60°
Submitted by digitalwolf 210d ago | article

Game Art for Gamers 103: Principles of Design

"Each one of these principles could easily merit an article on its own, but that would defeat the purpose of this article. [The purpose is] building awareness that these ideas exist, and displaying examples of where you might find them." (3DS, BioShock: Infinite, Bravely Default, Culture, iPhone, Katamari Damacy, Metal Gear Solid 4: Guns of the Patriots, okami, PC, PS3, PS4, Sunset Overdrive, Wii, Xbox 360)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
30°

Bloodborne Boss Guide: How to Beat Rom, the Vacuous Spider

23m ago - Rom, The Vacuous Spider is an Old One and a tough boss. Here's how to take this fiendish beast down. | PS4
20°

GamesAsylum - Forza Horizon 2 Presents Fast & Furious – Review

23m ago - GamesAsylum: "Having played most – if not all – of the promotional freebies that have appeared on... | Xbox 360
Ad

See what games are coming out in 2015

Now - Visit our release calendar to see what games are coming out in 2015. | Promoted post
30°

GameStop Exclusive Ness amiibo Releases Tomorrow, Will Be Fought Over

23m ago - Game Revolution: "It appears that Nintendo likes the idea of retailer exclusive amiibos, because... | Wii U
30°

Zombie Army Trilogy Review |Twinfinite

30m ago - Zombie Army Trilogy from Rebellion Developments is yet another re-release, but with a few surpris... | PC
30°

Five Video Games That Trolled Gamers

30m ago - Here are five games that screwed with gamers’ heads. Just because they could. | Culture