Jon Mercer writes:
"However with many series supporters feeling that the KOF franchise peaked more than a few iterations ago (most seem to choose either the '98 or '02 releases as their favorites), gamers have waited with baited breath for their beloved King to return to its past glory a la this year's SF IV. I know this, because I was one of the ones waiting, and while sadly King of Fighters XII is nowhere near the renaissance that the series deserves, at its core, it is a well meaning game that can still deliver some fun, so long as local multiplayer is what gamers have in mind."
GameDynamo - "Fighting games have enjoyed a period of spectacular growth after being a nearly nonexistent genre for so many years prior. Because of this sudden growth, we're seeing a lot of companies taking different approaches to the traditional fighting game formula that has stood since Street Fighter II first came onto the scene."
Star Trek Online developer Cryptic has ruled out the possibility of it releasing a sequel to the game in future years - telling CVG it would rather constantly update its existing MMO.
I'm glad they aren't going to make a sequel. The current game is unfinished and flawed, they need to fix that first.
A sequel is the last thing people are thinking about right now, it's an online game! You don't need a sequel, you can just keep building the game and change the story arc for as long as you want.
The Start Screen reviews King Of Fighters XII for the PS3. They cover how far fighting games have come and with the showing that SNK Playmore's KOF XII, how far we need to go. The game was seemingly released incomplete with an time trial for an Arcade Mode and a seemingly broken online mode. Did the 772 MB patch help?