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170°

Nintendo Hiring Level Designer for The Legend of Zelda Series

Nintendo is looking for an experienced level designer for the Legend of Zelda series for dungeon creation and enemy planning.

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Community2180d ago
Teflon022180d ago

Good, as these "shrines" were trash IMO. I want back temples and stuff like the Great Deku Tree personally

DarkVoyager2180d ago (Edited 2180d ago )

I love Breath of the Wild but I’d l like to have proper dungeons next time around.

-Foxtrot2180d ago

I’d rather they go back

Well detailed hubs full of life for the main areas and big epic dungeons with great boss fights

2180d ago
PhantomS422180d ago

The shrines were great, the majority of them...some were indeed trash but I would like to see more big traditional dungeons in the next game.

2180d ago
Kos-Mos2180d ago

What @DJK1NG_Gaming said. Breat of The Wild is a journey unlike no other, it tries to be something completely different and manages in every aspect. It's a soul journey and that is why it is considered one of the greatest games ever made. It will never be forgotten in gaming history. I'm sorry to say that many so called aaa titles recently released will. Like there are movies that always will be remembered as the greatest even you do not like them or not, they are masterpieces.
A fanboys hype can't keep something alive for a long time, but a personal journey will.

However it doesn't mean that the next Zelda game just have to be Breath of The Wild 2.

doggo842180d ago

Yea I agree, there really is no other game like BOTW, it's a beautiful game

Teflon022180d ago

BotW hype is dying, and people are now starting to be honest about it. The same thing I said as a comment originally was destroyed with dislikes when I first got BotW and was disappointed by the shrines, Now I actually see alot of people starting to be vocal. A Masterpiece can't have a weapon system like that. It's Zelda praise that let it get away with that. Put any other skin on that and it's score would drop from 97 to maybe 82, because no reviewer would ignore the issues of the game if it wasn't zelda

Kos-Mos2179d ago (Edited 2179d ago )

@Teflon02

I do not care about what people subjectively thinks of the game unless it is someone who knows my preferences. For example if someone don't like the weapon system, the game still delivers on what it tries to do with the weapon system. That is the main point. You have to be objective if you want to define a masterpiece or not.

I do not know what people you are referring to. My suggestion is that people should play the game without watching anything about it before playing it like I did. I stayed far away from videos and comments about the game before it was released like I do with all games I expect to be slightly more entertained by compared to mediocre games you see flashing everywhere in commercials.
I can say I was actually so surprised I consider it one my absolute favorite games through 25 years of playing. It was easy to make my own opinion about it and also take an objectively approach to it because I had stayed away from pre and post opinions.
Of course I could have ended up not liking it, but still Zelda: Breath of The Wild does exactly what it tries to do.
A masterpiece for the history books.

And maybe there is a reason people still talk about it for good or bad on so many forums like so many of the great movies from ages ago. Maybe some people don't want it to be a masterpiece becuase they don't like the style and gameplay and level design. Try mention games we still talk about in this magnitude that was released last year or the year before.

Einhander19712180d ago

Yes I love BOTW, but Ocarina of time was also amazing as well. Would be nice to see something similar in the next Zelda.

InTheZoneAC2180d ago

Whoever thought shrines were better than dungeons need to step away from any game design. Give me a 3d world of a link to the past type game. Zelda lost it's touch with botw

Gemmol2180d ago

So all the developers from GDC, even bioshock developer and many others that everyone here go crazy for because they make big AAA games that do not go on Nintendo systems are somewhat wrong just like many of us who agree its the best game made

InTheZoneAC2180d ago

reread what I said, then come back.......................... ........................

Theknightofnights2180d ago

IMO, the Zelda series was beginning to become stale. It needed something to set itself apart again.

Teflon022180d ago

when using motion control forcibly it becomes that way. They were trying to hard. They could have had a middle ground. I feel Horizon level world with BotW type mechanics apart from it's stupid weapon system and regular temples etc. would have been great. They tried too hard again to me

Theknightofnights2180d ago

@Teflon

The motion controls isn't what was making Zelda stale for me. It was following too close to traditional formulas.

