490°

All Video Games Should Have a Difficulty Option

Current Digital writer Brian White shares his opinion on why all games--and gamers--deserve an Easy mode.

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UltraNova3035d ago

Exactly, its casuals who need to check games on their smartphones while standing in front of the game-store shelf full of games.

Not everything needs to be a walk in the park while the dev holds your hand during the whole experience.

Games like the SOULs series and BB are built around a high difficulty core. If you weaken the core the damn thing will crumble to pieces.

Fun Story and a message to the author:

If you thought casuals or indeed core gamers find BB hard then let me tel you its not even up to DS level, maybe not even close.

Now, How do I know this?

I was at a friend's last weekend who just beat his NG+5 play-though of BB. He did not play any DS before as many others on ps4, I presume.

He was so cocky and full of him self for this achievement. Good for him.

I kindly cautioned him to be bit constrained cause there were harder From Soft games...He wanted to try DS next..

Next day I brought him Dark Souls Prepare to Die Edition now that he was and I quote "The Absolute Master".

Long Story cut short, after lots of complaint regarding the slow movement and old visuals he arrives at the first Boss...he got his arse kicked 12 times in a row until he realized he need to run for it.

Meanwhile he dies twice by the hollows outside the boss fog gate..go figure.

Round 2: Even after getting the jump attack right he get demolished 9 times in row before beating the boss.

He stared at me in silence knowing that if that was the game's 1st boss, all his driveling about being the master of Bloodborne meant absolutely nothing in DS. He had to learn this world mechanics again.

Why did I mention this? Because even previously casual gamers (my friend before BB) can learn and appreciate challenging games and absolutely adore them.

Disclaimer: I havent played that much of BB yet, I wanted to beat DS2 + all DLCs first, which I did two days ago and I'm playing BB this weekend, yeah baby!!

HaveSumNuts3035d ago

What the title reads: "All Video Games Should Have a Difficulty Option"..... What my mind reads "All Video Games Should Come with Tampons"

MyDietEqualsGames3035d ago

Hardest fight in BB was doing Amygdala in defiled chalice with a small health bar. It's only my 2nd time ever fighting her, and I got rekt so bad, actually just downed it few hours ago. Sitting in front of First Vicar atm. ;)

DragonKnight3035d ago

The author clearly has a case of millenial A.D.D.

I say that because he's fallen victim to this age's penchant for needing quick or instant gratification with little to no effort. Demon's Soul, Dark Souks, and Bloodborne are not hard games. They are intentionally designed to punish twitch, reactionary gaming styles and force methodical play. This is why these games resonate more with older gamers because we come from a time where we had to play most games in this manner.

Sorry, but all games don't necessarily have to be accessible to all audiences. There is no shame in saying you aren't capable of beating these games. It doesn't necessarily mean you suck, it could just mean your playstyle is too set in to change and so these games aren't for you. Call of Duty and all shooters like it are not for me. I'm terrible at run and gun, and really don't enjoy it. For me, CoD would be "hard" but I wouldn't tell Infinity Ward or Treyarch to dumb it down so I could enjoy it. That wouldn't be fair to those who are good at those games.

So no, all games should not have a difficulty option. Adapt and enjoy, or accept and move on.

I mean, I spent what had to be hours fighting Ludwig in BB yesterday and constantly getting whooped even with co-op help. Ludwig is considered to be the most difficult boss in the game even for high levels. But I wanted the Holy Moonlight Sword at as low a level as was feasible so I faced him at level 55 and that was just stupid. Even with a level 6 Whirligig Saw, Str nearing 30, and help, I was getting one or two shotted frequently and doing pathetic damage. I had to bump up to level 60 and even then it took forever. The point? You're not meant to face Ludwig at such a low level with low level gear. My deaths were the result of that and being greedy. But I finally had a decent co-op helper and eventually took him down. I wouldn't trade that for a difficulty option to make the fight easier

@HaveSumNuts: That comment was totally unnecessary. There are plenty of women who are excellent at the Souls series and never complain about the difficulty. Watch Dante and Holly's playthroughs on Youtube, or watch SophieMcSophieface on Twitch for some examples.

