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340°
7.0

Gamespot: Ninja Blade Review

Kevin VanOrd writes:

"Even if the amount of content here doesn't rival what you can find in the best action games, Ninja Blade still delivers plenty of boisterous entertainment. This is derivate fun, delivered with panache and a touch of lunacy. While it suffers from a few too many technical flaws, Ninja Blade is still a blast to play."

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cmacdonald5267d ago

About time we got a first review on this game.

Saaking5267d ago (Edited 5267d ago )

Ninja blade? Didn't it come like a long time ago. The 360's "God of War killer?" LMAO. Looks like the PC version didn't do too well either.

-Alpha5267d ago

Er, I don't remember too many people calling Ninja Blade a GoW killer, unless you can direct me to some sources.

Even still, how do you kill a God of War XD?

Bnet3435267d ago (Edited 5267d ago )

Yeah, never heard of Ninja Blade being a God of War killer either.

ReservoirDog3165267d ago

Ask Kratos.

I think if you survive the encounter, you'll find out.

rucky5267d ago (Edited 5267d ago )

Yup, this goes to prove how some stupid comments can't be undone.

http://n4g.com/gaming/NewsC...

Marceles5267d ago (Edited 5267d ago )

lol yeah I remember that...funny times, I even commented

http://n4g.com/NewsCom-2911...

-Alpha5267d ago

And you people took HHG SERIOUSLY!?

Come on now, we all know to think opposite of what HHG says.

Marceles5267d ago

No one did, read the comments lol. And this is almost a year ago, see how much has changed? /end sarcasm

Elvfam5115267d ago

What do you mean you people?

kaveti66165267d ago

Well, it's not fair that if HHG calls Ninja Blade a GOW killer, the PS3 fanboys are gonna act like the 360 fanboys said it. That's just not fair.

-Alpha5267d ago

That's exactly what I was thinking.

Whether it was intentional or not SaaKing needs to watch what he says because that is slanderous.

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Saaking5267d ago

LMAO, just like most if not all the games on the 360 is year, this game flopped.

shocky165267d ago

You know funnily enough, all consoles have struggled this year with big "AAA" exclusives, i'll admit PS3 has had the strongest year with a whopping TWO AAA exclusives according to our the unbiased source of Gamerankings, while 360 has had 1 and Wii 0.

Yeah bad year all around it seems.

Oh well, MW2 + Dragon Age: Origins > anything else this year games wise.

Elven65267d ago

lol I find it funny that you turn around in the Gamer Zone and ask "why do I lose so many bubbles, why do people call me a fanboy? why so many disagrees", etc.

Digitaldude5267d ago

This games old, why is the review coming now?

ReservoirDog3165267d ago

I think it's cause it came out on the pc.

TheIneffableBob5267d ago

PC review. Try reading the review before you comment next time.

Blaze9295267d ago

This is N4G - it's all about commenting before reading.

Digitaldude5267d ago

Err yeah thats why i put a question mark at the end, was asking a question.

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Sarcasm5267d ago

Ninja Blade

They might as well should have called it "Ninja Game that looks like Ninja Gaiden"

DARK WITNESS5267d ago

ya, but that would be insulting NG way to much.

NB was an awful game. I would not say I defended the game, but I was one of the people who was willing to give the game a chance based of the demo and the fact that from software gave us Otogi.

The problem with the game was that it was nothing else other then the demo just repeated over and over and over and over and over and over and over and over and over and over and over.... till the game ended.

personally as a big NG fan I thought NG2 was a bit of a let down, but NB was just a really really really bad game. There are way better games to play.

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220°

Sekiro Is Not From Software’s Best Ninja Video Game

Ninja Blade is From Software’s best ninja game of all time, including Sekiro: Shadows Die Twice. At least it’s the best version of a specific type of ninja game.

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1843d ago
Vanfernal1842d ago

Well aren't you cool? Taking a game that was pretty much universally acclaimed and then saying that one that received mediocre to bad reviews across the board is better... There's always one "hipster" out there with a contrarian opinion.

1841d ago Replies(4)
AK911841d ago

I don’t remember much of it but wasn’t it a QTE heavy game like Asura’s Wrath and GOW3?

NecrumOddBoy1841d ago (Edited 1841d ago )

It was like the Xbox Ninja Gaiden with an insane amount of QTEs. Not bad but not innovative.

SamPao1841d ago

Asura's Wrath and GOW3s QTE usage are planets apart though :D

Youngindy211841d ago

Both of those games were good so....

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30°

5 Games You Didn't Know Were Made by the People Behind Dark Souls

FromSoftware is a game developer that has found popularity in the gaming industry thanks to their widely popular and best-selling series, Dark Souls. They may have gained notoriety from this series, but they have been around since 1986 with their first video game published in 1994 and have produced many popular games. Here are 5 games they have made that are not Dark Souls.

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Chaos_Order2933d ago

The Adventures of Cookie and Cream (Or Kuri Kuri Mix as is known in PAL territories) is actually a pretty good game, and gets damn hard in the latter stages.

I'd love to see FromSoft make King's Field 5, or maybe another Armoured Core. I love the Souls games, but I don't want to see it milked for all its worth.

Duke192933d ago

Didn't they also make the 3D Dot Game Heroes (or something like that).

I actually enjoyed that a lot on PS3

eyoung252933d ago

They actually only handled publishing in Japan. It was developed by Silicon Studio.

eyoung252933d ago

I wanted to keep the entries to their own respective genres. Chromehounds and Armored Core are both mecha. I almost included it though.

DarXyde2933d ago

I came here to learn something new and left disappointed.

DarXyde2933d ago

...I'm saying I knew FromSoft had a hand in all of these games. I would know, I own/ed most of them.

