Nintendo is looking for an experienced level designer for the Legend of Zelda series for dungeon creation and enemy planning.
As part of its plans to cut 1,900 jobs, Microsoft has reportedly shut down operations at Bethesda France, letting go roughly 15 people
Bethesda France was made up of roughly 15 people... they couldn't of being doing much
Bethesda France mainly did publishing and marketing within the region
Bethesda France focused on publishing and marketing in the region. And 15 people lost their jobs as part of the closure.
I wonder if this is part of Microsoft's strategy to abandoned physical media or possibly gamepass advertising makes their roles redundant you don't need to market a game as hard when the majority of players get the game as part of a sub which already promoted upcoming games
Tbh Microsoft I think Bethesda being 3rd party same with Activision would probably more competitive than thus scenario imo
The recently purchased Activision French offices might take over all the licensing and marketing for Microsoft in France from now on.
Saad from eXputer: "I'm glad I don't have to choose between Square Enix, Atlus, and FromSoftware due to bad release windows and Shadow of the Erdtree."
What a word vomit, rambling, turd of an article that simply states the obvious. Classic exputer.
Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.
This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.
cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me
Good, as these "shrines" were trash IMO. I want back temples and stuff like the Great Deku Tree personally
Yes I love BOTW, but Ocarina of time was also amazing as well. Would be nice to see something similar in the next Zelda.
Whoever thought shrines were better than dungeons need to step away from any game design. Give me a 3d world of a link to the past type game. Zelda lost it's touch with botw
I've said it before, if they can keep the ambitious open world and add proper dungeons and bosses.. as well as a solid track then great! If not, go back to "detailed hubs full of life." BotW just felt empty