UltraNova3035d ago (Edited 3035d ago )

@havesum

...and mum's pie for mitigating prolonged crying sessions.

Lets keep it civil though huh?

SilverClock3035d ago

I'd have to agree with Nova. They really let you level yourself to the point where you can take a great deal of the challenge off. It seemed like all of my friends just used Ludwig's sword the entire game and just stayed back and did a charge attack from afar. I found it more rewarding to find those openings and land the visceral attacks though.
But the game is really more forgiving than I thought it would be, after I got through with it.

GruntboxWizard3035d ago

@MyDietEqualsGames

Man cursed Amygdala was tough. I was so proud when I finally beat her

ravinash3035d ago

It does have a difficulty option.... don't buy it.

DarthZoolu3035d ago

Did you really need to write that much? Get off your soap box. This isn't even a reply to the message above it.

ThanatosDMC3035d ago

He might as well ask for god mode option or insta win.

uptownsoul3034d ago

Bloodborne does have a difficulty option...

1) Either play the game at its current difficulty

OR

2) You have the OPTION not to play it

Next problem...

Helios863034d ago (Edited 3034d ago )

Sounds like he got carried through co-op or something in Bloodborne, because in all honesty Dark Souls isn't THAT hard.

Most of the time in the Souls games and BB it comes down to your mentality, too many times I got owned because I got impatient and tried to rush things.

While looking back at when I played Demon's Souls for the first time I methodically progressed with a pretty low amount of deaths due to playing it safe.

Alot of times your weapon choices alter the difficulty aswell, Ludwigs Holy Blade for instance is quite a crutch through the entire game.

DeToX4203034d ago

Doesn't matter that was way to much junk to read. Take others into consideration. I don't mind the difficulty but I grew up with nes where most games were brutal. The fact that these games don't have an easy mode is foolish and lazy by the devs. Why wouldn't you want your game to reach as many as possible and belive me many many many were scared away because of difficulty when they would have stuck around and bought later releases if they were just brought more gently in but no. All you people who are saying it doesn't need it are idiots and do not know business. Reach as much an audience as possible, probably the main reason why the souls games will never make it to that top tier for all gamers.

UltraNova3034d ago

@ DarthZoolu

"Did you really need to write that much? Get off your soap box. This isn't even a reply to the message above it."

What I said,
"Exactly, its casuals who need to check games on their smartphones while standing in front of the game-store shelf full of games. "

Yes I did reply to him, and you need to get off the internet and practice reading comprehension.

BTW, next time you can simply avoid reading my comments, solved ;-)

@DeToX420

"The fact that these games don't have an easy mode is foolish and lazy by the devs."

You have no idea what you are talking about...its as easy as coding hard mode. Just decrease enemy health and damage output while increasing the players, lazy devs all time favorite difficulty trick.

"Why wouldn't you want your game to reach as many as possible and belive me many many many were scared away because of difficulty when they would have stuck around and bought later releases if they were just brought more gently in but no. All you people who are saying it doesn't need it are idiots and do not know business. Reach as much an audience as possible, probably the main reason why the souls games will never make it to that top tier for all gamers."

I'm pretty sure you totally missed the whole point when it comes to Souls & BB games. I mean totally. To the point I seriously doubt you even played any of them or got your arse kicked so hard you gave up.

Let me explain it to you. From Soft created a game that was all about overcoming your mistakes by learning about them, it forces you to think before you act because any and every enemy can make you pay for your mistake, even the environment is designed that way. If you go in all guns blazing, you will die, period.

These games are challenging but fair to people who take the time to understand their rules. The same people who know that they will be back for more to get the same rewarding experience, i.e overcoming the seemingly impossible.

