Digital Foundry: Hands-On with Project Cars

EG - Thanks to a recent Bandai Namco event, the latest console build of Project Cars is up for analysis ahead of its (still rather uncertain) mid-May launch. Until now, delays upon delays have denied PlayStation 4 and Xbox One owners a firm grasp on what this PC-borne title brings to the racing sim space. Slightly Mad Studios' work is a technical tour-de-force on PC of course - a brutal stress-test for any GPU when maxed out - but on current evidence the results on console are mixed.


UPDATE: It's come to our attention that the build of Project Cars used as the basis for this article was not intended by the developer Slightly Mad Studios for technical analysis. We weren't aware of this, which was the unfortunate result of some miscommunication on our part with the game's publisher. It was an honest mistake and it is not our intention to misrepresent the game, so we've unpublished the videos that form the basis of the article.

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jackanderson19851069d ago

to sum it up for those that like to not read... PS4 clears it by a mile over the X1... X1 hits lows of high 20s the PS4 lows of 30...but that's with 44 cars and weather effects

recommend a 30FPS cap

1069d ago Replies(3)
gfk3421068d ago (Edited 1068d ago )

A summary with phrases directly taken from Digital Foundry's article:

"[...] now we see just an internal 1600x900 frame-buffer in effect on Xbox One. Image quality does suffer in this case [...]"

"Meanwhile, PS4 goes all-out with a pure 1080p output"

"Microsoft's console puts in a result that lingers around the 30fps line, with its lowest read-out at 24fps"

"Meanwhile, PS4 has a rocky time with an output closer to 40fps (though it still wavers up and down), and a minimum rate of 30fps".

"We have a clear victor during these stress-tests, and it's fair to say that the PS4 edition does feel smoother in practice".

Volkama1068d ago

And to think Slightly Mad promised 1080p60 for both consoles months ago. The smell of BS has been strong ever since.

OB1Biker1068d ago

'An early frame-rate analysis of Project Cars on PlayStation 4 and Xbox One. Its 60fps target is achievable, but pushing the AI car count up to 44 and engaging weather effects drags both consoles down to 40fps and lower - with PS4 often ahead.'

frostypants1068d ago (Edited 1068d ago )

The images really are significantly different. The anti-aliasing on the One version is terrible.

RocketScienceLvlStuf1068d ago

PS4 has a 50% higher resolution AND much higher performance AND includes more graphical effects than the xbone version.

The gap is finally starting to close people /s

Lord-Nicon1066d ago

And yet tears and has heavy framerate drops, 50% my ass

gameboy11067d ago (Edited 1067d ago )

If you look at my comments i did say that the wiiu version would be better off at a steady 30fps at 720p native upscaled to 1080p the ps4 and xbox1 seem to have framerates all over the place it looks like i was right ?? every game on ps4 is 30fps i didn't expect a locked 60fps no chance,if anything WiiU will have the most stable frame rate...

Any Tudor said over a year ago wiiu will be at least 720p native at a locked 30fps....

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mad-dog1069d ago (Edited 1069d ago )

Well if you got the two consoles, i'd say: go for the PS4 version.

Ofcourse, if you have a decent pc, go for that.

The pixel crawling on the XboxOne version is distracting, imo.
Who is driving that car in the rain, haha? Or is it impossible to keep a car on track during rain?

i think the physics look off. Or he is driving with his eyes closed and with one hand.

StrayaKNT1068d ago

Not when you have a thrustmaster. In that case it's the x1 version anyday of the week. Although I'll be waiting for reviews first because after playing forza it will be really hard to play something Thats not on the same level.

mad-dog1068d ago (Edited 1068d ago )

yeah that might be a good reason.
And, this is not the final build. So maybe the framerate on the XboxOne might improve.

kraenk121068d ago

The game always was more realistic than Forza. Forza 5 is a joke compared to this, we'll see about Forza 6.

MRMagoo1231068d ago

Yeh who cares if the game can't hold 30 fps as long as you have a steering wheel the slide show on the xbone would be worth it /massivesarcasm

StrayaKNT1068d ago

Lmao so you have played both have you? Doubt it. Forza 5 is the best sim racer ou. Forza is the highest rated racing franchise nothing you can say is going to change that dude.

