Wolfenstein: The Old Blood is a brilliant idea along the lines of Far Cry 3’s Blood Dragon, a short, cheap slice of the original game with some new mechanics, new plot and a little sprucing up of the engine. One of the best parts of this package also being that the game is set prior to The New Order and can be picked up and played by anyone. At its core though The Old Blood is more of the same; but that isn’t a bad thing at all.
A stunning Uncharted Unreal Engine 5 imagining has been released, featuring cutscenes, platforming, combat, stealth, and vehicles.
Created by Daniel Arriaga, a level designer at MachineGames on the upcoming Indiana Jones game, this fan concept is a solo developer project.
Andersson will act as design director on the title and work in parallel with creative director Axel Torvenius – who was previously art director for the Wolfenstein games and with executive producer Jerk Gustafsson at the helm.
You know what games I want way more than Indiana Jones? The darkness and Riddick.
The Darkness was an underrated gem. Fantastic lore and Mike patton from Faith No More voicing the darkness is up there with the great video game voice overs imo.
Speaking on Wassup Conversations, Matthies told the host that once MachineGames was founded, it didn't have enough money to hire a full development team and pitched around ideas for a while. Eventually, Id Software offered the team a chance to work with their IP, but first, they needed to prove themselves.