoying and just makes me sigh when I think of the potential.

In conclusion, a step forward in online gaming? You bet your ass.

But a step forward in first person shooters? Hell no, its actually a step back. This is Zippers second foray into the PS3, after Confrontation, and they dropped the ball on both. Unless Sony has a good marketing plan, I expect Zipper to be broken up soon and dispersed into other developing teams. (Hopefully work on Starhawk's servers?) ... One can hope.

-Alpha5225d ago (Edited 5225d ago )

Glad I'm not the only one who sees through this game.

I don't even think this is a step forward in online gaming. Large-player games have existed before and have pulled of gameplay better.

And besides, more players isn't an innovative thing. Smaller games are JUST as fun, if not more so because it's much more personal and competitive. It's as if Zipper just wanted to show off they can DO 256 players. I feel that it ended up in them spending much more time with coding and making sure online is smooth rather then actually working on gameplay which is simply standard. At least you feel like you contribute (more) in smaller player games.

That's probably what I hate most about supporters of MAG (MAG fanboys): they will act as if any game that does 12 players sucks (mainly a jab at Halo and COD) and act as if it's archaic to play with less people.

qwertyuiopasdfghjkl5225d ago

Because I've played COD4 with 100+ players on the PC, and Battlefield games with around 150.

It has been done by the modding community, but I'm talking a console release, with a focus on the online architecture. That of course is a step forward.

The rest of the game? Not so much...

TooTall195225d ago

I agree with you, but FYI Confrontation was made by slant 6 not Zipper.

Sunny_D5224d ago

Yeah, Socom Confrontation was made by Slant. I really wish Zipper went back to their roots.

frostypants5224d ago (Edited 5224d ago )

I'm not gonna comment on MAG until I've played it. But you "hate" CoD, but like Halo 3? That's not gonna give your opinions much cred...

@3.4:"And besides, more players isn't an innovative thing."

If a 256 player action game hasn't been done before, then yes, it is by definition innovative...no debate. Whether you personally appreciate it or not is irrelevant. As for your hatred of MAG fanboys, you have a lot in common with them: incessant and hyperbolic opinions over a product that isn't even finished.

As to all saying BFBC2 will be better...it may. We'll see. Or they may both be good yet completely different in their own rights. Or, heaven forbid, they may both suck.

+ Show (5) more repliesLast reply 5224d ago
MetalGearRising5225d ago

M.F.G sounds appropriate for this game and if your wondering what that means Massive Flop Game.

we won5224d ago

This game is trash, Bad Graphics, Animation are horrid. The visuals are so lack luster it takes away from the game tactically.

5224d ago
TheTruth20095224d ago (Edited 5224d ago )

Like a Britney Spears Mic Check.
Like Oprah Winfrey's Belt.
Like a Tiger Woods Lie Detector Test.
Like a Michael Jackson Tanning Bed.

This game will fail on all levels.

Terrible reviews.
Terrible sales.
And terrible fanfare.
The forums are already buzzing about its pathetic display.
Graphics suck.
Gameplay is garbage.
Parachuting in is laughable.
That beta was a bad idea.

And can someone tell me how a console that is sold with no headset is going to promote an "Online Only" Franchise?

Sony is delusional. They think this game will work.
They should leave the TRUE Online Gaming to Microsoft and XBOX Live.
They're just embarrasing themselves.

But this garbage is only possible on the PS3. Right?
http://www.vg247.com/2009/0...

Thank GOD it is.

This game will get lower scores than Jessica Simpson taking an IQ Test.

Remember PS3 Fans... This was the first of the MONSTER Exclusives of 2010 for the Playstation 3.

We'll just play Mass Effect 2 this month instead.

I can't wait for the first reviews to come out...

See you on M.A.G. Release Day on January 26th. :-)

chidori6665224d ago

"Terrible sales. "

sorry but this game have more pre-orders than mass defect 2..

check the google for see the numbers.

lovestospoodge5224d ago

and were gonna be playing mass effect 2 too on the superior platform :)

Show all comments (107)
470°

MAG was one of the most ambitious shooters ever and deserves a PS5 sequel

Zipper Interactive were once one of Sony's most important studios and became a household name due to their work on the SOCOM U.S. Navy SEALs series during the PlayStation 2's heyday. Their most ambitious title was MAG. Could it make a comeback?

