Pixelgate writes:
''With Doom review copies being tricky to get a hold of, there’s not much to draw opinions from. The Beta put off a fair amount of people, including myself, making Doom a curiosity more than an anticipated release. The following is initial impression based purely on four hours with the single player.''
How do composers make the iconic music tracks from games that we love? And just what makes them so memorable?
Have you ever looked at a modern first-person shooter and wondered "How did we get here?" Wealth of Geeks performs a deep dive into the genre, including some of the most influential games, from the very first FPS from the cross-genre experiences that changed the game entirely.
BLG writes, "There are many fantastic and iconic weapons in game history, but some are significantly more memorable than others. When we think of iconic game weapons, these are the top 20 that come to mind."
You forgot one and it's a doozy. The weapon is kindness in undertale. :) defeats countless enemies.
I have been loving it. Fast, brutal, and so much fun.
looks awesome
Looks like I have to get this one, sounds like fun!
Also like how they push you to check every nook and cranny for secrets and mods. Love finding weapons earlier than if i just sped through the levels.
What I have loved as well as the detail level is how you feel like a badass when you go on a blast fest. That is until something comes along to humble you. There is a sense of immersion as unlike most one man army games, you see a purpose behind what you are doing.