Getting back to the roots of the franchise is what it's all about.
WTMG's Oliver Shellding: "I feel The Hungry Lamb is for a specific audience, though I can’t quite align with whom that might be. It’s not thrilling enough to land in constant VN recommendations, it’s got uncomfortable relationships which will put most people off, and the endings never hit the high note that satisfies everything. The twists are pretty recognizable from a distance, the voice acting is good, the character designs are alright and the pacing is decent. So many things rubbed me the wrong way and it makes it very easy to delete it from my PC concluding the review. Dive in if you must because of morbid fascination, but you’ve been cautioned: it’s a downward spiral without anything to make the trip worthwhile."
Whether it's entering a zen state during DPS or the rush of dopamine on its completion, Destiny 2's Raids excels in multiplayer teamwork.
Available right now on Xbox One and Xbox Series X|S via the EpiXR Game team, Aery - Cyber City is the latest addition to the series.
I agree completely,
games like these depend on a solid immersive story and flawless gameplay. Unity killed my immersion so many times and was downright annoying with the constant nagging about Coop-sessions and locked chests and whatnot stuff you couldnt possibly interact with unless you did something in online mode.
If Ubi scraps the online crap and shoves the ingame store with all its microtransactions where the sun dont shine, then, and only then, might i consider buying another AC.