Read Full Story >>
gamerevolution.com
yellowgerbil1551d ago

Best game ever. I had put over 1700hrs into that game before it deteriorated too far with cheaters getting out of the map and sadly decided it was time to let it die (Zipper had already been closed down by that time).

_SilverHawk_1551d ago

Amazing game. Hopefully sony makes a sequel

XisThatKid1550d ago

This is the game in modern gaming that even got me into shooters i spent literally days with this game Raven All the way. War against the the mighty D ride oh so edgy S.V.E.R.

NecrumOddBoy1551d ago

Original Battle Royale. No microtransactions. Definitely ahead of time.

XBox4eva691550d ago

It's almost as far from battle royale as you can get. o_O

frostypants1550d ago

It didn't have a BR mode.

Da12RespectA1550d ago

That wasn't a battle royale game at all.

rdgneoz31550d ago

3 teams of 32 fighting it out would be considered Battle Royaleish. If you're gonna saying teams are OK when you start doing teams of 2 or 3 or 4, then 32v32v32 should work. And on besides that, it had 128 v 128 which was insanely fun.

+ Show (1) more replyLast reply 1550d ago
Muzikguy1551d ago (Edited 1551d ago )

I personally hadn't played much of it. I did spend a lot of time in PlanetSide 2 though (somewhat like MAG). Games like these tend to get overrun by cheaters and then ruined too often.

Teflon021550d ago

MAG didn't have that issue as far as I remember. I use to love the 256 matches. That game had an amazing community. Everyone actually communicated and played together. No one B****ed at the team. Everyone understood there was so much going on that if things are going wrong. Everyone had to think of new strategies.
Fav moment was when all 3 other squads 32 took their objectives but we were struggling with ours and had one more to blow up. The other leaders were communicating asking if the 2 nearest squads should send ppl. Our leader was like Naw I got a idea. So he told us all to die and set ourselves at the nearest hills prone without being seen. So we all did and surrounded the areas.
He said everyone on his count throw your grenades. Then snipers go all out and everyone else run in. They won't be able to get everyone and if needed the snipers go in about 10 seconds after.

Everyone did that and I got to the objective and set it off. 9 of us survived and got it. felt amazing to say I got the objective, cover me in that moment. Wish it was PS4 so I could have saved that moment
It was literally the coolest moment I had in a online shooter, closest since was BF4.

Muzikguy1550d ago

@Teflon

That does indeed sound like an awesome moment. One that makes games like these memorable for sure. It does seem like MAG had a lot more cooperation than most any online shooter

Teflon021550d ago

It did because you absolutely can't get no where in it without teamwork. It also didn't have an extremely big base of players. Everyone who played really wanted to play. I really hope they bring it back and do the same thing to only have serious players get into the big matches again

UltraNova1550d ago

Wow, what a run! This game looks better than PUBG!

Muzikguy1550d ago

Watching that video you wouldn't think the game was on PS3.

Spenok1550d ago

I adored this game too. Some of my best FPS online memories on it. So freaking good.

I'd love to see another game like this come out at some point. And NOT like Planetside... M.A.G. was something special.

yellowgerbil1550d ago

Yeah problem is if it existed now adays, it would likely be riddled with xp boosts and dance moves and all that other pay garbage...
MAG and Warhawk are the only 2 online games I ever got into, and both need a PROPER sequel on PS5.
Remember the first time I got 100 kills in a match, was in a turret with a repair kit and just mowed down wave after wave on Valors map.

1549d ago Replies(1)
1549d ago
+ Show (4) more repliesLast reply 1549d ago
PrinceOfAnger1551d ago

I had so much fun with this game

TGGJustin1551d ago

This is a game that was ahead of its time. Had it came out on PS4 it would've done much better. I put hundreds of hours into this despite the problems it had on PS3.

UnholyLight1550d ago

Really interesting as an Xbox owner at the time. This game had captured my interest as a kid but I never got a chance to play it. Being on PS4 and soon possibly PS5, I would love to see this franchise brought back to life. I imagine with the power of next gen it would be really quite fun.

