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280°

Microsoft Knew They Had A “Chance” Against Sony When PS3 Price Was Announced

When Sony announced the pricing of the PS3 at E3 2006, Microsoft knew that they had a “real upside” with the Xbox 360.

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corroios2855d ago

Microsoft hit the jackpot with the 360 cheaper and launch year before the PS3. The console, for that time, was a powerhouse, we got a huge transition from SD to HD games.

The problem was that they didnt learnt nothing with the 360 and the transition for the Xbox One was a nightmare. They launch a underpowered machine targeted at the casuals with Kinect, expensive and the launch conference was a nightmare.

They lack killer software and the old formula just doesnt cut anymore.

Cindy-rella2855d ago (Edited 2855d ago )

Microsoft decision rushing the xbox 360 to launch a year ahead of sony caused the rrod epidemic which haunts them to this day because a lot of people dont trust the built quality of xbox. Some people can talk about microsoft having a warranty program that fixed broken systems but in a lot of cases people were changing multiple xbox 360s in a short period of time and the exchange program was a nightmare for some people in certain countries. A lot of people dont want to buy another xbox or xbox one because of rrod situation on xbox 360.

Z5012854d ago (Edited 2854d ago )

@ moldy
I'm not a troll and i still question the build quality of xbox systems.

"Fool me once"....

bouzebbal2854d ago

MS rushed 360 and they weren't very sure of what they wanted their console to look like and offer.
They started releasing a low ass 360 lacking HDMI port and wifi sensor, then they updated the SKU once all these things were finally decided.
I agree they had a good chance against PS3 due to exclusive games in the first year and especially the lower price, but they gave up supporting it the right way around 5 years ago where all that counted for them were Gears Halo Forza every single year.

freshslicepizza2854d ago (Edited 2854d ago )

@Z5013
"I'm not a troll"

you are certainly not a fan of the xbox even ignoring the past build quality of the xbox 360.

"and i still question the build quality of xbox systems."

then that is your problem.

"Fool me once"

so did you buy a ps3 or ps4 since the ps2 and ps1 had disk read error issues? sony even settled out of court for the ps2 disk read errors. do you go online on playstation network after they had to shut it down for weeks because of a security breach? which in the end sony admitted was not as secure as it should have been. normal people move on, those who have hidden agendas keep bringing up the past even if if has no relevance to today.

DarXyde2854d ago

moldybread,

You said: "now sony is risking losing that rebuilt faith with the ps4 neo becasue some may question why come out with a ps4 neo when the ps4 has been such a well thought out system and perfectly executed."

So explain to me how that works out for Microsoft. Let's say, hypothetically, consumers do not take well to Neo because it's a mid-cycle upgrade. How does that benefit Microsoft, who will also upgrade mid-cycle? Why would it benefit one and not the other when the approaches are very similar? If neither will feature exclusive titles that you cannot find on the current models (VR withstanding, which requires you to invest in Scorpio and a PC VR headset anyway) why would anyone be bitter? That sounds like a PC enthusiast buying a high-end GPU and maybe six months later (scaling time for PC reasons) a much better card is announced by the same company.

If the price is right and a trade-in program is in place, I have a hard time believing people will be that bothered.

One more thing... historically, Sony releases hardware revisions. Literally, every platform Sony releases sees revisions. If you don't know this by now, you are a fool. Let me offer some perspective: The original PS2 had many complaints of disc read errors and PS3 had yellow light of death. People often upgraded with no trade-in incentive. People who never even had any issues with their original consoles. Plays the same games. Just pretty much takes up less space. In PS3's case, it was even missing backwards compatibility, yet the slim sold swimmingly. Heck, they even made a SUPER Slim when the original slim runs phenomenally. Why is that? Do you really think that'll upset PlayStation fans in mass quantities? I doubt that will even upset Microsoft fans on the level you're suggesting.

It's important to note that Neo and Scorpio are different in this regard because they're very much expected to be MORE expensive than the original units, but they're also more powerful. Additionally, the original units are already pretty reliable and will feature all of the same games. There's literally no need to upgrade unless you want better performance. And even then, if Sony offers a trade-in program (which they likely will), it's likely cheaper out of pocket than the original PS4 should you take advantage of that.

You worry about Sony destroying their consumer faith? Microsoft literally destroyed consumer faith in the same generation they earned it with Xbox 360: great heavy-hitters but hardware problems then a software drought later on. THAT is far more worthy of concern. I think they've learned their lesson, but to express "concern" for one in the way you describe but not the other is, frankly, asinine.

Trez12342854d ago (Edited 2854d ago )

Moldy your Microsoft defence is a little crazy at times. I had to buy another 360 after sending my 360 arcade twice to get fixed, saying that makes me a troll?
The built quality wasn't good and that's the truth.

