New data from Japanese game mag Famitsu, which closely tracks the country's game market, reveals that the country's game biz has hit an all-time high: $9.6 billion dollars in 2014.
Japan's thriving mobile game business is responsible for a huge chunk of that: $5.8 billion, an 18 percent year-on-year increase.
But the data isn't all rosy: It shows the console game segment shrinking -- both in terms of hardware and software sales, which in 2014 reached their lowest point since 2005, the earliest year in the period tracked in the report.
ESTNN writes: "Alter is a dimension-hopping force of chaos who uses her Void tech to usher in an apocalypse in every realm she visits. Seeing an opportunity to start the biggest world-ending event of them all, Alter travelled to our dimension to see her wishes fulfilled."
Killer Klowns From Outer Space: The Game takes full advantage of the movie it is based on to present a fun multiplayer experience.
Games Asylum: "Super Mario and Sonic the Hedgehog weren’t the only platforming heroes receiving system-selling sequels in 1992. Over in Japan, the PC Engine’s Kaizō Chōjin Shubibinman (Shockman) series gained its third entry. US gamers had only just received the second game, and while there was hope of the CD-based Kaizō Chōjin Shubibinman 3 making it to the US, it was never to be. After playing through this newly translated re-release, it’s easy to see the potential it may have had – it’s comparable visually to Mega Drive/Genesis games released the same year and would have likely been positively received in the likes of EGM and GamePro."
Oh dear, put the phones down, Japan!
Trends...they change
Thank God consoles still rule in the good ole USA!
Today is a sad day.
So uh... what are they playing exactly? Japan, you crazy.