Ross @ FG: This week on The Finger Guns Podcast, Rossko, Greg, Toby and Sean get together to discuss just what on earth Ubisoft have against making a new Splinter Cell. Is there a popularity concern? There shouldn’t be, it would appear the entire industry is after a new adventure with Sam Fisher. We get deep into just why Ubisoft are probably holding back on giving our favourite three green eyed super stealthy super sleuth. Or something.
Elsewhere we discuss this weeks revelation that major PS5 releases will also be coming out on PS4 day and date. What does this mean for PS5 purchases? Are we less hesitant to get in on the fun on launch day if we can just get the PS4 versions of Miles Morales and Sackboy? What about Horizon Forbidden West? Most importantly, is it reason enough to get mad at PlayStation (it’s not)?
They don't make games like this anymore.
Too dated in my book. The AI is way too unpredictable to be acceptable today. It's definitely a game of its time.
I had a good time with the game. It is a product of its time. But when it came out it was a must have game for a lot of people. I wish Ubisoft would make another game in the series or at least a reboot.
Due to the lack of modern stealth games, and me constantly playing the MGS series, I've been looking for alternative stealth games to play, and went back and re-played the SC series recently. I wouldn't call SC1 or SC:PT masterpieces, there are AI issues, they're very much trial-and-error games, and that can lead to a lot of frustration. I also found the stories in this series to be boring, uninteresting, and just sloppily told. Cinematics are also of poor quality for both in-game scenes and CG cut-scenes, the soundtrack didn't leave any impression on me either.
Chaos Theory is better, but there was still a lot of room for improvement, and Double Agent (old gen ver.) was a sloppy mess that ended up a regression from CT. But still, at least they tried back then, these days Ubi-junk doesn't even try to make good games!
Ubisoft's Assassin's Creed Mirage appears to be adopting a key Splinter Cell mechanic, which is great news for the characterization of Basim on PS5 and Xbox.
Splinter Cell is the most innovative stealth series to ever grace this industry, why this is high time for a mobile port we'll discuss here