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Titanfall Interview With Lead Artist Joel Emslie

Joel Emslie: "There’s a lot of science-fiction-style, future-style games out there, so we started looking at techniques that were older like kit bashing and scratch-building like they used to do at the model shops back in the late 70s, early 80s in film"

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vor19821280d ago

This was a really interesting interview and deserves more attention.