Final Fantasy XV Director Hajime Tabata and his team have their eyes set on the next generations of platforms for their new projects.
Electronic Arts CEO Andrew Wilson said generative AI will allow bigger, more immersive worlds, and the developers were very eager for it.
If you want a tool to reduce the time it takes to make a product, AI is a tool to do that. If you want a tool to just make content for you, AI is a poor crutch for good writing and storytelling.
Time for AI to replace CEOS. That way, when it fails, as it inevitably will, there's no one to tell. The employees can continue to make games, get raises (no CEO bonuses), and there will no longer be bone headed decisions by id10Ts.
Games are about to get worse. AI will do most of the lifting, devs will polish the turd and prices will raise because of "the economy".
'Generative AI Will Allow Bigger, More Immersive Life>>>>>> >> Work Balance and Paychecks for our Employees, Says EA, and Developers Were 'Hungry' for It'
Sounds good to me.
EA's CEO says that AI will revolutionize 50% of their development, enhancing speed and creativity in gaming.
I've heard of garbage in, garbage out.
But garbage creating garbage is a whole new "landscape of gaming" garbage.
Coming from Andrew Wilson, an AI designed to behave like a tech bro, this sounds like nepotism.
Yeah and it'll also destroy creativity, as well as cause more job losses.
The more I hear things like this, the more I think the games industry is finished. I see nothing to be excited about any more.
EA says the next Battlefield game is being built by the "largest Battlefield team in history," and confirms the game is in a playable state.
“I’ve just spent a whole bunch of time with the collective Battlefield team, playing what they’re building and it is going to be another tremendous live service.”
It's just what gamers want, more live service garbage.
What Henderson has leaked so far is that ... even though the dev size's large, they are playing safe this time,
so I am guessing big budgeted BF3 2.0 ... fingers crossed
We don't need thousands of workers wasting their time and effort, for many years, on a live-service project nobody asked for.
Just take a dedicated small team and create a cool Battlefield GAME. Not a service, but a game. As in 10-12 Conquest maps, 4 classes, cool gameplay, done. That's it.
That doesn't need 3-4 years of development. That doesn't need thousands of employees. Just go back to basics; Release a cool game, let gamers buy and enjoy that game, and 1-2 years later you release a sequel. No 'service', no subsciption, no DLC, no seasons. Just a game. On its own. Done. 50 bucks.
Makes sense considering how long XV took...
That's probably for the best, this generation is too limited by its CPUs for advanced simulation and AI (Smarter AI, AC Unity crowds, physically reactive environments etc.). Hopefully we'll see something more up to the task next gen. at least double the power of the One X CPU.
Another FFXV article with Cindy in the freakin thumbnail 😑
Don't you journalists care about variety?
If windows edition is the half-way point, then im very intrigued to see the end goal