EG - Thanks to a recent Bandai Namco event, the latest console build of Project Cars is up for analysis ahead of its (still rather uncertain) mid-May launch. Until now, delays upon delays have denied PlayStation 4 and Xbox One owners a firm grasp on what this PC-borne title brings to the racing sim space. Slightly Mad Studios' work is a technical tour-de-force on PC of course - a brutal stress-test for any GPU when maxed out - but on current evidence the results on console are mixed.
UPDATE: It's come to our attention that the build of Project Cars used as the basis for this article was not intended by the developer Slightly Mad Studios for technical analysis. We weren't aware of this, which was the unfortunate result of some miscommunication on our part with the game's publisher. It was an honest mistake and it is not our intention to misrepresent the game, so we've unpublished the videos that form the basis of the article.