That's what From Software wanted to achieve and they succeeded. Each and everyone who has ever completed a Souls game or BB will forever want more and will convince others to check it out. THATS good business! A concept that escapes you, obviously.

Helios863034d ago

@DeToX420 Sound more like you are the lazy one here.
And no it's not bad buisness so long as the product is profitable and there is a market for it.
Nobody gives a fuck about some "top tier market", if that's CoD, Destiny and whatever junk EA and Activision spews out then frankly I couldn't care less.

Profits don't make a good game, good design does.

+ Show (11) more repliesLast reply 3034d ago
Bimkoblerutso3035d ago

"All video games should," should not be a part of any real gamer's mentality.

thekhurg3035d ago

Ignorant stance. All games should have difficulty options to open the experience of those games up to more players.

It's better for the developer, publisher, and everyone that gets to experience whatever the game is on their desired difficulty settings.

nyctophilia133035d ago (Edited 3035d ago )

Agreed Bimkoblerutso. If the developers left out a difficulty setting, then that means the game is the way its meant to be played. If its too hard for you, DON'T PLAY IT.

Kids need to understand that the rabid Dark Souls fanbase play these games BECAUSE they are challenging. If you want an easy ride, don't go anywhere near them.

_-EDMIX-_3035d ago

@theK- no.

God no.

We have different genres for a reason and games should not seek to be accessible for all players, merely those in which the genre is made for.

ie Let the survival horror play like one, let the hardcore sim racer...play like one.

Survival horror too hard? Play something else.

Racing sim too hard? LMFAO! PLAY SOMETHING ELSE!

Why should gamers have game developers spending all this time and money trying to make 1 genre 6 because of such a concept?

Merely play something else bud if its too hard, genres exist for a reason.

KwietStorm_BLM3035d ago

@thekhurg

It isn't any more ignorant than your own. This mentality that this game or that game or that exclusive needs to be experienced by more people is getting old. Not EVERY game has to be played by EVERY person. It's not even realistic. From Software themselves knows they cater to a subset of the gaming community. They've said as much ever since Demon's Souls, and I think they've done alright for themselves as a studio.

k2d3035d ago

Bloodborne's difficulty is by design. And what excellent design it is. Too many games these days are just about plowing through, holding your hand until the end credits.

I would do two things however:
1) Highlight levers better
2) Place the hints better

SharnOfTheDEAD3034d ago (Edited 3034d ago )

Not in today's progressive PC society, if a games too hard it's offensive because it's not being inclusive for stupid people. These people need a safe space in video games god dammit!

+ Show (3) more repliesLast reply 3034d ago
himdeel3035d ago (Edited 3035d ago )

Despite what people are stupidly led to believe everything cannot be for you. I have to side with the get gud camp on this one.

This is no different than the kid who sucks ass at basketball wanting to play and asking everyone to let him walk to the basket without dribbling so he can have 5 attempts at a single basket.

Same garbage as the lady wanting a PG13 version Deadpool (rated R) so she can still break the rules and take a 9 year old to watch a movie that's not for him. Some stuff isn't for you or made for you.

ThanatosDMC3035d ago

Really? I did not know about the Deadpool thing. Thank you for the info. I'll look it up for lolz.

OT: I completely agree with you.

UltraNova3034d ago

I want PG13 Tarantino films! Lets boycott his movies!

Helios863034d ago

"Same garbage as the lady wanting a PG13 version Deadpool (rated R) so she can still break the rules and take a 9 year old to watch a movie that's not for him. Some stuff isn't for you or made for you."

What the hell, where does this damned entitlement come from?
"ME ME ME ME ME!! Gaem to hrad must gief ez mode!"

Kidmyst3035d ago

Any game with difficulty especially when there is a trophy to help with the motivitation, I put it to the highest difficulty I can. I'd prefer being able to choose the highest difficulty right away, now beat it on hard then unlock harder ones. The only time I use easy is when I beat the game on the hardest and just need to mop up a trophy or 2 for the platinum. I might curse my way through games like Spec Ops the line suicide mode at times, but when the game is beat I have a better feeling beating a game on the highest difficulty than just finishing the game. I have mobile games for the light play, but AAA I am a glutten for punishment.

