110°

Industry doesn't 'take you seriously' until you make a console game, says Octodad dev

The harsh reality of being an indie developer is that audiences — and even other developers — may not take a studio seriously until they've created a game for consoles, Octodad: Dadliest Catch developer Philip Tibitoski told Polygon.

_QQ_4239d ago (Edited 4239d ago )

Really sucks for indies, on one end you want to work on the best system(PC) but on the other hand... this...

mikeslemonade4238d ago

Yep, consoles is mainstream. PC gamers stuck playing second fiddle..

_QQ_4238d ago (Edited 4238d ago )

lol nope

kingduqc4238d ago

More like pc is innovation and consoles is watered down...

mikeslemonade4238d ago

^
Look again at the libraries between consoles and PC. Sure you can innovate but if no buys it then where you gonna be your just stuck with what planetside, WOW, Crysis?

Console side basically all the exclusives are pretty innovative.

+ Show (1) more replyLast reply 4238d ago
nofallouthero4238d ago

sad but true, oddly enough indie games sell better on pc

Nujabes_4238d ago

Really? I'd like him to say this to the guys over at CD Projekt RED.

Anon19744238d ago

How the hell do you figure CD Projekt Red is indie? They've got over 100 employees and were created by a successful company that invested millions into them.

kingPoS4238d ago

Could be that as far as most parents are concerned; game consoles are more accessible to kids than a gaming pc.

Gateway MT6706 2008

60°

These Four Metroidvanias Ruled PAX East 2025 | indieRift

These aren’t nostalgia grabs or gimmick-laden throwbacks. They each bring something genuinely fresh to the table, mechanics that feel baked into the exploration and combat, not just tacked on.

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indierift.com
60°

"Fail, Retry, Repeat” - new precision-platformer Hardcore Circus Demo is out on Steam

Play as Dik, a nimble acrobat exploring the depths of Hell to rescue his brother from the Devil’s hands. With no weapons to rely on, success hinges on mastery of physics-driven movement, and quick adaptation to deadly obstacles.

60°

IGF Awards 2025 finalists revealed

GDC 2025 has revealed the finalists for the 27th annual Independent Games Festival (IGF).

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gamesindustry.biz