Leviathyn says, "It’s hard to believe the new generation is just on the horizon. With fewer than three weeks to go before we’re assaulted with brand spankin’ new technology, we thought it necessary to count down the absolute best games of this generation. From 2005 to the glorious 2013, over the next three days we celebrate the greatest games through this time period. Through detailed explanation and a recorded audio stream, come share with us the games most deserving of our praise and undeniable love."
"Dark Souls: Archthrones is like playing a brand new FromSoftware game, and that speaks volumes about just how much good modding can do," says Hanzala from eXputer.
Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way. Why?
i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)
I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.
TheGamer writes, "Some weapons resist the test of time."
where uncharted in this and same for god of war 3 heavy rain beyond 2 souls mgs4 last of us .
Well what a crap list that is.