Oh noes! It's 30 frames per second!!
Recently, Tomb Raider: Definitive Edition was condfirmed to run at 1080p 30fps on the PS4 and XBO. I expected this considering how quiet the devs were about frame-rate. What I wasn't expecting was the reaction.
Obviously, the game is not worth $60, especially for the people who have already played Tomb Raider. Having said that, I have no idea why people are getting so angry from this news. Most people who had anything to say about this port said that they're not interested, from the second it was officially announced at the VGX. So why are people complaining about 30fps for a game which the vast majority don't care about and doesn't need to be 60fps to be good to begin with?
Don't get me wrong, 60fps isn't bad in any sense of the word, but I can only think of 3 genres that need 60fps in order to be good. Fighters, racers and first-person shooters.
Having said all of that, who's to blame for this game not being 60fps? The developers.
At the beginning of a new generation of consoles, developers tend to use brute force with the new hardware they're using. For example, Call of Duty Ghosts.
Correct me if I'm wrong, but the minimum requirements of the PC version of COD Ghosts included 6GB of RAM.
To my knowledge very few PC games use more than 4GB of RAM and are much more demanding than COD Ghosts in all sorts of ways. That's due to optimization. Keep in mind that the PC isn't even optimized for gaming.
We're talking about a game that is coming out just 2 months after the launch of the PS4 and XBO and is a last generation port. In this scenario, developers will definitely take the easy route and be lazy. It's just a cash grab. They're targeting the people who have not played Tomb Raider and people who want to experience it again with the new consoles.
You can't expect me to believe that this last gen game that ran fine on 256MB of RAM is struggling to run at 60fps on the PS4 and XBO which use 6.5gb and 5gb respectively.
Sometimes, it depends on the developer. Example? Tomb Raider: DF was confirmed to be running at 1080p 30fps, but Yakuza Ishin (also an open world game) was confirmed to be running at native 1080p @ 60fps on the PS4.
Like I said before, this is a bit of an over-reaction. One guy on YT said that he's never buying a game if it's 30fps. Why would you let frame-rate be the only reason don't buy a game? Especially with a game like Tomb Raider. Not saying everyone is complaining like this, just Saiyan.
If you don't like the fact that they're charging 60 bones for a game that's almost a year old and running at 30fps, wait until the price goes down. And trust me, it will go down, very soon. Speak with your wallet, not just with your keyboard.
And if you didn't care about the game in the first place, why even bother complaining?
Thanks for reading, guys. I hope you enjoyed this blog. What are your thoughts? Sound off in the comments.