Check out one hour of Tomb Raider Definitive Edition on PS4. The game is confirmed to be 1080p/60fps on PS4.
Crystal Dynamics have a nearly perfect Lara Croft blueprint for Tomb Raider 12 thanks to Netflix’s Survivor and Legend characteristics.
The animated Netflix series is a sequel to Shadow of the Tomb Raider. Also, Netflix distributed this show, the company uses external production companies for most of its content. The show doesn’t provide a template for Crystal Dynamics [who was credited in production of the show], the Lara in the show is the one from the 2013 reboot series, and wasn’t reimagined for the show.
A perfect buleprint to be considered for awards you mean. Yeah, this will pander perfectly.
"To continue to be involved or to be involved in another way with [Lara Croft] would be an absolute dream and also a responsibility I would take seriously given how beloved and known she is…" the Marvel star tells GamesRadar+.
live-action Atwell? ... during early 2010s she would've nailed it ... but now ... dunno man
The series is an abomination, and if she had anything about her, having read the script..... she should of declined.
The most sickening part of all of this is not even that the IP is getting gutted not to be inclusive, it’s ONLY done so to be considered for awards and a funding for the next project. That’s it. It’s as pointless as a fortune 500 company virtue signaling during pride month. The bottom line is they will do the compliance dance and shell out anything to continue the cash flow, Just like the willing this VO actress people are fanning up to ^.
Also, who give a 7uck what the voice actress thinks or what she’s doing? This site is about games., not voice actors day dreams.
The arrival of new Tomb Raider merchandise has offered a closer look at the updated Lara Croft character design.
Im going to miss the new lara croft design, i hope they don't change that much from the last game.
Man… her face gives me the heeby jeebies. I hope she looks better in game.
60FPS on PS4 confirmed at 50:35 :) There is a second question at 59:24 were the guy asked if its "locked 30fps?" He answers that their minimum was 1080p30fps and he goes further and says that they were impressed how well it was running and it runs in 60fps on PS4.
He never mentioned or said that the Xbone version will be the same. lol
From both questions it sounds like that Xbone version will be only ~30fps
Wait i could have sworn i read it was 30FPS??
Edit:Found it so PS4 is running at 60FPS??
http://n4g.com/news/1438387...
@Infected Lol great minds think alike.
Big deal.Just another multiplat looking and running better on the more powerful and efficient console.
Verified sources close to Rocket Chainsaw have detailed performance and rendering quality of both the Xbox One and PlayStation builds of Tomb Raider: Definitive Edition. And for that we’re thankful. So here it is!
On average:
PlayStation 4 = 60 fps
Xbox One = 30 fps
Yes, the PlayStation 4 build is, on average, twice the framerate of the Xbox One build. Both builds are rendering at native 1080p resolution, and generally look the same in graphical effects (though some minor differences may apply). Performance is a different matter. Both feature unlocked framerates, meaning framerate fluctuates between higher and lower values. The Xbox One build can technically reach around 45 fps, though this performance is generally only achieved during the most empty, simplest environments. For most of your play, and during action scenes, the Xbox One build will sit on around 30 fps. On the other hand, the PlayStation 4 build will attempt to hit 60 fps as often as possible, and does a pretty good job of doing so, but does have slight dips under 60 fps during certain scenarios.
So there it is. Both 1080p. PlayStation 4 = ~60fps average. Xbox One = ~30fps average. Take with a grain of salt if you’d like, but we’ve confirmed it on our end, and confirmation for the rest of the world is only a week away.
http://media1.giphy.com/med...