_-EDMIX-_3035d ago

100000% Agreed. Nope.

They do not need to change their concept and make some easy mode for those that don't want to get the concept of the game.

The difficulty is to force you to use your weapons, skill of dodging to a high degree, to make it easier, might as well just ignore all the skill involved in playing the game.

No. Just no, if its too hard, tough luck. Part of the joy in a Souls game and other concepts like it, is to have the player get the joy of victory, its part of the concept of hard games in general.

SharnOfTheDEAD3034d ago

Games should be inclusive for everyone, being tough is problematic! They should be built for people who don't know what their doing from the ground up, it makes sense, games should be easy and never be challenging unless it's optional, but honestly who has time for a challenge these days? I prefer just wondering around worlds looking at paintings on the walls and talking to NPCs, what about us guys huh? Personally I think this should be applied to sports too, like lowering pole vault so everyone can make it, heck just give everyone a gold medal at the Olympics for trying! If there's ever a challenging section just skip it with the Triangle button and a message pops up calling you a little ray of sunshine! Tetris blocks going too fast? Not anymore they'll just fall slowly forever and never speed up! Hurray! I think we should blacklist games that don't have an easy mode because it's not inclusive! Who's with me!? #SafeSpace4Games2016 ;0)

Maddens Raiders3034d ago

Millenials will be the death of all mankind.

showtimefolks3034d ago

I believe all games should have difficulty options.

very easy
easy
normal
hardcore
hardcore

so that someone who just wants to enjoy the story or if someone doesn't have that much time they can play on easy.

games like dark souls/bloodbonr etc, don't need them but almost every other game should and will have difficulty options.

you know what's good some of your internet tough guys who love to bang your chests and say i play hard games really won't matter

as we move forward every game will have difficulty options. game development is way too expensive for publishers to say we are only going after hardcore crowd

i don't like games where it's one difficulty for everyone

Bathyj3034d ago

Bloodborne says youre wrong. Some companies DO want to cater to this demographic.

From Software made a game thats deliberately NOT for everyone. Theyre fine with that, Sony is fine with that, and the fans are fine with that.

If youre not fine with that then obviously this game is not for you, and Im fine with that.

Yes the fans probably feel good about themselves because they can beat a game other less gifted or less patient or more time constrained gamers cant. Is there a problem with that? Would you tell a sprinter he shouldnt be proud to stand on a podium for placing in the top 3? People who would do that probably went to a school where everyone got a trophy on sports day so the stumble bums wouldnt cry.

And for the record its not about displaying my ePeen. I usually play games on normal because I feel thats the level with the best balancing. Games are usually artificially harder or easier by being cheap suddenly needing 3 headshots for a kill when 1 used to do. I dont like that.

Bloodborne is the level From wanted it at. Thats why I think it should stay. And I beat it and never played a Souls game so its not overly hard at all, theres just a learning curve. I dont really care if this upsets gamers who just want to be spoonfed. This is the whole point of Froms game not to do that and its how the fans love it.

showtimefolks3034d ago

Bathyj

why is it an issue if a game like bloodborne for example came with different difficulty settings?

i mean i am not understanding the logic behind this stance by some o you. why would it bother any of you if a game had mutiple difficulty settings?

you can still play at hard or whatever the desired setting but others can choose between easy,normal and hard?

is it because most of you are scared that because of Mobil gaming that games now a days are more causal or geared towards casual gamers?

makes absolutely no sense. why would it bother me if a favorite game of mine had more than one difficulty setting?

once again the vocal minority is acting like majority

Bathyj3034d ago

Because this is how From Software wants it played. We can accept that or ignore the game altogether. Im not so arrogant that Im second guessing them and saying I know better. Its their game, they know what theyre doing, CLEARLY, and I trust them to it, just like when some people cry Naughty Dog has a white woman voicing a black character. Who the hell is anyone to say they dont know whats best for their own creation because theyre dragging there own preconceptions in the subject?

