30°

SimCity Offline Mode Discussed At NYCC

Stone Librande, lead designer at Maxis, talked about the SimCity offline mode at NYCC today. He also explained some of the new features in the upcoming DLC Cities of Tomorrow.

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idigitaltimes.com
KrisButtar4271d ago

Offline mode is all the fans want, and EA(Maxis) doesn't give it to them. A lot of online only AAA games are coming up for release for next year and I can bet they will all have the same problems as GTAV Online and Sim City did/have.

wallis4271d ago

Might wanna look into terraforming and actual city sized cities. But seriously, too little too late. Btw what part of not targeting your target audience (fans of sim city) failing surprised you guys?

60°

EA Isn’t Changing Pricing Strategy for Now After Nintendo & Xbox Announce $80 Games

EA just hosted its quarterly financial conference call, and its executives have been asked to comment about the recent price hikes for games.

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simulationdaily.com
50°

Electronic Arts Claims "Strong" End of Fiscal Year as Split Fiction Has Sold Nearly 4 Million Units

Today, Electronic Arts announced its financial results for the fourth quarter of its fiscal year 2025, alongside the full year.
Split Fiction has sold nearly 4 million copies, and the next battlefield is confirmed for a release by March 2026 with a reveal this Summer.

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simulationdaily.com
70°

EA Cuts Around 300 Roles, Including Roughly 100 at Respawn

In addition to the roughly 100 job cuts IGN reported earlier today at Respawn Entertainment, EA has made wider cuts across its organization today, impacting around 300 individuals total including those already reported at Respawn.

Lightning7751d ago

Absolutely insane. Man I'm hope they land on their feet EA needs to get the shit together badly....

This is why this industry has slow releases and none compelling games.

127maXimus51d ago

Why would anyone willingly work in the VG industry or specifically for one of these globocorp organizations that put you in constant fear of losing your livelihood based on terrible choices made by idiotic management, not the people with talent making the actual games?