And then you go on talking about Sony arrogance etc....have you been asleep this gen? Microsoft been lying, spinning to a level where Sony or Nintendo for that matter wouldn't dare because they'll be crucified. Where's that 6x xbox one aka cloud? Where that investment on first party? ( all we see is third party deals and the usual first party ip's from the 360 era). Titanfall can only possible on xbox one they said..right?

I can go on and on. What I'm trying to say is its easier to point a finger at the other company, just have a good look at your darling company without those shades and I guarantee you , it's not that rosy.

freshslicepizza2854d ago

Some of you guys have trouble reading. I never defended the rrod issue on the Xbox 360, I said there is no reason to keep questioning the hardware since. Same thing with Playstation consoles, that was then this is now. So stand by my comments that those who won't buy the new consoles because of past consoles many years ago are just trolls who refuse to move on.

I am also supportive of both Neo and Scorpio. I have always been. The reason I mentioned Neo is because Sony has such a loyal fanbase who don't like the idea of midcycle console upgrades. That is not the same as slim systems by the way.

rainslacker2853d ago

To be fair moldy, I've never been a fan of MS built hardware even before they released the first Xbox. Anything I ever owned that they built ended up crapping out within a year.

OGXbox was pretty solid though, but the 360 just reaffirmed it's better to let others be the beta testers. X1 seems pretty solid to me though, so credit goes to them for that.

darthv722853d ago (Edited 2853d ago )

From my perspective... 360 was very much like the sega genesis. It was MS 2nd system after their attempt at gaining on the popular previous gen leader. It launched a year earlier and by the time the ps3 launched, it had the chance to have a lower cost to increase sales.

Ultimately (like genesis) it did manage to take market share away from the previous leader while building a name (and following) for itself.

Then we have the xb1 which would be akin to the saturn. Launching at $100 more than the ps4 (like saturn did to the ps1) and being under powered (again like saturn did to the ps1).

Its like MS was following the sega play book step by step. Which could mean that scorpio would end up like dreamcast. A system that started strong, never got a fair shake and died all to soon only to be revered to this day as a true rock star system.

If that does happen.... we could very well see ms games on other systems. Only time will tell.

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_-EDMIX-_2854d ago

What could you learn from a chance given by your opponent based on something you have no control over?

Microsoft issues in regards to the software Department existed last generation as well.

And I personally do not believe that the reason why the Xbox One is selling the way it is is based on being underpowered.

The PlayStation 2 was the least powerful the Wii was the least powerful Xbox One is merely not selling because it does not have enough compelling software to move units consider I own a 3DS clearly it's not as powerful as a PS Vita clearly it's not as powerful as a PlayStation 4, but it offers software that I wish to play. at the end of the day Gamers want a platform to play good games what does it matter the power? That isn't really as relevant to Consumers they want games.

I don't believe the power difference from PlayStation 4 to Xbox One is really the real reason on why it's not selling.

Errorist762854d ago

Imho also the lack of dedicated support in the second half of its lifespan was disappointing. Even more disappointing they didn't really learn from it with the One.

nix2854d ago

MS' big mistake was to not have any new IP in the end years of 360. PS3 was still churning out new exclusives on its final years but MS was just doing the same IP.

A nd then their intro to Xbox1. That was the nail.

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jcnba282854d ago ShowReplies(1)
lelo2play2854d ago (Edited 2854d ago )

Microsoft Knew They Had A “Chance” Against Sony When PS3 Price Was Announced... but later on they royally screwed up the Xbox One launch. They learned absolutely nothing from the X360 and PS3 launch.

If they don't price the Xbox Scorpio just right next year, it will be another screw up by Microsoft.

The_Sage2854d ago ShowReplies(4)
arkard2854d ago

So then they turned around and made the same mistake Sony did one generation later?

andrewsquall2854d ago (Edited 2854d ago )

Not really. Sony banked on bluray which is the absolute norm even in Xbox camp now. Sony's big mistake was putting PS2 components into PS3 making it very expensive. They removed these a year later after launch (only 7 months after the console launched in Europe) and were able to drop the price by 200 quid.

Quite ironic the thing mostly that hurt PS3 in the beginning, is the thing that people are screaming is a "game changer" on Xbone..... and after 2 years into the console's life too when its even more irrelevant.

Its not quite the same as the worse games console reveal in history now is it? :)

IIFloodyII2854d ago

It wasn't, PS2's were very cheap back then, Sony's big mistake was the Cell, great tech, but far too hard to work with and too expensive. It's why the technology flopped outside of the PS3.

