20°

Toronto Thumbs: N+ Review

Toronto Thumbs writes: "When discussing a video game, I'm often inclined to think about elements outside of the game's mechanics and how they add or take away from the core game-play of the title. With classic gaming this isn't so much an issue. Early video games offered little story outside of the game's goal. Space Invaders had you hunkering down, shooting at oncoming waves of alien invaders until you could do so no longer. That was it, and that was all you really needed to know.

With games having branched out to seemingly compete with other forms of entertainment, we've seen the introduction of full-motion video, computer-generated cut-scenes, and more recently quick time events. This is all in an effort to make video gaming a more immersing experience to the player. Now think back to the early arcade titles. While playing Pac-Man, does anything exist other than your incessant need to consume every pellet on screen while avoiding the ghosts in their aggressive state? I would say that's an immersing game. With the exception of the humourous cut-scenes between certain stages (which also serve to give the player a quick rest), there is nothing that would take the player out of the game."

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torontothumbs.com
50°

Nintendo Link's Favorite Game Soundtracks

The Never Yak recently had the idea that everyone who works with Nintendo Link should write a small piece on their favorite game soundtracks, and this is such a fun and eclectic collection.

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nintendolink.com
60°

N++ – Nindie Spotlight – Ninja-Style Jumping & Grooving

N++ by Metanet Software is one of the greatest platformers of all time. Don't believe us? Check out Jason Capp's Nindie Spotlight to find out why!

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nintendolink.com
80°

AGDQ 2019’s 10 best speedruns from a record-setting week

"In all, 131 games were speedrun, and the vast majority of these events included the current record holder for fastest time. One runner, Krankdud, came away with world record times in both of their events: Mega Man Zero 2 on Sunday and a cooperative run in N++ with AND4H on Wednesday.

Here are, in chronological order, 10 of the best runs over the past week" - Owen S. Good, Polgyon

Platformgamer1929d ago

the problem with GDQ is that nintendo has too much space and playstation games are not so prominent