130°

Will Core Games Adopt The Apple/Android Model

The Games as a Service Movement, a collection of powerful (they count Sony, Microsoft, Ubisoft, Capcom, EA among their members) loosely organized game companies and corporations would like to take ownership away from players and have players instead pay for games continuously (a lot of us first heard this term in Cliff Bleszinski’s famous blog in which he defends pay to win games, which you can read here). Their existence, the fact of the name they’ve chosen for themselves is worrisome in-and-of-itself, but, make no mistake, they plan on turning video games into services, thus if they got their way, it would mean an end to game ownership.

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hardcoredroid.com
MajorLazer4054d ago

While I do enjoy a bout of 'Clash of Clans' on my Android, it will never replace true gaming experiences found of PC/PS4/X1. Games such as Uncharted or Halo cannot be replicated on mobile phones because of many issues, and not just graphics. Controls and battery life are the two biggest concerns in my eyes as something like Uncharted would be impossible to play with on-screen buttons and battery life would drain in an instant

nirwanda4054d ago

Yes please I love choice as long as they don't take away big budget paid for game.

I personally would love more games like war frame, war thunder, DC universe and planetside.

Just because it makes the game easier if you give devs money it doesn't mean you have too.

F4sterTh4nFTL4054d ago

If they adopt that model completely they will not be considered core games will they. Big Powerful Publishers are smart, they will keep offering separate high profile core games for us as well as casual games for a more casual mainstream audience. Keeping the money coming from all types of customers.

hellzsupernova4054d ago

Hopefully as gamers we will not have that model pushed on us!

I am happy to buy a full game pay once and thats it! I do not want a limited amount of turns or matches before having to pay to unlock more. That kind of future is terrifying!

I refuse to support any game like that! although some MMO's that are free to play are very borderline

LamerTamer4054d ago

Well if they "push" it on us we don't have to buy into it. They won't hold a gun to our heads making us accept this. If enough refuse to buy into it then they lose sales, which means money. Money talks you know what walks. Microsoft tried to push always online DRM with X1. Because there was so much push back they dropped that policy. The real power is with the consumer, the only question is will they be smart enough to know the scam and reject it.

kingdip904054d ago

Subscriptions to game related services make more revenue than the traditional model we know and love. If the industry decides it can make more money with less of us it will. Those of us who do not buy in run the risk of the industry evolving without us, if it does and we do want to game then yes we will be forced to bite the bullet or play older games on formats past... which is not a market that will last forever.

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60°

Team Fortress 2 'native VR port' could be coming to Steam after Valve releases source code

After Valve released the Team Fortress 2 source code, developers and modders are reviving TF2 VR, making it bigger and better than ever.

ZycoFox111d ago

Seems dumb, multiplayer fast paced VR... Sounds like a recipe for disaster.

Source 2 versions of the games they had, remakes or sequels to their games should've come out like a decade ago, now they'd need a heavily upgraded Source 2 or just Source 3 to be up to par with current engines tbh..

50°

The TF2 SDK has arrived

Valve: "Mod makers, rejoice! We've just released a massive update to the Source SDK, adding all the Team Fortress 2 client and server game code. This update will allow content creators to build completely new games based on TF2. We're also doing a big update to all our multiplayer back-catalogue Source engine titles (TF2, DoD:S, HL2:DM, CS:S, and HLDM:S), adding 64-bit binary support, a scalable HUD/UI, prediction fixes, and a lot of other improvements!"

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teamfortress.com
50°

Slander, extortion and doxxing - beneath the surface of TF2’s bot crisis

Behind the aimbots that have plagued Team Fortress 2, a far more sinister story of harassment has unfolded - and it's only getting worse.

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videogamer.com