Dan contends that while PlayStation is bigger than ever, the spark that made it great 20 years ago just isn't there any more.
With all the PlayStation games that are now coming to PC, is it time for Sony to release a dedicated PC launcher?
Unless they are trying to kill their recently created PC business, I would advise against opening a dedicated PC store. It's an extremely hard endeavor, and people, in general, are very comfortable with Steam. Even Epic, with their billions of dollars invested, is still struggling to find a foothold, and they have Fortnite.
Can tell who ever put this together is not all that clued up on pc gaming.
It's just a known fact. The PC gaming community prefer Steam and Steam alone. They don't like different launchers. I personally don't mind them. But majority just stick with steam. Hence why EA and Ubisoft went back to on releasing on steam and why Microsoft release games on steam as people hated buying from the windows store.
The only other launchers that I imagine are doing ok is GOG due to being drm free and epic games due to the free games every week. Sony shouldn't release any sort of pc launcher n
This is just another ridiculous double standard article.
It's like how Microsoft can spend 20 years of making nothing but gaas and live service style games to sell microtransactions, dlc and subscriptions and get praise for doing it, but if Sony wants to make a single game like that every website under the sun is writing articles saying how Sony is anti-consumer or whatever.
"Driver was a technical achievement for PS1, a pioneer in cinematic gaming, and an often brutal challenge - TechStomper asks if its brand of 70s car chase antics still holds up."
Sadly youd be hard pressed to find any driving game with better physics these days. But the draw distance really kills it for me
Gran Turismo for PlayStation launched a sub-genre and revolutionised console racing - TechStomper asks is it still worth playing in 2024.
I'm not big into sim racing, but I got sucked into the hype for this one from magazines back then. I just played arcade mode and that was enough for me to feel like I got my money's worth.
Yeah, it's definitely worth playing today. GT 2 has a few interesting fan made graphical mods when played on an emulator as well.
Cars back then had much more personality then those we see today. Modern cars all about the led lights and the tablet size screens and they all seem alike, back then they could be simpler in design but had tons more personality.
That Corvette Stingray to this day is one of the most ferocious whips ever driven. Overpowered against other cars yes. But to drive it and be that close to losing control, but being in command around those curves, just can't be duplicated.
HiFi mode is also something I miss. There should be a mode in today's GT where it's Mano o Mano and the detail and resolution jump full throttle. In today's games, Max Ray Tracing and lighting and textures to make it look even more real..
Not according to Former Playstation president Jim Ryan for he told Time that he doesn't see why anyone would play old games given the advancements in fidelity achieved today.
https://time.com/4804768/pl...
"Dan contends that while PlayStation is bigger than ever, the spark that made it great 20 years ago just isn't there any more."
Hilarious!
The gaming world is going crazy over the epic showing just had today and the fanboy's in the media are in full damage control.
Today Sony once again demonstrated why Playstation has been the top selling console 17 of the last 20 years. And why the PS4 is the fastest selling console in history.
Sony and the PS4:
* The largest and most diverse first party studio lineup
* The massive graphical power advantage over the wimpy Xbox One
* The best online service
* The strongest support from all three major console regions: Japan, the US, and Europe
* The strongest support from independent developers
Yep, Danny, 'no spark'.
"lifespan developers are already reaching the system’s capacity, it seems incredibly unlikely that the PS4 is going to have a similarly long shelf-life as its predecessors."
There has allways been limits on every console from launch. You could not put 1000 high resolution enemies on the screen even if you wanted in last gen or this gen. Games will still look better and run smoother every year from now when developers find and create new game engines etc...
Sorry for my bad english, but maybe you get the idea what i wanted to say.