From what I hear and what I remember, this game was FAR ahead of it's time. A real shame it never truly took off from my understanding.

grifter0241550d ago

I'm an xbox boy since mech warrior but got a ps3 slim for mag. If you liked halo or cod you'd have had a blast in mag. Was one of the first games you could actually do something other than shooting and still make a difference in game.

spicelicka1550d ago

PS4 needs something like it. In the multiplayer space it's far behind the Xbox, there are no quality multiplayer games on it that aren't on other consoles.

Dirtnapstor1551d ago

Yes, yes, and yes. Way ahead of it's time. Would love to see a PS5 variant of this game.

Show all comments (100)
120°

Modern Warfare Ground War mode has MAG vibes

Erina Rose, Sausage Roll writes, "Call of Duty: Modern War introduced a new, improved, Ground War game mode this weekend that reminds us of the old PlayStation 3 classic, MAG."

Read Full Story >>
sausageroll.com.au
ilikestuff1675d ago (Edited 1675d ago )

I never played mag, I did play this beta however, and if mag was like this beta then (fart noises) for mag.

1675d ago
TheGamez1001675d ago

Man do I miss mag and zipper.

TheSinsibleOne1675d ago

Seriously though. Nowadays this and next gen are practically begging for a new MAG.

zodiac9091675d ago

How did we go from having games like resistance 1, 2, warhawk with 30 vs 30 player battles, and M.A.G. with 128 vs 128 players, ON LAST GEN to now having 20 vs 20...such a step back.

JEECE1675d ago

Because Sony hadn't figured out how to market their exclusives yet. Plus at that time COD craze was at its peak. So "generic high school bro #7," who was the primary purchaser of FPSs at that time (or at least represented a crowd necessary to sustain a playerbase), if he even had a PS3, would have just seen a game like MAG as a "copycat of Black Ops, man."

Not to mention MAG was pretty terribly uninviting for new people after awhile, because it was more skill-based. This was great for veterans, but if you weren't willing to put in the time getting destroyed for awhile, you would never appreciate the game. The Battlefield: Bad Company and BF:3 games out during that gen were far more accessible to lower level players.

Vegamyster1675d ago

Battlefield 4 was at the start of the generation and had 64 players, to me it depends more on how the map/gameplay is utilized, i enjoyed the 20vs20 modes more in the MW Beta than the 64 player ground war mode.

1675d ago
moomoo3191675d ago

It feels absolutely nothing like MAG lol. Way more battlefield vibes

xX-oldboy-Xx1675d ago

And even those are very small vibes, it still feels like COD at the end of the day.

390°

MAG: The Greatest Game You Never Played

Almost 10 years ago the greatest first person shooter came out and most of you probably never heard of it, never got to play it and never will.

Read Full Story >>
sausageroll.com.au
FiLTHY ESKiMO1795d ago

Who would the next gen version nor that Zippers gone?

_SilverHawk_1795d ago

I remember this game and it was amazing. I would like it if Sony would make another one because this game was ahead of it's time.

RememberThe3571794d ago

It was an amazing concept and it was a cool game, it was just ahead of it's time. I played the sh!t outta MAG, but the game itself played just okay. I'd love to have seen a sequel, even just a spiritual successor, especially with the next gen coming and the way cloud computing has advanced a game like that nowadays would be awesome.

Elwenil1794d ago

It may have been amazing if you played for SVER, but if you played for Raven or Valor, it was an unbalanced mess. I had some fun with it, but the player count was an illusion at best and false advertising at it's worst. The map and faction balance was so ridiculously skewed you knew who was going to win as soon as you saw what team you were against. It definitely had some interesting ideas, but was far from an amazing experience in my opinion. I would have much rather Zipper have made another SOCOM game rather than MAG.

darthv721794d ago

that game would make for a great battle royale release. So many players all at once... it was ahead of its time for a console shooter.

TheGamez1001795d ago

Was such an underrated game. One of my most favorite fps of last gen. So unfortunate zipper was closed down. Imagine if it was a success and thered be a 2nd game by now.....

TekoIie1795d ago (Edited 1795d ago )

I can think of many better games that I've yet to play...

