DOOM had been planned to play at 1080p and 60 frames per second since E3 2015 and now Executive Producer Marty Stratton explains the situation and how id Software are doing their best to achieve fluid and steady gameplay.
The focus on games' resolution and fps is really starting to be annoying this generation. More than a year have passed and we are still talking about each game's resolution and fps and the developers always need to explain themselves with each announcement if they don't reach the standard which is 1080p and 60fps now. I know it's a good thing and adds to the game's experience but this sudden attention to resolution and fps since this gen started is really annoying.
The fact that people call it a 'standard' is what annoys me. lol bro, wasnt calling you out or anything I just was saying that when people say something is standard it can really hurt a game.
I was implying how people call it "standard". I didn't mean it is, I bet people in the previous gen don't even know the fps or the resolution of what their games' ran on.
"this sudden attention to resolution and fps" where have you been for the last 7 years? it's been like this for a long time now, since the early days of the PS3
It has not. Resolution was discussed, but it never had the ability to make or break a game. That happened this gen.
how is it annoying? the fact that we had games from the previous generation of consoles hit that standard without a problem, whereas these new systems are having a hell of hard time? People are buying expensive TV's for movies AND games, and the fact that gamers are rocking it out sub FULL hd, at a measly 30 FPS average, is ridiculous. While 30 FPS is fine for certain games (it worked flawlessly for Uncharted) even Naughty Dog would love to get the games to that silky smooth 60 FPS (like they did with The Last of Us Remastered.)
I don't know about xbox but I can tell you that probably over 80% maybe 90% of PS4 games that are out right now are running at 1080p, in fact every single game I own is running at 1080p Full HD nativley with a perfectly playble framerate too
It all started with the PS3/PS4 fanboys constantly ragging the 360/xboners over their 900p/720p games. Then 60fps became popular and at first the PS4 crowd began using it as another way to talk down Xbone, but once it became clear that few PS4 games would be 60fps, they now get all upset at anyone (PC gamers) who bring the subject up.
It all actually started last gen when 360 owners were proud of any multiplat that performed better on their console due to developers not optimizing properly for PS3s. When Xboners realized this gen that their console was not able to do better than 900p on most of the early releases and only managed 720p on one or two games, the tide turned and Xboners started saying resolutions and fps were NOT important. Nice try at revising history but no cigar...
Of all the games to focus on frame rate, it is essential for Doom imo. It's gotta be responsive and slick so 60 (and above on the PC side) is important. Resolution not so much.
You know what I hate about VIDEO.GAMES When the video is clear, and the game is responsive. We need to stop the tyranny of proper resolution and a smooth framerate.
Fast shooters seem to be popular, even Guerrilla sped up Killzone 3 massively over 2, I remember as soon as I loaded it up for the first time I was like WTF, I was so used to the slow heavy movement from Killzone 2 and I played the hell out of that game so the sudden change in speed took me ages to adjust to, still a great game though.
The Killzone series' in general is awesome. DOOM is expected to be the same way you said Killzone 3 was since even the original DOOM was all about fast-paced action.
Honestly, a Killzone 1-3 remaster would be nice. And just have the Killzone 2 MP. But I know i'm in the minority because people either 1. dont like killzone and want GG to just work on Horizon 2. dont like remasters
In my opinion, if these remasters will slow the development of Horizon or take from its resources then we don't need them. Horizon might just be one of the most desirable games and most fresh that we have seen so far as a PS4 exclusive. I agree with you when you say some people don't like remasters but I do if it's a game worth being present in my PS4 library like TLOU, God of War III, Borderlands The Handsome Collection, Metro Redux and several others of course that deserve being remade for the PS4 and Xbox One.
Dont we all...?
Now coming to Wii U at 4k and 5 billion fps. Kappa. But seriously. Doesn't every developer want their game to run well?
I just hope the levels are designed as classic DooM levels and not just some free-for-all pit. I wanna see variable hallways, platforms, secrets and well-thought-out geometry. The architectural aesthetic in the classic DooM games is what made the game so engrossing, along side the music and the enemy set.
I can guarantee id Software will do their best to make this DOOM kinda of just a remaster of the original so I think all of the original levels, enemies and places will be present but with a fresh paint and more realistic visuals alongside several new stuff of course. This DOOM will be bigger, better and more "engrossing" than the original one. I know a lot of people love DOOM and it's a classic so i don't think id Software will be foolish enough to take such a game and develop it again not knowing how sensitive everything is to its classic fans.
I agree, anyway will doom have splitscreen as well? I've been playing doom multiplayer on my 360 & it's fun as hell, really damn fun!
Hopefully next gen the consoles can manage 60 fps and 1080p. And console users can enjoy what PC gamers have had for over a decade.
Are you being sarcastic?
No why would you think that? Next gen consoles will most likely have no problem achieving 1080p at 60 fps. Problem is that 4K displays will most likely be in a big percentage of homes. PC will have transitioned in a major way to 4K gaming. And the consoles will again play catch up.
Are you simply unaware of all the 1080p/60fps games on PS4 or do they not matter for some odd reason? Next-gen consoles will operate at a higher resolution than 1080p. However, graphics will almost always be prioritized over frame-rate. According to Steam Hardware Survey, the primary display resolution is 1080p, and the majority of PC gamers play at or below 1080p. http://store.steampowered.c...
That's just fine by me. Easier said than done, of course, but id Software's got some of the best minds out there. A good Doom would do this industry good.
As long as it's still Doom and not COD in hell, I couldn't care less about framerate and resolution.
I remember when Doom 3 aimed to do the same thing in an attempt to redefine the FPS genre, but then Half-Life 2 was announced and released while I forgot about Doom 3 for many years.
Resolution doesnt matter, its all about the frame rate for a fast game like this. Should be 60 fps on consoles.
Can you even put those 3 words in the same sentence 1080p 60 fps ps4/x1...lol never know maybe they'll get it!
Doesn't Metal Gear run at 1080p/60fps on PS4? I think Resogun does too but cant be sure - im in work so dont have time to google stuff :)
Who cares, the game looks freaking amazing!!!!
If they aim for 60fps then i dont believe neither ps4 or xb1 will be at 1080p unless they make sacrifices to the graphics.
Yeah it can be done with a strong dedication to optimization which is something that today devs are to lazy to do, well at least some of them.
What a curve ball; I would have suspected that they wanted it to run on the *lowest* framerate and resolution possible.
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