Long games, short games, when is a game too long, too short, or just right? Sarcasticgamer.com takes a look at the long and short of video game length...
From the article: "Yet, since Max Payne 2's release, games have, for the most part, become a shorter experience overall, with games with a single player storyline over 12-15 hours being the exception to the rule.
So, after all that expository, here's the question I want to discuss: When is a game too short, and when is a game too long?"
A detailed guide that covers all the weapons in Helldivers 2, definitive tier list that details how effective they are.
The new Escape from Tarkov Unheard Edition has the community in an outrage after promising exclusive access to the new PvE mode for $250 USD.
$250? Do they not know all the other games that already exist or will be made in the future that can do similar?
The Nerd Stash: "The Wasteland is unforgiving, and there are a ton of brutal ways to die in the Fallout universe. We listed out the absolutely worst ones."
Because you can put it down any time you choose and bottom line, if it's a good game then it's never too long.
I personally think games now a days are way too short.
If I drop $60.00 on a game I want $60.00 worth of entertainment.
10-12 Hours is the max for me, I have a life and can't invest hour upon hour into the same game. In addition, I like my games to feel like a summer blockbuster; fast-paced & exciting. Heavenly Sword, Call of Duty 4, and Uncharted are of great length, in my opinion even though everyone says they are too short. One of the main reasons I am skipping on Fallout 3 (besides no trophies) is that it's 100hours long, no thanks. I know I will never finish it since I don't have the time or patience.
as they say, bigger the better;)
When it gets boring long before the end.
There was one released this year that is a perfect example.