It seems like we may never get a true sequel to Diddy Kong Racing, but of course that just means the original is a unique entity.
Ghosts of Tabor creators Combat Waffle Studios have collaborated with GLYTCH on a new "Skill Issue" flavour. Plus PICO is now supported.
The Nintendo 64 era was a fantastic time for platformer games, featuring timeless classics and obscure hidden gems.
Wccftech interviewed Nathan Yu from Inworld AI to discuss the dynamic NPC tech's applications to games as well as potential issues like costs.
Cool game but CTR takes that crown for me. In the Ps1/64 gen that is.
I'd love a remake or sequel to this game (I don't include the DS version). The "open world" single player campaign was a lot of fun as well as the multiple vehicle options. I'd be great to see something like this implemented into the next Mario Kart.
DKR was fantastic, great tracks, loved drumstick
Some old school games have set new standards in the game industry and Diddy Kong Racing is surely one of them! I'm glad that there's someone who point out great gem like this to remember what a videogame should be like!
Crash Team Racing had just as great a single player mode