zConnection's Jorge Fernandez writes: "In this independent game created by Erik Svedäng, players take the role of an unnamed gentleman dressed in a fancy suit and hat, who also appears to have either a very curved beard or a sharp beak. Regardless, the game takes place in a single world filled with odd creatures, magical fruit, running water, and other abstract objects. The "goal", as it were, is to collect each object and stack them all into a tower big enough to reach the Moon… or something like that."
CFD!'s Nate Andrews takes a look at the soundtracks of three more this week, starting with the indie PC title, Blueberry Garden:
"(Soundtrack Spotlight is a weekly CFD! feature devoted to all things VGM. Every week we celebrate the best in game music, highlight new releases and forgotten tracks, and bring you the best in auditory awesomeness.)
"I could gush at length about how everyone should buy the wrongfully overlooked Blueberry Garden and experience its deceptively simple gameplay and dynamic environment, but our own Scott Thompson has already addressed this urgent matter in his review of the game from last year.
"Instead, we’ll focus solely on one very important part of the Blueberry Garden experience. The music in Blueberry Garden was actually originally composed by a UK artist known as Daduk, though these relatively dour piano tracks are a consistent complement to the quasi-mysterious, almost lonesome feeling one gets when exploring the Garden."
The classicalness of Blueberry Garden is gorgeous, but I love the friendly fun/calmness of Ilomilo's tracks. :)
nothing that propelled me into trying to go out & play it, the music is amazing though so thanks for bringing this to light!
The game's music was too indie/emo for me. Very uninteresting. (PIANO UNORIGINAL)
Erik Svedang, the creator of the 2009 Independent Games Festival Grand Prize winner Blueberry Garden, shares the thought processes and inspirations that shaped his atmospheric exploration-based PC indie game, which he calls "a small stepping stone in trying to help evolve storytelling in games."
JIG writes: "Blueberry Garden is a game about curiosity. It's a game about exploring your environment and playing with objects just to see what they do. The game's world, though stark in appearance, is vibrant and alive, with a thriving ecosystem of plants and creatures that interact with each other and change over time. From the moment you step foot in this garden, all you want to do is walk around and see what you can see. Too bad someone left a giant faucet running and everything's flooding with water!"