You must have hated bloodborne then because that game was always dipping in between 15-25 fps. And don't bother arguing I had and experienced it first hand.

Spotie1068d ago

@Aussie: You are probably the one person- so far- that's made the least use of your new bubbles.

A nice accessory isn't going to make huge framerate dips better. I mean... it just won't.

As for Forza 5 being better or worse, that remains to be seen, on a simulator level. I think it's ironic that you accuse someone else of not having played both games, when you've only played one, yourself. Furthermore, your fanatical obsession with Xbox means your opinion is nowhere near unbiased, and thus should be taken with a grain of salt, at best.

Finally, there's the outright lie about Bloodborne, pretty much showing just how untrustworthy you are. "Don't bother arguing," you say, as if you're some figure of authority on the subject, while your previous comments clearly show the opposite to be true.

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chrissx1068d ago

Ps4 looks better than x1 as expected,but I'm not feeling this game

higgins781068d ago

Yes, under a microscope, side by side. Don't get me wrong, I own a PS4 - bought at launch, but this 'better' business is only in a lab environment. As pointed out in the hands-on, both versions suffer on all levels visually and performance wise.

mad-dog1068d ago

i'm sorry but you don't need a microscope to see the difference in jaggies. The first thing that really jumps to the eye are the crawling pixels in the white line in the window in the XboxOne version. Hopefully they can fix a bit of that in the final version.

The performance is more important, i agree. And i also can agree that we can become overly nitpicky.

Anyway, Game is probably a best match for PC anyway.

MRMagoo1231068d ago

The ps4 doesn't drop below 30 fps the xbone version does often , the difference is massive , especially considering the ps4 is native 1080p and the xbone is 900p. If you need a microscope to notice drops of frames below 30 you need your eyes seen by a doctor.

Spotie1068d ago

Trying too hard there, higgins. Framerate dips into the 20s would definitely be noticeable, even if NOT side by side. And since the PS4 version doesn't do that, well...

And the difference in resolution will be even MORE apparent because of that, rather than less.

Alright now. Head on back to the Nintendo articles.

higgins781068d ago

Inconsistent framerate, tearing, sub 1080p, yes, no wonder everybody tears into the WiiU at every opportunity for not being 'next gen'.

BiggerBoss1068d ago

Thats a pretty bitter comment. I wonder, If the Wii U version was being analyzed as well, do you really think it would perform as well as the ps4 version? Or even the XB1 version for that matter? I would be pretty surprised if it did

higgins781068d ago

By "as well as the PS4 version" do you mean all the performance and visual mishaps stated in said hands-on? For me, if that is 'next gen' I'll be happy sticking with games such as Mario Kart 8 which perform within their means and as such leave us with polished performance and visuals running side by side in harmony.

BiggerBoss1068d ago

No, by "as well as the Ps4 version" i mean "as well as the Ps4 version". Do you think that the game will run at a higher res or fps than the Ps4 or Xbox One? The answer is likely no. And I dont know what Mario Kart has to do with this, I could have sworn we were talking about Project Cars

Lord-Nicon1068d ago

both consoles tears, heavy drops, one is missing some effects, etc... to sum up, gor for PC

Moldiver1068d ago

Yup. This article pretty much made up my mind. I was going to get it on X1 to play with my friends. But to be honest I find inconsistant frame rates that jump all over the place to be just as bad as low framerates. anything less than 60 FPS is a no go for me, when it comes to sims. sucks for X1, its ok for Ps4 owners if they can live with jumping framerates too, I guess. But I can have GREAT post effects, 4K and 60FPS on my PC. I think I may wait as well,until W10. I could buy it on the W10 store front and have the achievements added to my XBL gamerscore. Plus Im still enjoying FM5 which runs at a proper 60FPS and has fantastic car handling, that wont lose input responsiveness due to too much going on. And I have FH2 for my other racing needs. FM6 will be a better game on X1 than Pcars is on either console. In the meantime. My copy of Pcars will be PC bound :)

So while im disappointed that I wont be playing this with my X1 buddies. I can get over it by playing it at 60FPS in 4K with effects turned up beyond the console versions. And I still have forza to play with my X1 buddies. No loss here, for me, to be totally honest.

frostypants1068d ago (Edited 1068d ago )

Depends on your PC. As always.

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