WhyWai882933d ago

Armored Core series producer left From Software.
My guess is the company shifted all focus to Souls series... :(
RIP Armored Core....

eyoung252932d ago

I would love to see them come out with a new IP in the mecha genre. Armored Core was cool, but I think they have expanded their skills to make a more unique game.

80°

Should Quick Time Events Go Away?

"In Mortal Kombat X, Most of the cut scene fights are just there for you to watch, then every once in a while unannounced, the game goes to a quick time event." -Play Legit

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johndoe112113286d ago (Edited 3286d ago )

Play Heavy Rain and the walking dead series then see if that question is even worth asking.

Roccetarius3286d ago

Remove the button prompts and release it as a movie, then see if the question is worth asking again.

SamPao3286d ago (Edited 3285d ago )

Well I guess every game that is ever beeing watched on any videoplatform and peoplr enjoy it, should then not be a game. Very thoughtful

xHeavYx3285d ago

Lol, people complaint that all games are similar, and when a game comes out that's different, people complaint that it's different.

Summons753285d ago

You mean remove the gameplay, take away all the player choices that make each playthrough unique, and release it as a movie....it would be a terrible movie. One of the best things about Heavy Rain was that all my friends had different playthroughs and endings making the game unique and fun to talk about and replay. Terrible argument, you can say that about any game.

DragonbornZ3286d ago (Edited 3286d ago )

For me it depends on the game. TWD, Beyond two Souls, they're fine and they work really well. And I don't mind QTEs in other types of games as long as they aren't heavy.

gangsta_red3285d ago

QTE's are an old tired design and Heavy Rain is definitely not a good example to use in defense of QTE's.

QTE's in a lot of games have become pointless and a cop out for boss battles (Dying Light, ugh) or unnecessary for mundane actions during a cut scene just to make sure the player is paying attention.

It's time for developer's to come up with something else or just drop this tactic all together.

johndoe112113285d ago

Heavy Rain is THE most perfect example to use in defense of QTE's. That entire game was QTE's and these were the review scores of that game:

1UP.com A-
Edge 7/10
Eurogamer 9/10
Famitsu 37/40
G4 4/5
Game Informer 9.5/10
GamePro 5/5
GameSpot 8.5/10
GameSpy 4.5/5
GameTrailers 8.9/10
GameZone 9/10
IGN 9.0/10

That game was critically acclaimed by reviewers and users alike and made the entire world know the name Quantic Dream.

Also The Walking Dead series and The Wolf Among Us are 90% QTE's and they have also received critical acclaim from reviewers and gamers alike. There is no justification for getting rid of QTE's except for gamers whose brains are incapable of comprehending anything other than aiming down their sites and pulling a trigger.

Revolver_X_3285d ago

Heavy Rain was a commercial and critical success. If I recall, TWD Season 1 was also a dominant GOTY winner. I have no problem with games designed around the concept. There is room for games of all kinds in my library. Now when QTE's are shoved in like RE6, Dying Lights' boss(you mentioned), and Shadow of Mordors' boss, it does get disappointing.

kneon3285d ago

Most of what people are calling QTEs in Heavy Rain aren't even QTEs. They are simply dialog choices that seldom have a time limit, and even when they do the timeout is usually quite long, certainly not quick. If they had used a different UI for dialog choices then there wouldn't have been any discussion about them.

The real QTEs in Heavy Rain are primarily in the fight scenes and there their use is perfect. Because there are no do-overs in Heavy Rain using QTEs is a great way to build tension. Every time you miss one things get more desperate because you know if your character dies then they really are dead for good.

3-4-53285d ago

QTE's are insulting to peoples reactions times.

* Imagine if EVERY single jump in a Mario game was a QTE......

They had their 15 minutes.....lets move on.

gangsta_red3285d ago (Edited 3285d ago )

Heavy Rain was critically acclaimed for that time, but the more recent Beyond Two Souls wasn't, The Order has just been ripped for having too many QTE's, a lot of people were disappointed with a certain handling of Dying Light. And I remember Heavy Rain was also criticized for its over use of QTE's also by a lot of reviewers and gamers.

More games recently have been criticized and reviewed harshly for having to rely too much on QTE's. Sure their are a few games that are the exceptions like the Walking Dead or Wolf Among Us where the story trumps all but that is a small percentage with other games that have you press X to pay your respect, or repeatedly press X to open a door, or press Y, A, B and the end boss is defeated.

"There is no justification for getting rid of QTE's except for gamers whose brains are incapable of comprehending anything other than aiming down their sites and pulling a trigger."

How is that anymore braindead like then hitting the shiny red button when the big TV says so? Just recently I was playing the MK X storyline and right off the bat Johnny Cage starts fighting Scorpion in a cinematic, all of a sudden...press X...why? The real gameplay didn't even start and there was no reason or warning that a QTE was going to happen in the very beginning of the game.

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ZaWarudo3286d ago

Yes, they absolutely should.

johndoe112113286d ago

Obviously you never played heavy rain or the walking dead series.

magiciandude3285d ago (Edited 3285d ago )

I have Heavy Rain and it's only fun playing through it once even though the game has multiple endings. The game is a novelty, but that's about it.

Personally I want more control over the action rather than press X O X ◻ ◻ O △ X X △ or die, fail, branch out, etc. Now, I forgot quite a bit about Heavy Rain since that was many years ago, but I do remember the entire game being QTE laden.

Mikefizzled3286d ago

Thats like 70% of a David Cage game.

WizzroSupreme3286d ago

Yes, yes they should. They've always been an excuse to escalate drama through lazy button prompts than any game design.

The_Sage3286d ago

Should quick time events go away?.... Yep.

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