'No Excuses' For Developers Not To Make Next Gen Games At 1080P/60fps - Basement Crawl Dev

'I’m really sad that some of new titles will be [email protected]'

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Sharingan_no_Kakashi1640d ago


It should be child's play. I know they're just happy that there is no real need to optimize right now thanks to all the ram but 1080p/60fps should be the standard.

GarrusVakarian1640d ago (Edited 1640d ago )

It will be soon. Once devs have time to sit down and make a game without having to worry about launch time restrictions and can figure out the consoles a little more i think 1080p 60fps will be the standard with the majority of games.

720p @ 30fps should stay in last gen where it belongs, there's no excuse for 720p @ 30fps now.

come_bom1640d ago (Edited 1640d ago )

If i was Sony or Microsoft i wouldn't allow any game to release on their system that's under 1080p... lazy developers!

Mikelarry1640d ago

i don't think "being lazy" applies to all developers as as some do try to hit that 1080p 60fps but due to certain factors cannot meet this and rather than sacrifice game play or other elements they go for lower resolutions. as lukas mentioned over time developers will learn these new consoles and we will notice 1080 60fps being a standard

ambientFLIER1640d ago

Ryse is gorgeous, and runs at 900P. They used the resources to make it look better rather than to push a few more superficial pixels. So you go ahead and mandate required 1080P, I'll stick to studios that deliver beautiful graphics regardless of pixel amounts.

Spinal1640d ago (Edited 1640d ago )

Some people have to come to the realisation that the next gen consoles are Not as powerful as you think they are.

They obviously can't handle 64 players with ultra graphics full destructible scenery an vehicles. That's why BF4 is only 900p on the PS4 to maintain 60fps.

Don't get me wrong it doesn't mean that the game doesn't look amazing but it just that it can't do what a high end PC can do. I have an i7 rig an it's my main platform but I certainly will be gettin a ps4 for the exclusives. I don't care about 1080p 60fps. I just want amazing gameplay.

Sarcasm1640d ago (Edited 1640d ago )

Yes but how many times will this need to be said? It's all about price.

Sure Sony or even MS could have thrown in a Radeon 7970 and a Core i5 or something but guess what that GPU used to cost $550 at launch and is now around $300. The total cost of the system would be at $700-$800.

The 1 Million PS4 sales would be lucky to hit 100,000 at that price.

thehitman1640d ago (Edited 1640d ago )

PS4 is fairly powerful problem is people under estimate exactly what it costs to get games on BF4 caliber running at 1080p @ 60fps. I think still though if this was 1-2 years later the game would be much closer to 1080p with better optimization. No PC Rig worth under 1k dollars can play 1080p @ 60fps on ultra settings let alone a 400 dollar console. To add 60 fps isnt even that important I hope developers stay away from using that as a benchmark.

Spinal1640d ago


I agree at the cost of a PS4 you truly get the bang for your buck no doubt about that. but obviously the capabilities of what a PC can do is not limited to gaming thats why its worth the higher price.

I also web design & use adobe flash, stream movies to my TV, use Microsoft Office and play games like BF4 on ultra. so its worth every penny.

Sarcasm1640d ago (Edited 1640d ago )

Yup, and a particular system is going to have a hard time reaching that standard.

Convas1640d ago

I remember that being said about the WiiU too.

sprinterboy1640d ago

Agree, especially when there supposed to be 10X faster than last gen

My_Outer_Heaven1640d ago (Edited 1640d ago )

PS4 will certainly be the 1080p machine we all want in a few months.

Xbox One on the other hand might struggle with that task, reports are coming in that most the games that are 1080p on PS4 now are actually 720p on Xbox One, no surprise there though considering the Xbox One is more of an DVR entertainment unit rather than a gaming console, if Kinect wasn't so expensive and high tech they might of focus more attention on the Xbox One hardware.

Kinect is certainly a high tech camera but couldn't they of added those voice recognition microphones into the system or controller rather than a webcam?

MysticStrummer1640d ago

Anyone who thinks this dev is right has no imagination. Depending on the game being made there could be great excuses, and yes that goes for PCs as well. Ambition can always be stymied by tech.

Debaitable1640d ago

You guys are seriously reaching for the stars on this one. Realistically we will see 1080p games that will be at 30fps+. Any game that achieves the 1080 60fps mark will have to make sacrifices. The games that are more dynamic and have visual flair will run at sub 1080p @ 60fps. You guys need to put your pitchforks down and let the developers make their games the way they see fit. Stop calling them lazy for a next-gen standard you guys are making up.

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Excalibur1640d ago (Edited 1640d ago )

I agree 110%
There is also no excuse why games shouldn't look more realistic (better graphics), be longer (more than your standard 4-8 hours for SP) and offer numerous modes (SP,MP, Co-Op) as a standard.
We are moving into Next Gen, the machines are more powerful now and the disk capacity is standard Blu-ray now in both the major players, Devs are no longer shoe-horned into the capacity of DVD9, How many times in the past 5 years or so have we heard DEVs say" if we had more of this we could do more of that that?

I tried explaining this a few weeks ago in a article about a Next Gen game being 6.5-8 hours and got major disagrees because the majority felt like I was attacking the game.

If we demand more than "just the standard" in our Next Gen games we just might get it, why settle for the same 'ol same 'ol?

kingPoS1640d ago (Edited 1640d ago )

I got to wonder if we'll start seeing games with multiple discs in a year or two. Games are clocking in as high as 43gb and the year isn't even over yet.

Gateway MT6706 2008

feraldrgn1640d ago (Edited 1640d ago )

I don't mind 1080p 30FPS, as long as it's constant.

I can tell the difference between resolutions, but I can't tell the difference between 30 & 60 FPS as much.

obviously for fighters, racers & whatever other genre 60fps is considered "standard/necessary" then yes there should be no excuse.
But for RPG's & the like, I wouldn't hold it against devs if they targeted a constant 30FPS so that they can use the space for other stuff.

MegaRay1640d ago (Edited 1640d ago )

Say that to MS's new box, that cant even play cod in 1080p or atleast 900p let alone being 60fps

Gabenbrah1640d ago

As engines become more and more graphically demanding, I don't see developers pushing 1080p 60 FPS without sacrificing huge amounts of graphical fidelity in SP. In MP games, I can see 60 FPS becoming a standard.

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