30°

Burnout Paradise 1.2 Patch for PS3 out now

The 1.2 patch for Burnout has been released by Criterion Games for the Playstation 3. The patch includes many new features and more. According to Kotaku.com the fixes and features include (prior to release):

"Fixes:

* PS3 game can crash when a player is taken down and the player that has performed the Takedown leaves the game.
* The game indefinitely displays "Connecting to Paradise City Servers" if it's having problems communicating with the rebroadcast server.
* Disconnecting the controller before a race begins can mean that race timings can be manipulated with players who didn't cross the line first being awarded the win.
* Repeatedly joining and leaving a game with 8 players can cause the game to hang.
* Hammering the A (360) or X (PS3) after unlocking a car can cause the game to hang.
* East Crawford and Watt St achievements cannot be achieved if the player goes online and sets road rules before attempting them.
* Audio distortion when using 5.1 / DTS and looking back at the car.
* Enhanced 360 streaming performance stops instances where the game seems to pause for a second or so.
* Total time driven in player stats would stick at 145 hours.
* VoIP connection problems with 8 player games. This is now live on the Paradise City servers.

The update also adds the following game experience enhancements:

* We fixed Head-on Takedowns as these seemed generally unfair and unrealistic. Unfair low speed Takedowns have now been eradicated.
* Increase online race timer timeout so players have a greater chance of finishing the race.
* Fix drifting bug when drifting and boosting. There wasn't any real control on the brake so players would grind around the walls of the corners. Giving you all better control of the car.
* Stabbing the boost has too much of a jerky behaviour in the car handling, when in Stunt Run.
* Surround sound fix - Centre speaker was 4dB louder, ruining the mix. The speech has now been positioned correctly.
* Increase the # of search results returned for online games.
* Increase Picture Paradise timer so it doesn't kick in so quickly.
* Post event ticker commentary is not now displayed for disconnected players.
* Show player the number of Complete Challenges easily by listing X/50 in the Challenges menu.

Other high priority issues that have been fixed:

* Instances where Barrel rolls were not registering correctly in Stunt Run.
* Takedowns online were not counting towards the Total Takedowns.
* Some instances where Revenge Rivalries desync & don't get fixed until players are updated online.
* Some instance where the Host couldn't change the game access if the game was created through an invite.
* Online challenge issues where the challenge couldn't be completed if it was started at the exact time that a player left the game.
* Incorrect rivalry updates when European players played against English or Japanese players. Online connection issues.
* Rich presence on 360 didn't change correctly when there is a change in the game parameters.
* Instances where Friends were not being displayed on the mini map.
* Some online race start points face the players in the wrong direction."

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criteriongames.com
100°

How Burnout Paradise bucked the trend and made open-world racing irresistible

Met with derision from existing Burnout-series fans at the time, Burnout Paradise remains arguably the greatest open-world racing game of all time. Here's why.

SullysCigar354d ago

I don't know why - and I know I'm probably on my own here - but I liked Takedown more. I think it was just 'different' enough to feel fresh. I also loved the destruction.

On that note, a new Motorstorm would be nice! All that mud, dust and car pieces flying everywhere blew my mind on PS3 - imagine what they could do now.

NJShadow353d ago

I loved Burnout Paradise, but Burnout 3: Takedown will always be the best game in the series, for me. Burnout 3 is arguably the most fun game ever made, with the greatest licensed soundtrack ever.

EazyC354d ago

I played through the remaster quite recently. It's not as good as I remember, but I think a lot of that is because the "open world" thing was still pretty fresh back then.

I do think there's a gap in the market for a game like Burnout. With the new gen they could really make car damage a huge selling point again.

BrainSyphoned353d ago

Paradise gave me open world burnout before I knew it was a thing.

CPTN MITCHELL353d ago

Burnout paradise remastered and original are my favorite, i got the platinum trophy for both games the nighthawk is my favorite car

Einhander1971353d ago

Personally don't give a shit for open world racers. Give me a new Motorstorm, Split second, Outrun.

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180°

Ranking The Burnout Games From Worst To Best

Cultured Vultures: The Burnout series has plenty of great games to play, but which one is definitively the best? We're here to rank them all.

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culturedvultures.com
waverider1003d ago

I think the crash mode should comeback. Tryng to make the most damage was very cool.

camel_toad1003d ago

That mode was so damn fun. Couldn't believe it when they ditched it.

Flewid6381003d ago (Edited 1003d ago )

Agreed.

Flewid6381003d ago (Edited 1003d ago )

Yeah that made for a good time.

Rebel_Scum1003d ago

Burnout 2 should be above 3 imo. The aftertouch takedown mechanic slowed down the gameplay too much in 3.

Flewid6381003d ago

That's the mechanic that made me enjoy Burnout 3 over the others. It wasn't until they introduced it that I considered the series any good.

Chocoburger1003d ago

I love Takedown, Revenge, and Paradise. Dominator was okay, but it clearly felt like a B-tier game.

After playing those awesome games, I went back to try out part 1 and it was rough. I didn't like the controls (whereas the others felt perfect to me), the elevator music was generic and not enjoyable to listen to.

Finally the game's difficulty was extremely high. I could beat all single player races in Takedown, Revenge, Paradise, Dominator, but could not get first place in the very first race for the first Burnout game. It demands perfection and one slight mistake is all it takes to lose. I have yet to play part 2, but I'm hoping it's more like part 3 than part 1.

ChasterMies1003d ago

Burnout Takedown is my favorite racing game of all time. My wife was addicted to crash mode.

Xenial1002d ago

As soon as I saw Burnout 3: Takedown at #1, I knew the list was legit. lol

250°

EA, It's Time To Bring Back The Burnout Series

No more Need For Speed, it's time to bring back Burnout.

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thegamer.com
1132d ago Replies(6)
Marcello1132d ago

Its long long overdue but the problem is its just not a big money spinner. Thats why EA ditched it. Alex Ward has gone his own way with Three Fields Entertainment & made Dangerous Driving but its very low budget.

LucasRuinedChildhood1131d ago

Each game gets closer and closer to being good. It's kind of painful how close they are. haha. I hope Dangerous Driving 2 being open world isn't too ambitious for them and it's a polished, fun 7.5-8/10.

roadkillers1131d ago

Maybe not, but if a quality title in the reigns released now days...People do pay more attention to reviews comparitively

BrainSyphoned1131d ago

Burnout with real life car mechanic costs sounds about right if you want EA to go for it.

isarai1131d ago

Here's the thing, EA is sitting on so many great IPs i would like to return, but at the same thing i feel like modern EA would find a way to ruin it. Besides Respawn, EA hasn't dropped anything good for almost 2 generations IMO.

LucasRuinedChildhood1131d ago

"almost 2 generations" What? Are you talking about the PS3 and the 360?

I agree with the general sentiment that their catalogue of games since the PS4/XB1 has been comparatively terrible to what they used to do though.

andy851131d ago

Absolutely loved these games back in the day. Paradise was good too but didn't quite have the feel of the old games

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