And you have it backwards. Its not a minority acting like a majority. We are not saying ALL games should be like this. Just this one. This is a minority, being a minority, and reveling in it, not apologizing for it, and not giving a damn if the majority likes it or not.

Feel free to play something else if you dont like the game the way youre supposed to play it. We wont mind one bit and are not trying to persuade anyone. It fact its quite the opposite. We just want something we love left the way it is.

showtimefolks3034d ago

Bathyj

brother i am not talking about from software or bloodborne/dark souls/demon souls

i am just talking in general with games. games like mad max, mgs 5, just cause 3(just few example of games in 2015 without any difficulty options)

would people have a problem if any of the games listed above had multiple difficulty options?

that is all i am trying to ask

Bathyj3034d ago

Oh. Well don't I feel like the Ahole? I was talking about Bloodborne and Bloodborne only.

LOOK OUT, BEHIND YOU !!
*slinks away*

showtimefolks3034d ago

Bathyj

lol it's all good. i figured you may be only talking about bloodborne lol. sorry for not being more clear

+ Show (3) more repliesLast reply 3034d ago
Bathyj3034d ago

Bloodborne has an easy setting. Its called New Game.
Medium is called New Game+

3034d ago
+ Show (7) more repliesLast reply 3034d ago
DarkOcelet3035d ago

Actually its the other way around. All games deserve a hard mode. I am tired of easy games.

sinspirit3035d ago

I agree. It just depends how the increased difficulty is done.

The thing about increasing difficulty is I don't like when it's a simple enemy health and damage increase. If they change enemies behavior, maybe a slight stat increase, add new and harder enemies instead of artificially making the normal ones stronger, then a higher difficulty is definitely welcome to me.

Level-scaled enemies bother me too. Obvlivion, Skyrim, Fallout. I hate when I'm supposed to be the strongest person and I keep running into otherwise normal people that are able to destroy me. Those wizards in Skyrim were so much harder than a dragon to me.

nitus103034d ago

In Oblivion, Skyrim and even The Witcher 3 you can select your difficulty level at the start of the game, however you can also change your difficulty level when playing.

Making the game more difficult is ok with me but reducing the difficulty as far as I am concerned is cheating although I don't object to a trophy that indicates this.

In Skyrim you must have initially selected one of the harder difficulty levels at the start of the game. I actually play "Expert" which is a reasonable challenge, however once you get the best armour and can double enchant them along with you weapons then you really should set the difficulty to "Master" or "Legendary" otherwise the game becomes too easy.

Oblivion was rather unusual in that it was better to level up as slow as possible but make sure your perks levelled up quickly since all enemies levelled up with you. As an example a level 10 mage with a perk level of 100 has very little to fear from most enemies even at greater difficulty settings.

CaitSith3035d ago

I disagree. If it's easy and fun, then it's a good game. But with the Souls games, it's both difficult and fun!

Seraphim3035d ago

no doubt sinspirit. I want hard, not cheap. You nailed a couple problems that can arise from tiered difficulty. Unfortunately it's a thin line and tricky thing to truly execute properly in gaming. Seems far too many developers take the easy way out.

And for the Record, or toward the article, Bloodborne has an easy mode. Forget what they're called, insight maybe, haven't gotten around to the DLC so been quite some time since I played. But you can spend your points, keep them at 0-9 and the game is easy. Well, easier and more along the lines of a solid Normal imo. And once you're able to dump those points you should have a strong grasp of the mechanics and how to play making it even easier. Play the game and utilize the tools it's not terribly difficult at all. I'll certainly admit I kept my points low early on until I had a better grasp of the game. Even later when it got a bit too tough I'd knock it down a few points to beat a boss.

