Updates are now part and parcel of the current generation of gaming. However, if you own a Wii console, it's sometimes a different story. Buy a buggy game and you might find yourself in real trouble (depending on the severity of the bug) because there is no automatic update.
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Tripwire Interactive's Killing Floor debuted 15 years ago, birthing a critically acclaimed series and a new publishing arm.
They don't make games like this anymore.
Too dated in my book. The AI is way too unpredictable to be acceptable today. It's definitely a game of its time.
I had a good time with the game. It is a product of its time. But when it came out it was a must have game for a lot of people. I wish Ubisoft would make another game in the series or at least a reboot.
Due to the lack of modern stealth games, and me constantly playing the MGS series, I've been looking for alternative stealth games to play, and went back and re-played the SC series recently. I wouldn't call SC1 or SC:PT masterpieces, there are AI issues, they're very much trial-and-error games, and that can lead to a lot of frustration. I also found the stories in this series to be boring, uninteresting, and just sloppily told. Cinematics are also of poor quality for both in-game scenes and CG cut-scenes, the soundtrack didn't leave any impression on me either.
Chaos Theory is better, but there was still a lot of room for improvement, and Double Agent (old gen ver.) was a sloppy mess that ended up a regression from CT. But still, at least they tried back then, these days Ubi-junk doesn't even try to make good games!
360 and PS3 owners take automatic game updates for granted. Nintendo should do the same - have internet-connected Wiis check for game updates each time the game is launched.
Updates are a necessity in today's games. In the past, games were a lot simpler and cheaper to make, but as they get more and more complex, more and more bugs and glitches will eventually seep through.
Then you've got the problem with multiplayer - a glitch that might make a game easier to beat in SP suddenly becomes an online exploit causing all sorts of trouble. With online gaming especially, patches are important.
Still, when a big game gets released, everyone seems to act surprised when a few bugs are discovered. Doesn't matter what side of the fence it's from, be it Killzone 2 or Gears of War 2, everyone's ready to jump on the "Lazy" developers for daring to release a "buggy" game.
I challenge any of you to download something like XNA and make a completely bug-free game. Making games is probably one of the hardest things you can do in software development.