"Almost 10 years ago the greatest first person shooter came out"

HAH. So is Planetside 2 now the best FPS ever? Because it does everything MAG can and does it far better. I'm afraid that MAG is basically your standard FPS but uses scale as it's selling point. The vast majority of shooters that focus on smaller scale matches have gameplay leaps and bounds better than MAG so it is definitely not the greatest FPS.

I know many people are going to try and refute this by telling me to look at the three factions but MAG has literally no character. The game is call 'Massive. Action. Game' for gods sake which is a contender for 'The Worst Title a Game Could Have' award. I've never been a fan of Zipper but I hear great things about them from their PS2 days. However, with MP gaining popularity in the generation that followed I think it says a lot that they couldn't keep up with the competition.

Knushwood Butt1794d ago

'HAH. So is Planetside 2 now the best FPS ever? Because it does everything MAG can and does it far better.'.

It was released years later.

Was there anything offering what MAG did when MAG was released?

TekoIie1794d ago

"Was there anything offering what MAG did when MAG was released?"

Yes, Planetside 1.

Knushwood Butt1794d ago

Fair enough.

Can't say I've played it, but I enjoyed MAG for a while.

FantasticBoss1793d ago

MAG was one of the very few games trying to do scale like it did, but I think it missed the mark. Wish it could have had a sequel though as they may have been able to iterate on it to create something pretty neat.

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Profchaos1793d ago

Sony had a awesome approach to online in the PS2 days with SOCOM co op that had games working together to achieve a tactical goal they pioneered voice chat on the PS2 for SOCOM but as they steamrolled ahead it was clear team Deathmatch would take over in popularity which shifted zippers approach so all their experience amounted for not much when designing online in the PS3 era.
It still was a decent game but couldn't stand out compared to cod which had millions of players consistently

yellowgerbil1795d ago

Loved mag had over 1700hrs into it across many accounts, remember my first 100 kill sabotage game, was insane

BLow1793d ago

Yes, so do I and not that game they released on PS3. I'm talking the one Zipper did and not Slant Six. At least Slant Six tried to do the series justice once they fixed the issues.

The one Zipper did didn't feel like Socom to me. It felt more like Ghost Recon to be honest. I absolutely loved the voice commands and I figured they would be even better on next gen hardware. They didn't even bother doing anything.

Maybe, I just wanted it more grounded and not so techy if that makes sense. I just wanted to go into jungles or missions just using my wits and patience and not have to use a bunch of gadgets. I wanted to be able to give orders with my voice to squad members. Yeah, they can at least have earpieces lol.

It's hard to explain but I know the old school Socom players know what I'm saying. Socom just had a certain feeling and the new game didn't feel that way. Slant Six yes. Zipper no...

We can only hope but if they bring it back they have to do it right. If not don't bother and just make something new. I rather have the memories I had with Socom be mostly positive than negative. Unless you pull a God of War, don't bother lol.

I've already said too much but that goes to show how much I loved Socom. Especially 1 and 2.....

Deathdeliverer1794d ago (Edited 1794d ago )

Game was simply ahead of its time. If mag came out now with improved graphics people would be blown away. Back then people whined about the graphics even though it had players literally everywhere. It was several great games in one. Battlefield, Ghost Recon, and Call of duty.

Hungryalpaca1793d ago

What exactly was it ahead of its time in? Player count? Planetside released in 2003 and and played count per match was over 300.

xkvcq1793d ago (Edited 1793d ago )

The BETA for MAG was one of my fondest gaming moments. I was highly anticipating the start of the beta servers but I had school that day. I had started downloading it that morning as soon as it was available and just when it finished downloading I found out school was cancelled, last minute, because of weather. BEST. SNOW DAY. EVER. I played the beta all day, continuing to put off my homework :P

TekoIie1793d ago (Edited 1793d ago )

Well have I got news for you pal! Planetside 2 has been available for nearly 4 years on the PS4 and longer on PC and people still aren't blown away. Maybe the novelty of scale is actually overrated and people don't care as much about it which is why MAG failed when multiplayer shooters were at peak popularity during it's lifetime?

If you were blown away by 256 players in 2010 why would you not have been blown away by 1000 roughly 2-3 years later?

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