So pick another to call out because Bloodborne has difficulty levels. Giving players difficulty options is exactly what From Software did with Bloodborne in giving it a somewhat hidden difficulty setting so if the game was getting too challenging they could tone it back down.

Let's face it. Not all games are for everyone. If the developers want to make a game more accessible and with baby, easy, normal modes then they're welcome to but let's not say all game should have difficulty settings. Having a challenging game is part of the aura associated with some games. If you want to experience the game but can't hang go watch a walkthrough on Youtube. ok a bit harsh Lol. still, I have no problem if developers want to make their game with a single difficulty. At least when they get that difficulty right and it doesn't feel cheap or overpowering for no reason

Sunny_D3035d ago

I kind of wished Witcher 3's difficulty was harder. I'm playing on Death March and feel it should go higher. It would make the use of potions and strategies even more important than before.

WellyUK3035d ago

The problem witcher 3 has is scaling, you eventually become too powerful and can kill things very easily, same with Fallout and ES series.

nitus103034d ago

At the start of the game you can select Witcher 2 settings and this gives you an extra level of difficulty over your initial difficulty selection.

As an example I played "Blood and broken bone's", said "yes" to "Witcher 2" setting settings and was forced into a fight with five neckers after the dream sequence. I also got an extra quest. If I said "no" to Witcher 2 settings I did not get the initial fight and missed the extra quest and for me the game appeared to be easier.

Hmm! I originally thought "Death Match" was perma death so I did not try it. I guess I will restart the game and give it s spin. Oh well back to White Orchard.

I do agree that to fully enjoy the game you should play on the harder settings since this forces you to learn to use your potions and magic of which I found "puppet" and "magic trap" are great however you still need to think tactically since they may not work on some enemies.

Salooh3035d ago

That's why i am no longer excited for most of the games. Too simple. Feels like playing kids games. Therefore a turn off to gaming in general so making games complex is very important to make gaming go to the next level so this needs to be changed or else bye bye to 95% of gaming for me..

nitus103034d ago

Personally I don't mind games that have have difficulty settings that you can choose from at the start of the game although I normally choose a harder but not necessity the hardest difficulty.

I don't even mind if you can increase the difficulty if you feel the game is too easy for you, but having the ability to reduce the difficulty is IMHO like cheating.

I would not object if game developers who allow this would give you a give you a trophy to say you are reducing your difficulty or just withhold higher level trophies until you have played a specific difficulty for the whole of the game.

blackblades3035d ago

What games don't have a hard mode, never seen one without one. Anyways the problem lies with the player. It's called learning how to play, then it wouldn't be so hard.

DarkOcelet3034d ago

The hard mode in games nowadays arent exactly hard or challenging.

showtimefolks3034d ago

DarkOcelet

BUT LET ME ASK YOU THIS DARK:

would it bother you if a game has 4 different settings so any gamer can choose to play at any difficulty their desire?

easy
normal
hard
hardcore(or something)

+ Show (4) more repliesLast reply 3034d ago
MoveTheGlow3034d ago (Edited 3034d ago )

Seriously. I was just what this author mentioned as his main point, a casual who walked into GameStop and bought Demon's Souls on release day because it looked cool. I didn't know what I was in for, but I didn't love it because it was accessible to me, I loved it because it was an intricate and fair set of systems that I clearly had to learn.

Bloodborne is no different unless you're talking about PvP, in which case "git gud" is valid. Just like how not every gamer will love an FPS, not every gamer wants to learn systems and think, but some of us do, and that's what's important. Games won't be all things to all people. Unless they're EVE Online, in which case there's a zillion genres in one.

Goldby3035d ago

no truer words have been said my friend.

Herbalistic3035d ago

I feel like games should be built around the difficulty that developers intend.There shouldn't be any studios having to cut back on challenge/add easy modes just because some aren't willing to put in the effort to get better at the game.