_-EDMIX-_2854d ago

@llflood- absolutely completely agree I believe they would have done so much better with a more simple streamlined architecture.

x86 is doing amazing for them right now

rainslacker2853d ago

Blu Ray lasers and the CELL were the expensive parts of the system. Keeping the PS2 emotion engine wasn't super expensive in relation, but it's one of those "every little thing adds up to a lot" scenarios. Sony was selling the system at quite a substantial loss at the beginning there, and even after the revisions removing BC, it was still selling at a loss for a couple years due to the CELL, although BR diodes came down in price within the 2nd year to something reasonable.

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60°

Take-Two CEO on GTA VI release, upswing in mobile gaming

Take-Two Interactive CEO Strauss Zelnick joins 'Money Movers' to discuss the company's quarterly earnings results, how confident Zelnick is in the guidance for fall 2025, and much more.

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150°

Microsoft to Add Copilot AI to Video Games

Microsoft recently revealed its plans to incorporate Copilot directly into video games, with Minecraft being the first showcased example.

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Fishy Fingers22h ago(Edited 21h ago)

F*** AI

"Hey Copilot, what's a good meme to prove I dislike AI".... https://giphy.com/clips/sou...

Einhander197222h ago

Two trillion dollar company that just can't wait to put as many people possible out of work as fast as possible.

It feels like every single thing they do is making gaming worse and destroying the industry.

22h ago
21h ago
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darthv721h ago

....you know it takes people to program the AI.... right? It isnt like it is sentient. We haven't reach skynet level of situation or anywhere close to the matrix just yet.

That's next Thursday.

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CaptainFaisal11h ago

Why all the hate? Im actually excited about this! Always wanted this kind of immersion, and an AI companion with me all the time helping me out knowing the status of my skills/inventory/progress and giving me tips on the best approach or how to craft something specific is game changing for the industry.

Hate all you want about AI, but this is just the start and I can see the potential already. You wont be complaining in the next 5-10 years about this, but rather complain if a game hasn’t implemented it.

MrDead10h ago

Yes we can't wait for the work of others to be used without the need to pay them so that MS can profit even more from the people they fire.

I_am_Batman10h ago(Edited 10h ago)

There is no chance I'd ever use something like this, especially if it's not part of the core game design, but a layer on top of it. It's way too much handholding. Many games already feel like busy work, because they don't let the player figure things out on their own. Having a real-time interactive guide defeats the purpose of playing the game in the first place in my opinion.

If this were to become the standard like you predict, we'll see more and more video games get away with bad design, because people will just be used to ask for help from the AI companion anyway.

Number1TailzFan9h ago

Well Nintendo don't need this with some of their games these days, with invincible characters, items, easy bosses etc.. they do the hand holding built in

helicoptergirl10h ago

Takes "hand holding" in games to a whole new level.

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130°

Take-Two CEO: We're So Focused on Delivering More Value Than We Charge

Take-Two head honcho Strauss Zelnick states every time they establish a price, they want to make sure it's "good news for consumers."

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Petebloodyonion20h ago

It's the why we close servers after 2 years, why we re-use the same assets every year, and why we bundle our game with enjoyable microtransactions.

neutralgamer199218h ago

Running digital casinos in every game

Rebel_Scum12h ago

Re-using assets is not a bad thing tbh. Development is all about re-using code, assets and components.

neutralgamer199218h ago

Can you please focus on delivering enough quality content to justify the $70 asking price? While I appreciate the idea of over-delivering, it's essential to ensure that the base content itself is worth it. I have concerns that GTA6 might have less single-player content because most of the focus seems to be shifting towards online play and microtransactions

Inverno17h ago

The sleaze oozes out of these gaming CEOs faces. It's honestly disturbing how distorted people look when you've realized how money obsessed they really are. He gives off "in one ear and straight out the other" vibes.

jambola17h ago

I really don't get it
like
do they think anyone believes what they say?
is it that being in charge surrounds you by so many yesmen that they get deluded into thinking everyone is like that?

JackBNimble6h ago(Edited 6h ago)

Well if you look at the last 10 years you will notice there wasn't as single paid dlc. Every update was free whether you want to complain about sharkcards or not.

They're going to make billions on this game especially if they keep the same formula as last in regards to updates.

Good-Smurf16h ago(Edited 16h ago)

Selling Shark cards and removing content are not exactly "good news for consumers" lol.
The last time they released any DLC worth playing was 15 years ago.
GTA V is so broken and unbalanced that people would rather do stupid cringey stunts with than do heists.

JackBNimble6h ago

I'm sure the player base would disagree, and gta5 is still being supported, much longer then most games, after all I bought gta5 day 1 on ps3....

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