Here's the changelog:
- Changes / Features
. New option to enable video copy on ps3
. RAW images thumbnail support: CR2/CRW/PEF/NEF/ORF/SRF/MRW/DNG/ARW/RAF
. New extensions supported: SHN/M2V/M2P
. tsMuxer engine can now mux or reencode in AC3/PCM all audio tracks in real time
. Add the experimental mencoder build for multicore on OSX
. DVR-MS remuxer now included by default in Windows package
. New translations: Spanish (thanks to Jose from playstationhoy.com), Dutch (thanks to Vincent Meylof), German (thanks to Jeuki), Russian (thanks to Peter Klassen), Polish (thanks to Maciej Bocian), Greek (thanks to Alexander Polichroniadis), Portuguese (thanks to Hugo Sousa), Finnish (thanks to Ove Sentlig), Norwegian (thanks to Ball80 and Topguy), Swedish (thanks to Dusan Ilic) and Japanese (thanks to Yu)
- Fixes
. tsMuxer's AC3/LPCM encode/muxing + Mencoder's LPCM remuxing now working on Linux
. Fixed LPCM seeking issue
. Fixed regression with PicasaWeb images feed
. Changes in subtitles loading / Fonts support (Default/ASS/Embedded Fonts)
. Fixed channels order with tsMuxer engine's DTS->AC3 option
. Transcode buffer wasn't fully released after end of video
. Fixed bug with shared folders selection on Windows
. Fixed periodic alive messages sent to ps3
. Better dvr-ms media info retrieval
. Updated ffmpeg/mplayer/mencoder/mt builds on Windows and OSX (slight H264 speedup for singlecore)
. Buffer issues with transcoded audio files lasting more than 10 minutes
. Fixed RSS parsing with some feeds
Gary Green said: We have a juxtaposition of 2D and 3D visuals, flashy turn-based combat, quirky anime characters with cheeky dialogue with plenty of partial nudity; Yes, this is a Compile Heart JRPG. Whilst the engine is borrowed from Hyperdimension Neptunia mk2, Mugen Souls is more of a Disgaea spin-off. It’s not a strategy RPG as such, it merely sits within Disgaea’s ever-expanding universe (Multiverse? Netherverse? Your guess is as good as mine). You won’t find cameos though, since Mugen Souls is a franchise which aims to stand on its own two feet.
Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."
Just about every year in the 7th generation was great and something we most likely won't experience again.
2009 for example had Assassin's Creed 2, Batman: Arkham Asylum, Dragon Age: Origins, Uncharted 2, Halo 3: ODST, Killzone 2, Borderlands, Bayonetta, and Demon's Souls to name a few.
While the mainstream media always sees things turning in favor of the hero, here are 6 games that own being a bad guy.
Pretty much all of these games listed are based around a morality system you don't have to be bad and you don't have to be good.
It seems to have left out some real amazing games like red dead redemption 1/2,ass effect and true crime la/ny
Armored Core VI?
Ok, I'm really missing something here. Just beat chapter 3 earlier this evening, unlocked A-rank Arena fights. I'm not seeing or sensing any branching paths or morality system and I've done every side mission and arena fight available to me up to that fight.
Is something big coming soon to branch the story?
No mention of Grand Theft Auto? Saints Row (original trilogy), Manhunt? Also The Suffering (depending on the ending you get).
updated the installation over here :)
good news.
i do use tversity and playon. but ps3mediaserver is starting to grow on me. i'm noticing better quality on a lot of my streams. also does a better job of buffering than tversity.