Show all comments (174)
140°

The 7 Best Souls-Like Games - Mastering the Challenge

The Souls-like genre remains popular, along with FromSoftware's classics there are many contenders. But which are the best Souls-like games?

toxic-inferno41d ago

Hmm... In my opinion, the 7 best are the 6 made by FromSoftware (DeS, DS1, DS2, DS3, BB and ER), then Lies of P. But each to their own.

kevco3341d ago

Still DS1? You don't feel it's been surpassed yet?

Demon's Souls has the remake of course, but DS1 has surely been outdated?

Smellsforfree41d ago

I think that the DS1 remake is better looking than DS2. The interior lighting matched with the low resolution textures in DS2 is very garish, IMO.

Besides graphics, what do you mean by DS1 being "outdated"? I'm someone who played through Elden Ring and just recently played through the DS series, and as far as gameplay went, there were all very similar.

Cacabunga41d ago

I haven’t played many but Bloodborne and NIOH1 are on top of my list.. had a blast with these 2

toxic-inferno40d ago

For world design and interconnectedness (that's a word, right?) DS1 is yet to be beaten.

anast8d ago

All great games beside DS2.

toxic-inferno8d ago

I would agree, but there are some things in DS2 that are great and incredibly memorable. It tries to do things differently, and there are some amazingly cinematic moments.

Of course, there's also poor level design (particularly the interconnectivity of the world), questionable combat choices and some of the worst boss runs since the early days of video games...

anast8d ago

True. I can't disagree the game has some moments.

290°

9 Years Later, Does Bloodborne Deserve All The Praise It Gets?

Saad from eXputer: "Almost a decade later, it's time to take the nostalgia goggles off and accept that Bloodborne has long been surpassed by its successors."

jznrpg42d ago (Edited 42d ago )

Yes, yes it does. It’s still a great game. Elden Ring isn’t better just different and a bit easier . I like that you have to be aggressive but smart in Bloodborne

thorstein42d ago

I literally replayed it recently and it's better than I remember. I think it's like going back to a beloved book and noticing things I hadn't before.

raWfodog42d ago (Edited 42d ago )

Yo! I was getting ready to reply with the exact same four words you started with lol. Yes, I think Bloodborne has withstood the test of time and remains a great game. That’s why all the fans are hoping for a sequel someday. Hoping that we can catch that magic again with a new storyline.

Leeroyw42d ago

Yes. Just replayed it a few days ago. My first Platinum. And yes. I rage quitted so many times and called it BS too when I started. It's tight. The combat is amazing and the lore is rich.

GamingSinceForever42d ago

Elden Ring was easier? I don’t know about that at all. I remember leveling up in Bloodborne and breezing through it. In Elden Ring no matter how powerful I got I was still catching a beat down from every boss.

thorstein42d ago

That's due to scaling enemies. I remember not doing Haligtree untill near the end and having enemies withstand almost a full blast from Azur's Glintstone Staff Comet Azure. My level was quite high.

Melee characters are not fun in that game, especially for the Elden Beast.

MeteorPanda42d ago

Considering l did a run 2 months ago? Yes.

Show all comments (54)
160°

Bloodborne's Potential Remaster Continues To Be Sony's Biggest Missed Opportunity

"Sony is missing out on a hugely profitable opportunity by ignoring fan demands for a Bloodborne remaster and PC port," says Ahmed from eXputer.

thorstein71d ago (Edited 71d ago )

Bloodborne came out on the PS4. It is owned by From Software. What missed opportunity? I am sure the people at From Software know what they are doing. Especially since they are hiring devs instead of laying them off.

Maybe do an article about that instead of writing a hit piece on them acting like they don't know how to run their business.

71d ago
-Foxtrot70d ago (Edited 70d ago )

To be fair Hidetaka Miyazaki said in an interview

“Unfortunately, and I’ve said this in other interviews, it’s not in my place to talk about Bloodborne specifically. We simply don’t own the IP at FromSoftware.”

