Traditional Monster Hunter Director Kaname Fujioka is returning to Monster Hunter World, but some features from Generations won't.
The developer of Garry's Mod has announced it is in the process of removing all Nintendo-related content from Steam Workshop after receiving a takedown request from Nintendo.
Remedy has made a couple of changes to its core management team with the goal to grow Alan Wake and Control into larger franchises.
Changes like not being anti consumer? putting out Alan Wake Remastered on disc but not the sequel?
CGM Writes: While we were over at PAX East, we were able to sit down with Goichi Suda (Suda51) and talk about the upcoming remaster of Shadows of the Damned
these are very good news ....make it as close to the original as it gets (MH1-2--3 maybe 4 too) ...Hunter arts made the game to ridiculous and started to alienating the series
I don't really care for hunter styles or arts, I just hope that the overall game / experience will pay-off and I'm sure it will for me.
Good. I love that Monster Hunter World is going back to its roots. Hunter Arts and Styles weren't bad additions but they just feel a bit "over the top".
And speaking of "arts", I find the Blood Arts in GE2 pretty underwhelming. All they do is just add one new attack to your playstyle. Doesn't sound bad but the problem is that you can only bring one. So many blood arts, and only one you actually bring. Hell, what's the point on even having upgrade paths for the blood arts? Not like there's any pros between lower level and higher level blood arts, since the higher level will always be more powerful. Blood Rage is also underwhelming, since is basically Rage Mode but with a J-pop song in the background. This somehwta makes the game even easier, making the multiplayer somewhat pointless (especially with those cutscenes). Really hoping that next God Eater game gets better improvements with the Blood mechanics. For now, I'll stick with Monster Hunter World.