As it stands, a clash between consumer and corporate interests seems likely and it is unknown what the inevitable fallout will be.
"The Spain-based indie games publisher Firenut Games and Granada-based (Spain) indie games developer Trigger the Monster, today announced with great joy and thrill that their dark fantasy adventure/management game “Search of Light” (AKA SOL), is now available for PC (via Steam) and consoles (PS5, PS4, and the Nintendo Switch)." - Jonas Ek, TGG.
Game Rant Writes "Balancing brutality and comfort is tough for any game, let alone a Soulslike, but Another Crab’s Treasure proves capable of supporting both."
Game Rant participates in the Megaton Musashi World Cup, checking out the game a little bit beforehand and winning the first round match.
Trying to aggressively make anyone hand over money while treating customers like idiots is going to end up suicidal for these big companies.
I think the mainstream media needs to get as involved with all AAA gaming, as they did with SWBFII and EA... It'll catch up with them one day.
The problem is the casual consumer, who doesn't read about these bloodsucking practices.
If money was Activision’s only concern, they could of just released the game for full price.
Honestly, I would of preferred to buy this trilogy from limited run, and pay more, then to have them damage Spyro’s futures this way.
You can't go to war against consumers. You'll lose.
Don't bite the hand that feeds
Like the article says, if we don't buy it, they won't do shit like this. If you could ever get the majority to stick together and stand against these practices, we could bring it all to a grinding halt. I think its time to get away from a standard $59.99 for a new game and use a more common sense approach. A Fallout or Skyrim type game that you know your gonna get a 100/200 hrs. of playtime out of, bill me the full $100 upfront. I will gladly pay it. Then if in a year and a half the dev wants to add something or revisit something in the game, go for it. A Madden or COD(insert any annual release) needs to stay @$59.99 price point. Those games need to give maps away for free to keep the player base engaged and then supplement through MT for cosmetics. There has to be balance. Base game prices have not went up since the 360 launched. Publishers have been led to these practices by trying to keep under the $59.99 despite skyrocketing dev costs. Having said that though, does not mean there should be a base increase for all games, hell some need to drop some because of the piss poor condition they launch in! But pricing definitely needs to be tied to amount of content within.
crash and spyro deserves a better owner, let's kill activision guys!