So the ball kind of is in Sonys court, it feels like a missed opportunity because it’s something people really want and Sony just hasn’t really been bothered to get it off the ground. There was rumours it was at one point but it all went silent.

Cacabunga69d ago (Edited 69d ago )

Sony has been missing nothing but opportunities for a few years now.. since GOW release, it’s worrying silence we’ve been getting..

As for Bloodborne, imo it would be too soon to release it because PS4 game still looks phenomenal..

Bloodborne REMAKE I think will be PS6 launch title by Bluepoint. I truly hope so! 2 gens later we can get the same wow effect as Demons Souls.

Eonjay69d ago

He is right because it is Sonys IP but a little further back he also explained that they only work on one game at a time. This means that From must also be available. In other words it could already be in the pipeline. Ecen if that is the case, it's still up to Sony to reveal it when they are ready. As ever, I prefer not to hear about it until it's about 3 to 6 months from releasing.

CrashMania70d ago (Edited 70d ago )

'Bloodborne came out on the PS4. It is owned by From Software'

Actually Sony owns the IP, same with Demon's Souls. I think they'd prefer if From did the work on any future of both of those though, but if Sony wanted to they could have those off to anyone else to work on them, like the DS remake.

thorstein70d ago (Edited 70d ago )

Yeah. Thanks for the info.

But I still think that remasters should wait a generation. And Blue Point did Demon's Souls which was superb.

It can be a huge risk. And I think Hidetaka Miyazaki hinted that it would be a PS6 title. I don't he has no say in what happens, it's a partnership.

--Onilink--69d ago

To be honest, if there is a remake/remaster (not that it needs one) I would prefer someone else to handle it, like they did with Demon Souls

From many perspectives From Soft is an amazing developer, BUT, on a technical level they are far from impressive, both in terms of dated visuals (again, on a technical level, not art/design) and usually poor performance.

And what is the point of a remake/remaster if not to provide a visual and performance enhancement to a game that already nailed the rest?

Michiel198969d ago

@thorstein what huge risk? Part of one of the most well known ip's in gaming nowadays, there's not much risk there when it comes to a remake.

thorstein69d ago

@Michiel

I meant remasters in general are a huge risk, not Bloodborne.

Bloodborne isn't, but I think it's going to be on PS6, like how Demon's Souls went from PS3 to PS5.

Sorry for the confusion.

+ Show (1) more replyLast reply 69d ago
thesoftware73069d ago (Edited 69d ago )

Thorstein,

Wow, your post seems angry..relax it's an opinion.

And btw, it is on Sony, they have the exclusive right to the game, on top of that, they could have easily, at bare minimum, offered an official 60fps patch, with a few extras and charged people $10 to upgrade or $30-40 for new buyers.

I believe I saw an interview where , FromSoft said it was all up to Sony on a sequel and other dealing with the game.

A "hit peice", that serious huh?..relax lol.

thorstein69d ago (Edited 69d ago )

Wow you seem angry. I responded to crash 2 days ago about the remaster and who did it.

Why do you care what other people think in a moment about some journalism. Calm down, buddy, it's just my opinion. From 3 days ago.

Edit: I just went back through my comments and found 2 where I call out the author in the past month. Wow, I'm a rageaholic.

+ Show (1) more replyLast reply 69d ago
potatoseal70d ago (Edited 70d ago )

It will be a launch title on PS6 just like the remake of Demon's Souls for PS5 launch

OhReginald69d ago

Sony realizes people will flock to buy ps6s for a bloodborne remake. Easy money.

jznrpg69d ago (Edited 69d ago )

Rumored it’s slated for PS6 launch. Some say PS5 Pro. Who knows ?

P_Bomb69d ago

Highly requested, unfortunately neglected.

jznrpg42d ago

Some say we didn’t need TLOU2 remake but that was a PS4 game and now we need a BB remake but that was a PS4 game. We send mixed signals

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