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Performance Analysis: Metal Gear Rising: Revengeance on Android

Digital Foundry:
But the bigger disappointment comes down to performance where Shield Android TV can't keep up with the pace set by the Xbox 360 and PS3 versions. Metal Gear Rising is a game designed to be played at 60fps, and while both Xbox 360 and PlayStation 3 editions of the game could see performance dips, there's still a night and day difference compared to the Shield Android TV version. All too often frame-rates occupy 30fps territory - the only time we saw anything approaching sustained like-for-like performance came in the much more simplistic tutorial sections.

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