2180d ago
OzzY-waZZy2180d ago

I've said it before, if they can keep the ambitious open world and add proper dungeons and bosses.. as well as a solid track then great! If not, go back to "detailed hubs full of life." BotW just felt empty

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300°

Microsoft Seemingly Closes Bethesda France

As part of its plans to cut 1,900 jobs, Microsoft has reportedly shut down operations at Bethesda France, letting go roughly 15 people

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Community1d 3h ago
Hereandthere1d 2h ago

Microsoft should have left them stay 3rd party

GamerRN1d ago

If they are let go, they can be whatever they want. They ARE 3rd party now... 🤦

Barlos21h ago

Yeah, they're also jobless.

GamerRN14h ago

They can form a company if they want, they are just as jobless as if "Microsoft had left them as 3rd party".

peppeaccardo16h ago

"MIcrosoft leaves Bethesda do what they know how to do best" ... close! Oh the irony ....
(Citation from a week old article)

ChasterMies12h ago

I think Microsoft and other game publishers are letting people go because they think ai will replace them. Doesn’t matter how much profit they make. They were always going to be let go.

PassNextquestion1d 2h ago (Edited 1d 2h ago )

Bethesda France was made up of roughly 15 people... they couldn't of being doing much

Bethesda France mainly did publishing and marketing within the region

blacktiger1d ago

that's a shame for you to say that, i'm sure Elite loves hearing what you just said.

Mr Logic10h ago

What a stupid thing to say. The elites give 0 fucks what we say on an obscure website in the comments section.

Crows909h ago

You can always reach out and give them jobs at your company man. Don't wait

Profchaos1d 2h ago (Edited 1d 2h ago )

Bethesda France focused on publishing and marketing in the region. And 15 people lost their jobs as part of the closure.

I wonder if this is part of Microsoft's strategy to abandoned physical media or possibly gamepass advertising makes their roles redundant you don't need to market a game as hard when the majority of players get the game as part of a sub which already promoted upcoming games

Tacoboto1d 1h ago

It's France too, there's a high likelihood only 1-2 people on the team even had an Xbox.

Profchaos1d 1h ago

Possibly guven all the leaks we know the Xbox brand is really struggling in the region.

Yi-Long22h ago

Well, if your consoles and games are barely found in any stores any more, of course you're gonna struggle finding consumers ...

XiNatsuDragnel1d ago

Tbh Microsoft I think Bethesda being 3rd party same with Activision would probably more competitive than thus scenario imo

Profchaos23h ago(Edited 23h ago)

I think it would have been better for all parties really especially gamers

TheColbertinator1d ago

The recently purchased Activision French offices might take over all the licensing and marketing for Microsoft in France from now on.

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80°

I’m Glad Atlus & SE Changed Dates To Avoid Competing With Shadow Of The Erdtree

Saad from eXputer: "I'm glad I don't have to choose between Square Enix, Atlus, and FromSoftware due to bad release windows and Shadow of the Erdtree."

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Community1d 5h ago
H91d 20h ago

More intelligent than guerilla games

raWfodog1d 2h ago (Edited 1d 2h ago )

Atlus is releasing their game one week before Erdtree, SE is releasing theirs one week after.

HZD released four days before Zelda, HFW released one week before Elden Ring.

It seems to me like they are still releasing their games too close to Erdtree.

VincentVanBro2h ago(Edited 2h ago)

What a word vomit, rambling, turd of an article that simply states the obvious. Classic exputer.

130°

Sony Could Increase Your Game's Difficulty If It Sees You Complain About It

Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.

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Community1d 5h ago
jznrpg1d 3h ago

This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.

Profchaos1d 3h ago

Souls games will be like that players struggling make it harder

PassNextquestion1d 2h ago (Edited 1d 2h ago )

I think if used correctly it could work well

jambola22h ago

cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me

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