A new Tomb Raider game has been announced and we've compiled a list of 10 things we would like to see.
Rockstar Games founder Dan Houser's new studio, Absurd Ventures, is currently working on a AAA open world action adventure game.
I'm really curious to see what he's going to do. It seems like a GTA-style game, but I wonder how it'll differentiate itself.
A new studio making a AAA game. Yea, that'll go well. I still think new studios should only make small games for a few years to build up teamwork and trust within.
XCOM and Marvel's Midnight Suns director Jake Solomon has founded a new studio to make a life sim game. Here's a new interview with him.
One of the big Xbox releases heading our way in May 2024 is the long-awaited Hypercharge Unboxed, which is finally bringing its "first and third-person shooter action figure game" to Xbox consoles on Friday, May 31st.
Sadly, ahead of launch, the game's official Twitter (or "X") account has been highlighting the "trolls" who are claiming that because it's not launching on Game Pass, Hypercharge Unboxed is already set up for failure on Xbox.
Just because our indie game isn't on game pass, doesn't mean it's "dead on arrival".
— Hypercharge | Pre-order now on Xbox! (@HyperchargeGame) May 12, 2024
We hope you still give our action figure game a try. 💚 #xbox pic.twitter.com/3D8dhlWOvZ
It's horrible what people will say, but the truth might be harsh. There is a good chance it might not do well on Xbox if it's not on GamePass. There is a strong possibility that is the case. We'll see.
When it launches on Playstation in the future you can rest assured it will sell much better. The devs have confirmed it's coming to Playstation in the future.
"It is built in the Unreal Engine 4. The game was released on the Nintendo eShop on January 31, 2020 and on Steam on April 27, 2020. The development of Hypercharge: Unboxed for the Xbox platform was officially announced on July 16, 2022, with the developers also confirming future support for the PlayStation."
I remember having this on my radar years ago for the Switch but never pulled the trigger on it. Crazy it's still not on PlayStation yet.
Unfortunately once people are conditioned to expect to get something as part of a subscription they already pay for, they are unlikely to buy it a la carte. Some games, including this one, now look like "Gamepass Games" to a huge chunk of the Xbox audience. Maybe this game will buck that trend, and I wish them luck, but I'd imagine they'll have a rough go trying to sell this game on Xbox.
British guy saying Xbox is his dream console doesn't really sit right does it. 5 generations of PlayStation in the UK and you haven't figured out what console is going to make you the most money. That is the mistake you've made.
***We don’t need witty banter or exposition like in Uncharted***
Speak for yourself. If I want just action with no story, I'll play fighting games. I'm playing an action-adventure game, and I'd like it to be more than just killing things and doing puzzles in utter silence or forcing me to get my story by reading things on my TV. Exposition away to keep me informed on the story while I kill things and figure out puzzles, please.
***There’s nothing wrong with tank tops and cargo shorts***
Said someone who's never gone spelunking, hiking in the jungle, or climbed a mountain? Give it as a costume option, but there's definitely something wrong if you think that's an explorer's go-to outfit.
***5. DUAL PISTOLS***
***4. A LARA CROFT WHO CAN DO FLIPS***
In this day and age, this is typically seen as amateurish unless you built a game around more supernatural-focused games or something fantasy/space opera-ish. It also changes the gameplay to a point where you have to ignore that the person is human entirely. It's a gameplay option, but you then pretty much just don't care about the story as a point of maintaining an element of realism. Might as well just throw her into a fantasy parallel realm like Forspoken.
***1. A MATURE LARA CROFT WITH SASS***
Just FYI, having doubts is a pretty darn mature thing to do. I wouldn't mind more confidence in our Lara, but doubting oneself or others at times is one of the most mature things a person can do. Means they are thinking, not just reacting. I wouldn't go full swing on this one as, again, it will fall into the category of just unbelievable fantasy as it defies reality.
If they make it fun, then that's all I need.
I agree with most of the 10 points. They really need to work on combat though. Although it shouldn't be the main point of these games, they really took a step back with Shadow. The shooting felt horrible and clunky. Enemies didn't even react to being shot. They just took a few bullets (with jo blood) and then laid down and went to sleep. It felt terrible. It just felt weird for a game series that was so hell bent on showing the main character impaled, crushed, cut and bleeding, that they couldn't even show enemies bleed or react to being shot.
The two things I want to see are giant, extremely low-polygon-count bewbs.