Saw developer Zombie Studios apparently doesn't want us to see much of the movie license-based game it's working on. At least, that's what this first teaser trailer implies, as it features a maddeningly cheap shot of "gameplay," though it does suggest we'll see more on April 9 at Konami Gamer's Night from the newly confirmed publisher. Of course, that means another torturously long week of waiting. But, hey, at least that beats even one long day of waiting in a tortuously cruel room full of people you're loosely connected to in real life, eh?
Times are changing, and these games would have never been made in today's climate.
Every single time someone uses this phrase whether it's music, movies, books, comics, video games, etc it's always the same claim.
The ubiquitous "they" won't allow it to be made. And every decade these claims are made the claimant completely ignores all the "offensive" material that is published when the claim is made.
In ten years, you can write a new article about how you can't make games like Helldivers 2, Resident Evil VIII, Mortal Kombat I, Dragon's Dogma 2, Alan Wake 2 etc etc etc any more.
Dead Island: "The early PC version of the zombie game swapped the playable character Purna’s Gender Wars skill with a prototype name, which shouldn’t be mentioned directly. The skill name made fun of both Purna as a character and feminists."
"Feminist Whore" lmao
ill add one more to the list.
drakengard 1.
its ridiculous tho, especially since they'd still be able to find their place in alot of places in the world. except america of course ha. and maybe Australia.
ppl are so sensitive these days. ha. but it is what it is.
They're not offensive.
And we need another Fat Princess. Fantastic little game!
Some people just have no sense of humour if this sort of thing offends them. They need to lighten up and stop taking themselves so seriously.
Escape room number one, then proceed to room number two. Why? because it's littered with some of the best escape room games you can play
YouTube’s ‘club4ghz’ has recreated various environments from Doom 2, Silent Hill and Saw in Unreal Engine 4.
Nope. I don't like it. It might be because of the sentimentality (D2 is the best Doom game in my opinion, partially because D1 was too much for my AMD 386SX ;)), but the music doesn't sound right, and the looks of this doesn't feel like Doom.
Lighting alone doesn't make it better.
PS. The author went "a little" too crazy with particles ;)
It would look better if they didn't use UE4's reflective materials EVERYWHERE
big fan of the movie, now cannot wait to play the game, Game Over
they donk need that doll in the game they need this guy.:)
R.I.P Heath Ledger, dont ever do that again aiight.
It looks kind of alright. I hope its good, like the movies
The first Saw movie, brilliant. The atmosphere of the whole thing is unmatched by the number of sequels they've pulled out of their asses over the last few years. Never really felt the need for a game. I'll check back in on it in a few months, if it looks appealing i'll buy it. Right now it just looks like it's doing the same as the sequels, trying to build off the popularity and the genius that was the first movie, which is all it ever should have been. Just one movie. The rest ruined it, and I don't have high expectations for the game.
Sorry for been so negative but after seeing saw 2 and saw 4, you gotta wonder where it all went wrong. It's all about the shock value now, the first film was alot more psychological and claustraphobic, a much better horror.