Gamescom 2018 has been given an amazing start from Nvidia by announcing their new high-end graphics cards, the GeForce RTX 2070, RTX 2080 and RTX 2080 Ti.
The prospect of the next Xbox Series X is not Microsoft-ing me crazy.
The only thing a console should excite anyone about is its role as a middle-of-the-road solution: a cheaper entry point than a PC but with fewer features and worse graphics/performance; more expensive than streaming but with the benefits of native gaming.
Anything else is either gone or extremely reduced from what it once was. Innovative controllers? Not really. Nintendo still tries something, but overall, they have aligned more with traditional designs. Exclusives? They still exist to some extent, but fewer games than ever before are exclusive. Most of Sony's titles eventually end up on PC, and while the Switch had a solid run, a good chunk of its 'exclusives' were just Wii U ports. I doubt they will be able to repeat that with the Switch 2.
Ease of use? The more features they try to incorporate, the less user-friendly they become. Even something as basic as finding a good game on their store without an external resource is a pain. Standardized experience? Not anymore. Now we have at least three different performance modes, plus whatever exclusive mode the 'pro' console will introduce.
Physical media? PlayStation still supports it, but many games are now digital-only. On the Switch, it’s already a coin toss whether the full game is on the cartridge or if you’ll need to download a large portion of it. With the Switch 2, I fully expect that to get even worse. And with Xbox, they might as well not exist as the games are rarely on the disc.
I say that's exactly what they want, because they want us to go to streaming. Native hardware and game is necessary and online match, streaming is the worse. My wireless mouse is still laggy as fk and that's local
I think there is a very good point underlying here that as consoles have adopted more and more PC features (updates, installs, user selected visual modes and features) then what has made consoles unique and easier to use than a PC has sort of been lost.
For me, the trade off of consoles compared to PC was that I was paying maybe more for the hardware and software based upon a certain level of convenience that the console just worked, I could drop in a game and just play it immediately in a format that a developer had decided was a best compromise which I was happy with. Now if I buy a new game it’s 30 mins to install from the disk, plus about the same again to download a 20gb+ update (100gb+ if wanting to go back to a old COD single player campaign) then making decisions about frame rates and visual fidelity, textures, shadows etc.
I understand that many want the choice and the flexibility, but the old timer in me feels I already made that choice and that’s why Ive kept choosing console instead of PC over 35 years. If game streaming gives me any hope, it’s that some of that console simplicity can come back (but with different trade offs about ownership and preservation).
Sure there seems to be even less of a rational to buy an Xbox than ever before with there first party being ported over to playstation and Nintendo (I've never owned one). But there remains a small community of gamers that will always chose a Microsoft/xbox console because they like their ui/ ecosystem.
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How much? 800 quid?
Until prices drop back to the £400-£500 range, I won't be PC gaming.
Looks like I’m going to buy gtx1080ti when prices start dropping...👍🏻
I don't care about how much faster it is in ray tracing nor AI. What I want to know is how much faster is the RTX 2080 Ti than the 1080 Ti in actual games performance excluding the ray tracing stuff.
Expect 10-20 FPS increase over the 10xx series, ray tracing is just marketing bs
Can someone explain to me why this 2080 didn't exceed 8gb? I mean what is the point? is GDDR6 will create huge gap or just semi-Ti gap?