40°

Why Zelda’s End Credits Are Important

Zelda Informer: "It’s all done and dusted. Ganondorf is beaten, turned to stone, blown to smithereens. Or one of his accomplices is. Through ice and fire, and sand, and back, Link defeats hordes of beasts, overcomes a multitude of puzzles, and comes to understand himself and the title bestowed upon him.

We all know that it’s never really the end; Link and Ganondorf will return with renewed vigour, coupled with a new art style carefully crafted by Nintendo’s finest designers. But it’s important for the player to feel that sense of accomplishment having walked the path laid out before them. What better way to cement our connection to Link, and somewhat self-inflated sense of heroism, by settling down to see the story wrap up nicely."

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zeldainformer.com
kingdip903738d ago

The end credits of a link to the past still give me chills and I believe started this trend in the zelda series. It really is nice to see how the people and places you helped have changed after you beat gannon. It's the reward.

link2Dpast3738d ago

im trying to remember but when you end A LttP is the flute kid in the end credits???

wonderfulmonkeyman3738d ago

Yeah, he is.
He's fully revived and sitting on his little stump in the glade once more.^_^

ChickeyCantor3738d ago

I still remember where the ocarina is hid.

OtakuDJK1NG-Rory3738d ago

Actually Ocarina of Time started it since it lead to ALttP or WW or MM

link2Dpast3738d ago (Edited 3738d ago )

Lol.I.see what you did their....good job. The other guy doesn't get wittines and humor , he such a deku scrub

wonderfulmonkeyman3738d ago (Edited 3738d ago )

For me, it was the end credits of Link's Awakening that really gave me the chills.
I mean, yeah, sure, there wasn't much of a wrap-up[unless you got to see the secret scene from collecting all the Hearts!], but the music...
Oh lord, the MUSIC...
In fact, here: The Music.

Orchestrated: http://www.youtube.com/watc...
Original version: http://www.youtube.com/watc...
PROFESSIONAL MEDLEY OF ALL LINK'S AWAKENING SONGS BY SYMPHONY OF THE GODDESS SECOND QUEST: http://www.youtube.com/watc...

It also helped that the Wind Fish appeared in the sky, hinting that their might be a real, non-dream version of Koholint out there somewhere...
And Marin was the only Zelda heroine so far that came THAT! FREAKING! CLOSE! to finally confessing love to Link!
It still irks me to this day that she was interrupted...

ChickeyCantor3738d ago (Edited 3738d ago )

That ending made me feel sad. And that's unusual for a zelda game. Everything that seemed real to him was only an illusion by the wind fish trapped by the nightmares that kept it there.

http://www.youtube.com/watc...

80°

Zelda Could Introduce New Features By Bringing Back A Controversial Character

Screen Rant, "The return of one controversial character could have an incredible effect on The Legend of Zelda, prompting the introduction of new features."

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screenrant.com
H980d ago

Honestly I really changed my mind on Fi with the remaster because they didn't make her interrupt your gameplay every 5 seconds, that drastically changed my views on her

Inverno79d ago

Technically she's in ToTK but obviously can't take any other form than the sword she was made into. Also the companion feature has been done plenty of times in Zelda, I don't think it'll add anything new. If anything should be brought back it should be the Minish.

100°

Directionless Modern Zelda Should Return to its 3D Roots

Matt from We Game Daily writes "The Legend of Zelda series has gone in a different direction. One which, try as I have, I just can’t get on board with. Here is why I think Zelda should return to its 3D roots."

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wegamedaily.com
CrimsonIdol110d ago

Amen! A good, tight, Zelda game with a focus on dungeons and puzzles. Let people have the new style Zelda if you gotta, but let us have the OoT style games too. That's not without precedent either, the handheld 2D Zelda's in the style of A Link to the Past etc have coexisted alongside the 3D Zelda's before

FinalFantasyFanatic110d ago

As much as I like BoTW, TotK, I need my traditional Zelda games as well, I could not endlessly play the open world Zelda games, plus it's harder to keep those fresher than the traditional games.

Eidolon110d ago (Edited 110d ago )

BotW was just as fresh to the franchise as OoT was. TokT was great but the next LoZ would have to move from that formula to be fresh again. There's only so much they can do with the hardware. I think they focused too much on making the world big instead impactful. I felt the world was sort of empty and repetitive in TotK, sure there was a lot to do but no more difference a Ubisoft game..

anast110d ago

I wouldn't worry too much. Nintendo knows what they are doing.

Ristul109d ago

Wind Waker had a perfect balance of open world and a cool, well hand-crafted design. Maybe try to keep the open world but put in effort to make more memorable story driven quests and locations.

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70°

Zelda Fan Brings Godzilla to Life in Tears of the Kingdom

A fan of The Legend of Zelda has recreated the iconic Japanese monster Godzilla in Tears of the Kingdom using the game's Zonai devices.

Knightofelemia147d ago

I like it would also be cool if some created Dragon Caesar in the game I would love to watch the two going at it.