This week Nick (@PHLCollective) from PHL Collective, creators of ClusterPuck 99, joins Ben (@BCterp), Michal J. (@GravityAllergy) and Aaron (@Ind1fference) to talk about: PHL Collective, Nick Madonna, ClusterPuck 99, PhillyDevNight podcast, Cipher Prime, Splice, Final Form, Jamestown+, Dragon Fin Soup, Grimm Bros., TimeShift, Haze, FEAR, Knight Strike, Timesplitters, Free Radical, Philadelphia Eagles, The First 90 Days, Institute of Mangagment Accountants, Marvel Cinematic Universe, Agents of Shield, Daredevil, Jessica Jones, Age of Ultron, Ant-Man, Vacation, National Lampoon, Belushi, Girls Who Code, Notch, Raspberry Pi, Febreeze Fairy, Hulk, Destiny Taken King, LA Noire, Polygon, Wolfenstein The New Order, Arkham Knight, Super Mario Maker, Tomb Raider Definitive Edition, Rock Band 4, BB-8, Nintendo 3DS, Luigi’s Mansion Dark Moon, Runbow, Metal Gear Solid V The Phantom Pain, Metal Gear Solid Peace Walker, The Deer god, Dragon Age Inquisition, Metal Gear Solid Ground Zeroes, Rare Replay, Assassin’s Creed 3, Assassin’s Creed Liberation, Forza 6, Frozon Free Fall, Cute Things Dying Violently, Lover’s in a Dangerous Spacetime, Artiana and the Harpy’s Feather, Quest of Dungeons, Extreme Exorcism, Albino Lullaby, GunWorld XB1 Edition, Guns Gore and Cannoli, Draw A Stickman EPIC, Zombie Vikings, Castle Crashers Remastered, Forza Horizon 2, Overruled!, PSVR, Playstation VR, Project Morpheus, PS4, Xbox One, Zune, Frisky Dingo, Kickstarter, The Up Light, PhillyDevNight.com and more.
Super Mario Maker's last level has been beaten, after Trimming the Herbs was revealed to be totally bogus.
Dragon Age: Inquisition, developed by BioWare, is the third installment in the cherished Dragon Age series. It represents a major evolution from its predecessor, Dragon Age II, incorporating elements that were well-loved in the original Dragon Age: Origins but also introducing new features that stand on their own. While Inquisition improves upon Dragon Age II in many respects, it falls short of the exceptional standards set by Origins.
Destiny has made over $160 million in MTX revenue, and these numbers only account the data from late 2017 to early 2019.
That's extremely low for microtransactions, especially for a game that's essentially designed around it
For as much as ppl complain how much they hate microtransactions, they sure don’t act like it. No wonder they aren’t going anywhere.