The Wombat writes: In the early years of gaming, a lot of games were tough by necessity. Arcade games were tough so they could munch more of your hard earned quarters. Home console games were tough as a substitute for longer (or better) content. As gaming has evolved, many developers have taken advantage of the sweeping changes in technology to create longer more involved games that are less concerned with difficulty and more concerned with killer graphics or immersion. As a side effect of this progression fewer and fewer games every year are hardcore, beat you down, and throw your controller through the nearest wall tough. Once in a while a game comes along and bucks this trend. Demon's Souls is an immersion filled experience with great graphics and solid gameplay. It's not trying to munch your quarters and it's certainly not trying to stretch out its lengthy campaign. Demon's Souls is difficult by design not by necessity. You will die...a lot. You will get frustrated. If you allow this game to get its hooks in you, however, you will push through levels that are challenging at best and nearly Sisyphean at their worst and find an experience that is unlike any other console RPG.