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BREAKING: Massive lay offs at Prototype developer

Around half the staff at Radical Entertainment have lost their jobs.

The Vancouver Sun reports that Vancouver-based video game developer Radical Entertainment is to lay off around 100 employees, equating to approximately half its work force.

The cut-backs come as a decision by Activision Blizzard to half Radical Entertainment's video game output.

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RadientFlux2904d ago

All Hail Activision the new EA

Mr_Showtime12904d ago (Edited 2904d ago )

Damn Straight.

Hope this doesn't effect Prototype too badly.

mistertwoturbo2904d ago

If you guys haven't noticed, the U.S. economy isn't exactly booming. Lay offs are happening at multiple companies.

There was already 2 sets of layoffs at my company. Was $400 million in revenue. Now it's down to $250 million a year. Intel, Infineon, Samsung, etc. etc. just aren't buying because they are also suffering from the economy.

So don't be too quick to point fingers at Activision because they have to make tough decisions.

slapsta722904d ago

dont think it will, article made it sound like its the people working on the two canned games that lost their jobs. im guessing the prototype and crash teams remain intact. prototype has potential, hate to think activision / blizzard would jeopradize it

mikeslemonade2904d ago

Prototype is basically a finished project. It was never supposed to be a great game anyway.

legendkilla2904d ago

last time i checked Vancouver was in Canada not the US....

mistertwoturbo2904d ago

lol my bad, missed that one.

Either way, lay offs just don't happen just because they feel like it. There's probably some good reasons for it.

truncheon2904d ago

problems in the us economy have worldwide repercussions. Canadian dollars usta be worth half a US dollar, making it a great outsourcing opportunity for US companies. now the currencies are pretty even.

notice how the last few years Ubi has been opening studios in China and Eastern Europe? keeping those development costs down increases profit. don't get me wrong, i love montreal, but rent and salaries are much lower in Shanghai.

MikeGdaGod2904d ago

they need to layoff the game. looks horrible to me

orakga2903d ago

you're right, but when a studio is part of a much bigger umbrella company like EA/A-B, those employees are far more expendable. if it was your own studio and the economy was truly squeezing your balls, you would try *harder* not to resort to the same kind of "aww fvck it, fire half the people!" kind of decisions. you'd cut at most 30% or so...

then again... the studios are equally responsible for everything that happens. afterall, they took the money when "selling" their studio.

BiggDaddy3112903d ago

Maybe you can explain to me how Activision/Blizzard are on hard times when WoW generates 100 million a month for the company alone, COD4 is the #1 selling game of 2007 and 08, not to mention Guitar Hero sales.

I know that the economy is down, I am blessed to have a great job. But the video game industry is projected to sell 22 billion this year, which is up 5-10% from last year. So Acti/Blizz aren't hurtin for business I can promise you.

My point is that it is obvious Ghostbusters and Brutal Legend are going to move product, so those games probably won't lose money if you publish them, (more so I think than Spyro in my opionion). It is my assumption that they are doing this not because of a down economy, but for a strategy to maximise their profits. I have no problem with that, but just don't make Activision look like they are a poor struggling company on hard times, because I promise you they are not. They have come up with a corporate vision and they are trying to make the company more profitable, bottom line. I don't feel bad for the laid off developers bc if they are smart they will go out and create there own independent studio, that is how studios are created.

+ Show (7) more repliesLast reply 2903d ago
Dmack792904d ago

Oh well, I wonder what the guys over at Sucker Punch think about this. I mean, inFamous could end up dominating Prototype now.

Shane Kim2904d ago

Was thinking the same thing. Anyways, InFamous looks 10 times better than this game.

Pain2903d ago

To be better then the XBOX 2 Hold back by miles.

morganfell2903d ago

inFamous was ALREADY dominating protohype.

Ashta2904d ago

****!!!!

This game had better not get canned. Prototype has been on my gaming radar ever since its announcement and I've been dying for it to be released. I was already pretty well pissed when they delayed the game and talked about "putting multiplayer back in it". Not EVERY game has to have multiplayer damnit!

Either way this had better not mean the game is starting to find a grave to fall in to.

Truplaya2904d ago

they better not cancel PROTOTYPE, its my most anticipated open world game. It makes inFAMOUS look quite boring and makes Mercs2 look tame.

I cant wait for it, but from what i saw it looked nearly finished, so hopefully it still gets released.

Time_Is_On_My_Side2904d ago

lol, I'd like to hold you on that comment because of the fact Infamous is using the full Blu-ray disc. Prototype can't be no bigger than Grand Theft Auto IV due to the XBOX 360 DVD9.

Filet of Children2904d ago

Yeah. And the size of the medium used correlates directly to how good the game is.

You know, obviously.

That's why every single game on the PS3 has been better than, say, Shadow of the Colossus.

*rolls eyes*

Truplaya2904d ago (Edited 2904d ago )

We'll see if INfamous is as fun as this when they are both out. From what ive seen inFAMOUS invovles you having electrical powers PROTOTYPE you are a shape shifter with some crazy alien powers. I know which sounds more fun to me.

Just coz a games uses a whole Bluray doesnt instantly mean it will be good. And the fact a game is on a DVD9 doesnt make it bad either.

SixTwoTwo2904d ago (Edited 2904d ago )

Yeah well Sucker Punch have proven they can make awesome games (Sly Cooper series anyone?). The list of games developed by Radical Entertainment is mediocre at best.

mistertwoturbo2904d ago

Protoype has an excellent concept. But after seeing the super unpolished video it didn't look that good.

Infamous on the other hand looks better every new video that has come out. And they've still got a long way to go before finishing production.

IzKyD13312904d ago

tell me this isnt impressive

dachiefsman2904d ago

not impressed. Crackdown explosions were just as big. Don't get me wrong infamous will probably be fun, but its nothing NEW.

EDIT: on topic: this is one game I have been waiting for. They better not f' it up.

Figboy2903d ago

"truplaya," i work at Vivendi (now Activision, but i can't bring myself to call them that), and i got to see Prototype on a DAILY BASIS.

inFamous walks circles, miles, decades around Prototype in EVERY AREA. from animation, to gameplay, to story and setting. and i've only seen 12 minutes of inFamous, and read a few interviews about it.

there's a big difference in quality between a developer that has ONE slightly above average game under it's belt (ie, the Prototype devs made Hulk: Ultimate Destruction; fun, but not groundbreaking. no pun intended), and a developer with a solid pedigree in terms of level design, character, concept, animation, and gameplay as a whole (ie, Sucker Punch, with the Sly Cooper series).

the fact that Sucker Punch has Sony's millions personally backing the title is a GOOD thing, whereas Prototype is just another game in Activision's roster.

with that said, i'm actually looking forward to Prototype, and i'm hoping that this delay has brought about improvements in the title, because i've been following it since i first heard about it.

just because i think inFamous is better, doesn't mean i want it to be the ONLY mature "superhero" game out there.

+ Show (5) more repliesLast reply 2903d ago
meepmoopmeep2904d ago

oh damn, hope the game is in good shape.

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